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You need to put a Doom Editor Number on the respawner in order to get it to show up in the thing types list.To do so, you write a number (generally in the 20000 range) to the right of your actor name.
You don't place the respawner, you place the wall, when the wall is destroyed it will automaticly spawn the respawner on its location, after a bit it will respawn the wall.
Thanks Glad to have this problem finally solved.EDIT: and the sprite's graphic is atomic fire. Curse you heat man!!!! And what do you mean by putting the code in the file?
Script 7 OPEN{ if(fraglimit=10) { print(s:"Warning: Preparing Missile for launch!!"); }
I changed the code to HTDW and it still looks like atomic fireEDIT: What is wrong with this script? Code: [Select]Script 7 OPEN{ if(fraglimit=10) { print(s:"Warning: Preparing Missile for launch!!"); }