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[CUSTOM EXPANSION] Kirby's Adventure
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Topic: [CUSTOM EXPANSION] Kirby's Adventure (Read 84857 times)
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October 05, 2011, 12:12:37 AM
Reply #420
Magnet Dood
MM8BDM MM8 Contributor
Rockman 5- Blues' Trap!?
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Date Registered: April 19, 2011, 08:13:37 PM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #420 on:
October 05, 2011, 12:12:37 AM »
shooting definetly needs work, but great start.
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October 05, 2011, 12:14:04 AM
Reply #421
Kapus
MM8BDM Extender
Master of Hiccup
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Date Registered: November 22, 2010, 06:40:07 AM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #421 on:
October 05, 2011, 12:14:04 AM »
Front frames look too wide.
Maybe shrink them down a bit?
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October 05, 2011, 12:19:01 AM
Reply #422
Shade Guy
MM8BDM Extender
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Date Registered: February 02, 2011, 10:42:15 PM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #422 on:
October 05, 2011, 12:19:01 AM »
Okay, one thing before we create a new topic: Do we actually have every skin that has been completed somewhere? I've sent all mine to Magnet, but I do still have them lying around in my files if need be.
Also, I think we need to get into a discussion about how abilities will work and confirm something.
I borrowed a bit from Squeak Squad's 'stomach system' and thought about this: everyone can only have one ability at once, but how about when you run into a ability trophy (since that seems to be the current thing we're using), you get an item in your inventory (one use) and when you use it your ability changes? For example, run into a Fire trophy, get a Fire item and when you use it you change into Fire ability. This would allow abilities to be stored for later use and it means if you run into an ability, you don't neccessarily have to use it straight away.
Also, hurt could use more of a 'shocked' expression. At the moment it looks like his eyes are wide open and he's standing still.
Logged
October 05, 2011, 12:25:22 AM
Reply #423
Strange Metool
Standard Member
Date Registered: June 15, 2011, 07:42:52 PM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #423 on:
October 05, 2011, 12:25:22 AM »
Personally, I think the wideness of the front frame is fine right now.
But, I'll try shrinking it.
Edit: DOUBLE POST DANGIT
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October 05, 2011, 07:34:15 PM
Reply #424
Strange Metool
Standard Member
Date Registered: June 15, 2011, 07:42:52 PM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #424 on:
October 05, 2011, 07:34:15 PM »
Better?
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October 05, 2011, 09:39:17 PM
Reply #425
Magnet Dood
MM8BDM MM8 Contributor
Rockman 5- Blues' Trap!?
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Date Registered: April 19, 2011, 08:13:37 PM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #425 on:
October 05, 2011, 09:39:17 PM »
Make the eyes look like he's being hurt. Like this. >.<
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October 05, 2011, 10:36:31 PM
Reply #426
Strange Metool
Standard Member
Date Registered: June 15, 2011, 07:42:52 PM
Korby's Adventure
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Reply #426 on:
October 05, 2011, 10:36:31 PM »
Any better?
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October 05, 2011, 10:56:13 PM
Reply #427
DarkAura
MM8BDM MM8 Contributor
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Date Registered: March 06, 2011, 01:38:04 AM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #427 on:
October 05, 2011, 10:56:13 PM »
Aura
- That looks better.
Now, I hate to break it to ya, but the majority of all skins traditionally use the front-side and back-side sprites only for Pain frames.
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October 06, 2011, 06:03:39 PM
Reply #428
Kapus
MM8BDM Extender
Master of Hiccup
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Date Registered: November 22, 2010, 06:40:07 AM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #428 on:
October 06, 2011, 06:03:39 PM »
I forgot to mention: Pengi is not finished. He has quite a bit of spritework done, but not finished.
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October 06, 2011, 06:05:21 PM
Reply #429
DarkAura
MM8BDM MM8 Contributor
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Date Registered: March 06, 2011, 01:38:04 AM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #429 on:
October 06, 2011, 06:05:21 PM »
Aura
- Is anyone going to make Kracko Jr. as a skin or would it be too simple?
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October 06, 2011, 06:35:53 PM
Reply #430
Kapus
MM8BDM Extender
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Date Registered: November 22, 2010, 06:40:07 AM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #430 on:
October 06, 2011, 06:35:53 PM »
Kracko Jr. wasn't really planned, but I guess you can make it if you want.
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October 06, 2011, 07:57:47 PM
Reply #431
DarkAura
MM8BDM MM8 Contributor
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Date Registered: March 06, 2011, 01:38:04 AM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #431 on:
October 06, 2011, 07:57:47 PM »
Aura
- All set!
I made 2 different sprites for the firing frames. I need to know which is better.
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October 06, 2011, 08:02:27 PM
Reply #432
Korby
Global Moderator
Benvenuto nella room italiana!
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Date Registered: March 04, 2010, 03:36:02 AM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #432 on:
October 06, 2011, 08:02:27 PM »
You could probably make him have an aaaannnnggrrryyy eyyyyeeee for his attacking animation.
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October 06, 2011, 08:13:15 PM
Reply #433
DarkAura
MM8BDM MM8 Contributor
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Date Registered: March 06, 2011, 01:38:04 AM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #433 on:
October 06, 2011, 08:13:15 PM »
Aura
- Now that you mention it:
It does seem better than my ideas.
I used Plug Balls for them anyway
So, to confirm, I'll skin it with these firing frames.
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October 06, 2011, 10:07:08 PM
Reply #434
brawlman9876
MM8BDM Extender
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Date Registered: March 13, 2010, 03:21:20 AM
Re: [CUSTOM EXPANSION] Kirby's Adventure
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Reply #434 on:
October 06, 2011, 10:07:08 PM »
Very nice, I was thinking of kracko turning into kracko jr. for the hurt animations for him, but a separate skin works too!
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[CUSTOM EXPANSION] Kirby's Adventure