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January 27, 2011, 01:23:09 AM
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Offline Donutyoshi

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Mega Man Mania! (Fangame Project)
« on: January 27, 2011, 01:23:09 AM »


So yeah. It's a Mega Man fangame that I was working for most of 2010. I believe it was started on the same month when MM8BDM started. This game is being made under Game Maker 8.0. Which is a pretty nice tool if you mastered Game Maker.
Unlike most Mega Man games, this one has 16 Robot Masters instead of 8.



This is the first stage select, it first seems like a normal Mega Man game. But really, I'm not really so satisfied with this. After beating this, you go into a stage which contains a boss battle.



After beating that boss I mentioned earlier. You get into the second Stage Select. These Robot Masters are generally harder then the first part. The reason for the missing mugshot is the fact I hadn't made that Robot Master's mugshot yet.


And I'll post more screenies later. And if you want some more proof of progress check my Deviantart page.

January 27, 2011, 02:30:28 AM
Reply #1

Offline brotoad

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Re: Mega Man Mania! (Fangame Project) - Main Thread
« Reply #1 on: January 27, 2011, 02:30:28 AM »
surely it'll be more organised if you kept everything in one thread? making lots of threads about the same game would possably annoy people. try and keep everything in this thread if you can!

16 bosses? the wily stage boss rush is going to be hell

January 27, 2011, 12:12:50 PM
Reply #2

Offline Donutyoshi

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Re: Mega Man Mania! (Fangame Project)
« Reply #2 on: January 27, 2011, 12:12:50 PM »
Quote from: "brotoad"
surely it'll be more organised if you kept everything in one thread? making lots of threads about the same game would possably annoy people. try and keep everything in this thread if you can!

16 bosses? the wily stage boss rush is going to be hell
Now to think of it. I'll put this in one thread.

(click to show/hide)



Here's a screenshot of Chemical Man's Stage. Depressing isn't it?

January 27, 2011, 01:32:36 PM
Reply #3

Offline KillerChair

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Re: Mega Man Mania! (Fangame Project)
« Reply #3 on: January 27, 2011, 01:32:36 PM »
Toilet man? Ive had that very same thought once  :geek:
I wanted to make a mm related web comic featuring really dumb RM's.

I made up shit like: Toiletman, Paperman and Weedman
All of them giving worthless weapons. Still having a weakness chain and such  :mrgreen:

So what powers are your bosses handing out?

January 27, 2011, 02:02:08 PM
Reply #4

Offline Donutyoshi

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Re: Mega Man Mania! (Fangame Project)
« Reply #4 on: January 27, 2011, 02:02:08 PM »
Quote from: "KillerChair"
Toilet man? Ive had that very same thought once  :geek:
I wanted to make a mm related web comic featuring really dumb RM's.

I made up shit like: Toiletman, Paperman and Weedman
All of them giving worthless weapons. Still having a weakness chain and such  :mrgreen:

So what powers are your bosses handing out?
There's alot actually so I'm going to tell you guys the first 8.

(click to show/hide)

And another reason for why I'm telling the first 8 is because I don't really have that many plans for the 2nd half of the weapons.

January 28, 2011, 06:27:05 AM
Reply #5

Offline Snake33AU

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Re: Mega Man Mania! (Fangame Project)
« Reply #5 on: January 28, 2011, 06:27:05 AM »
I see you got your toilet man sprite!

I just hope he doesn't give you a "crap" weapon (bu dum tish).
Bad puns aside, this sounds interesting.  :D

@Killerchair, I was making up 8 of my own RMs that were all poor sexual innuendo puns, like Thrust Man (he has rockets) or Hot Woman (she uses fire) etc. and calling it Mega Man 69. Was never gonna be a game, just a silly image I should probably do, and sorta poking fun at the non-intentional (or is it?) sexual innuendo in MM games. Maybe it's our corrupted minds?  :shock: But seriously... Hard Man? Lost in translation? Why not Strong Man? Ahh doesn't matter, lol.

January 28, 2011, 12:54:36 PM
Reply #6

Offline CHAOS_FANTAZY

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Re: Mega Man Mania! (Fangame Project)
« Reply #6 on: January 28, 2011, 12:54:36 PM »
Hmm...

Dog-Man would look better is his ears were droopier.

Diamond-Woman's shading looks awkward, and their palette really ought to match that of, say, Crystal-Man or Jewel-Man.

Toilet-Man looks pretty bland.  But that's about it.

Bamboo-Man would look better if the lines were vertical, maybe a leaf coming off of his head.

Cook-Man's hat should be poofier.  Also, what's with the orange thing in his head?

Chemical-Man also looks boring.  With that design, you should probably have him wear a radiation suit.

Angel-Man needs a halo/wings.  Also, his head looks flat.

Static-Man needs more room for his face, you can practically see it on his face.  His palette is good, though.

January 28, 2011, 05:27:09 PM
Reply #7

Offline Hallan Parva

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Re: Mega Man Mania! (Fangame Project)
« Reply #7 on: January 28, 2011, 05:27:09 PM »
WHOA-- Idid not expect to see you here, Donutyoshi!

Anyway, how's the engine coming along? 16 Master Weapons, lol

January 28, 2011, 10:03:46 PM
Reply #8

Offline Donutyoshi

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Re: Mega Man Mania! (Fangame Project)
« Reply #8 on: January 28, 2011, 10:03:46 PM »
Quote from: "CHAOS_FANTAZY"
Hmm...

Dog-Man would look better is his ears were droopier.

Diamond-Woman's shading looks awkward, and their palette really ought to match that of, say, Crystal-Man or Jewel-Man.

Toilet-Man looks pretty bland.  But that's about it.

Bamboo-Man would look better if the lines were vertical, maybe a leaf coming off of his head.

Cook-Man's hat should be poofier.  Also, what's with the orange thing in his head?

Chemical-Man also looks boring.  With that design, you should probably have him wear a radiation suit.

Angel-Man needs a halo/wings.  Also, his head looks flat.

Static-Man needs more room for his face, you can practically see it on his face.  His palette is good, though.
Well, I'm aiming to base it on MEGAmorrison's designs of the Robot Masters. I didn't really quite designed all of the Robot Masters, but yeah. And I don't really want to insult him either if I used completely different designs. Surely I wasn't a great mugshot artist, but atleast it was better then these.
Quote from: "SmashBroPlusB"
WHOA-- Idid not expect to see you here, Donutyoshi!

Anyway, how's the engine coming along? 16 Master Weapons, lol
The engine is going fine. It's different from the videos of it you see in youtube.

January 28, 2011, 10:55:35 PM
Reply #9

Offline CHAOS_FANTAZY

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Re: Mega Man Mania! (Fangame Project)
« Reply #9 on: January 28, 2011, 10:55:35 PM »
Quote from: "Donutyoshi"
Well, I'm aiming to base it on MEGAmorrison's designs of the Robot Masters. I didn't really quite designed all of the Robot Masters, but yeah. And I don't really want to insult him either if I used completely different designs. Surely I wasn't a great mugshot artist, but atleast it was better then these

Yes, surely you're doing a much better job than him, but I'm only critiquing to try and help you improve.  Now you've given me concept art.  Now I can critique more.  Below, sprinkled in with the critique, are links to the references I used.

Dog-Man's dot needs to be larger.  His helmet is too big and his eyes are too small, and they should be slanted, too.

Diamond-Woman's helmet needs to curve downward, not upward.  The gem should be larger, and their eyes should be pointed, like Splash-Woman's.

Apparently, Toilet-Man is as bland as he looks, but his eyes are supposed to be red.

...Actually, Bamboo-Man looks perfect.

The symbol on Cook-Man is triangle-shaped, and his hat still should be poofier.

Chemical-Man's shoulder pads are green.

Angel-Man still needs wings, and--WARNING, OPINION AHEAD--I think he'd look better with a halo.

Static-Man, like I said, needs more face-room, and he's supposed to be purple instead of blue, speaking of using the same designs.

January 29, 2011, 07:41:54 PM
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Offline HertzDevil

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Re: Mega Man Mania! (Fangame Project)
« Reply #10 on: January 29, 2011, 07:41:54 PM »
Toilet Man
(click to show/hide)
Dr. Regal Base 1
(click to show/hide)

January 30, 2011, 12:05:09 AM
Reply #11

Offline Donutyoshi

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Re: Mega Man Mania! (Fangame Project)
« Reply #11 on: January 30, 2011, 12:05:09 AM »
To know more about this game. Here's the script to the introduction.

Quote from: "Mega Man Mania: Introduction"
IN THE YEAR 20XX...

*City Appears*

THERE IS A SOCIETY WHERE HUMANS AND
ROBOTS CAN LIVE IN PEACE.

THESE ROBOTS SERVE MANY PURPOSES
TO MAKE SOCITY EASIER.
AND SOMETIMES COULD BE USED FOR
RECREATIONAL PURPOSES.

BUT UNFORTUNATELY,

*Explosions Spawn On City*

THERE IS SOME PEOPLE WHO ABUSE
THE POWER OF ROBOTS AND USE THEM
TO TAKE OVER THE WORLD.

JUST RECENTLY, ROBOTS FROM AROUND
THE WORLD SUDDENLY START BEING
VIOLENT AND DANGEROUS.

PEOPLE SUSPECTED IT'S DR. WILY'S
DOING. MAINLY BECAUSE DR. WILY
IS USUALLY BEHIND MANY INCIDENTS.

BUT THIS TIME, DR. WILY ISN'T
INVOLVED IN THIS ONE...

*Screen Fades*
---
*Channel Changes*

DR. REGAL:
MY NAME IS DR. REGAL.

ALL OF THIS DESTRUCTION IS MY DOING.
NONE OF IT IS FROM THAT OLD FUZZ WILY.

AS YOU CAN SEE I'M ABOUT TO TAKE OVER THE
WORLD. AND NONE OF YOU PEOPLE CAN DO ABOUT
IT.

IF I WERE YOU, I WOULD GIVE UP AND DO WHATEVER
TO MAKE ME FEEL SUPIOUR.

FOR THOSE WHO DARE TO OPPOSE ME,
MY ROBOTS WILL TAKE CARE OF THAT.

HOPEFULLY, THE WORLD WILL BE MINE!

MWAHAHAHA!

*Channel Changes Again*
*Screen Fades*
---
*Mega Man gets determined to defeat Dr. Regal while Dr. Light is worried.*

MEGAMAN:
WE'LL SEE ABOUT THAT DR. REGAL!

I'M GOING TO TAKE YOUR CHALLENGE AND FIGHT
YOUR ROBOTS!

DR. LIGHT:
MEGA MAN, ARE YOU SURE IT's A GOOD IDEA?
THIS COULD BE A DIFFERENT KIND OF BATTLE
OR A TRAP BY DR. WILY.

MEGA MAN:
I'M WILLING TO TAKE THAT RISK. AND I CAN'T
JUST STAND THERE WATCHING THE WORLD BEING
TAKEN OVER.

DR. LIGHT:
ALRIGHT THEN, JUST BE CAREFUL!

*Roll comes over to Mega Man. Mega Man is also doubting Roll.*

ROLL:
WAIT! MEGA MAN!

MEGA MAN:
WHAT IS IT ROLL?

ROLL:
I WANT TO HELP OUT. I FIGURED I SHOULD BE
PART OF THE ACTION.

MEGA MAN:
NO ROLL, IT'S TOO DANGEROUS.

ROLL:
I KNOW HOW TO TAKE CARE OF MYSELF. I CAN
GO WELL ON MY OWN TOO. I JUST THINK
JUST CLEANING THE HOUSE IS BORING.

*Mega Man shurgs.*

MEGA MAN:
WELL, I COULD USE ALL THE HELP I CAN GET!

*Mega Man and Roll runs outside.*

LET'S BEAT IT!

*Fades to Title Screen*

January 30, 2011, 12:27:43 AM
Reply #12

Offline LlamaHombre

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Re: Mega Man Mania! (Fangame Project)
« Reply #12 on: January 30, 2011, 12:27:43 AM »
Before you hinted at playable Roll, this fangame seemed "Meh" to me.

Now I support it's production.

January 30, 2011, 12:53:23 AM
Reply #13

Offline TheBladeRoden

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Re: Mega Man Mania! (Fangame Project)
« Reply #13 on: January 30, 2011, 12:53:23 AM »
coop mode!

January 30, 2011, 04:21:21 AM
Reply #14

Offline Donutyoshi

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Re: Mega Man Mania! (Fangame Project)
« Reply #14 on: January 30, 2011, 04:21:21 AM »
Quote from: "TheBladeRoden"
coop mode!
Quote from: "LlamaHombre"
Before you hinted at playable Roll, this fangame seemed "Meh" to me.

Now I support it's production.
You guys got it! Roll is going to playable. And here's a hint on one of the playable characters.
Quote from: "???"
*Silhouette of a mysterious Robot appears on screen.*
???:
HMMM?

I FEEL SOME STRANGE ENERGY ON THAT PLANET.

*Comes toward Earth*
I DON'T REMEMBER SEEING THAT SPACE STATION.

!!!!

I BELIEVE THERE'S AN EVIL ACT GOING ON.
I'll GO INVESTIGATE THIS!
*Dives onto Earth*

Now this might be slightly obvious, but go ahead and guess who.