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Author Topic: Ivory Pack Problems  (Read 2030 times)

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January 24, 2011, 11:48:54 PM
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Offline Prosecutor Godot

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Ivory Pack Problems
« on: January 24, 2011, 11:48:54 PM »
I can't access servers that use the Ivory Map Pack despite the fact that I have it. Is there something I can do about this? What all would I need?

January 24, 2011, 11:52:54 PM
Reply #1

Offline Ivory

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Re: Ivory Pack Problems
« Reply #1 on: January 24, 2011, 11:52:54 PM »
Curiosity, what is the server in question?

January 24, 2011, 11:58:10 PM
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Offline Prosecutor Godot

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Re: Ivory Pack Problems
« Reply #2 on: January 24, 2011, 11:58:10 PM »
Michael's Roboenza Server.

January 25, 2011, 09:31:32 AM
Reply #3

Offline SickSadWorld

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Re: Ivory Pack Problems
« Reply #3 on: January 25, 2011, 09:31:32 AM »
Roboenza palette translation doesn't work right for some reason (any server)

Looks like infected are wielding ballade crackers instead of being zombies...

January 25, 2011, 11:06:21 AM
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Offline NitroBro

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Re: Ivory Pack Problems
« Reply #4 on: January 25, 2011, 11:06:21 AM »
Hit add file again because you can add multiple wads if you didn't know already

January 25, 2011, 01:36:43 PM
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Offline SickSadWorld

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Re: Ivory Pack Problems
« Reply #5 on: January 25, 2011, 01:36:43 PM »
Quote from: "BradeDude"
Hit add file again because you can add multiple wads if you didn't know already

Well if I wasn't already loading both roboenza-2.wad and the ivory pack then I wouldn't have any of the roboenza game logic or behavior (because it would lack the roboenz library)

Anyway, my point stands. Loading both roboenza and the ivory pack results in incorrect translations for some reason. Not sure why or how to fix

January 25, 2011, 02:40:17 PM
Reply #6

Offline Korby

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Re: Ivory Pack Problems
« Reply #6 on: January 25, 2011, 02:40:17 PM »
The REASON is because my version of Triple Blade uses Translation number 255, which is also used by roboenza. I did not know this at the time. It is fixed in the next update.