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Fireman, elecman, cutman, and iceman's stages. Basically, try to make it look as though things are from megaman's point of view (like at the beginning of iceman's stage, you're in a frozen park surrounded by trees)
5 screenshots of one incomplete stage, 1 unrelated enemy demo, 20 pages.Why is this so?
Quote from: "ice"Fireman, elecman, cutman, and iceman's stages. Basically, try to make it look as though things are from megaman's point of view (like at the beginning of iceman's stage, you're in a frozen park surrounded by trees)I suck at designing things, I can only execute them. Do I just copy what already exists in the MM1 stages?
2.) ........................................................................what are 3D floors?
I think you have encountered the infamous hall of mirrors.Check your linedefs to see if you're missing textures anywhere.
It's not missing linedef textures (I did the "map analysis"), but I think I kinda sorta partially fixed it. (click to show/hide)It's not blurry, but it looks like the platform is overlapping the ladder depending on your persceptive.On top of the platform, you can't see the ladder at all from one side,but you can from the other. I think it's just a glitch from the 3D floor, but it still looks bad.Btw, the background isn't missing textures. It's the skybox, and I wasn't sure what to do for it(if you want one at all).EDIT: I've gotten it to the point where it's great from the bottom, but you can't see the ladder at all from the top.
Are you sure you're using 3D floors correctly? I use them all the time, without the use of Transfer Heights.
gutsman is done
Quote from: "FiniteZero"Are you sure you're using 3D floors correctly? I use them all the time, without the use of Transfer Heights.I wanted to try another way besides "Transfer Heights", but I couldn't pull it off. I REEEEALLY don't want to say this, but maybe I should try to master 3D floors first... (I don't know how I'm gonna practice, though) I'm probably gonna let go of this for now.