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Author Topic: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW  (Read 8296 times)

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February 06, 2011, 08:07:54 PM
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Offline Blaze Yeager

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Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« on: February 06, 2011, 08:07:54 PM »
WELCOME TO MY ARMOURY
My armoury Is open...so you may go in and see what you want

Coming Soon-


Spark Manbow -10% done-
Castlevania Weapons - 40% Done -

February 06, 2011, 08:12:24 PM
Reply #1

Offline Alucard

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #1 on: February 06, 2011, 08:12:24 PM »
Two things:

1: Congrats on getting 900th post on the MM8BDM forum.

2: Erm...What's it do?

February 06, 2011, 08:29:21 PM
Reply #2

Offline Blaze Yeager

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #2 on: February 06, 2011, 08:29:21 PM »
Hey this is just a Question:

I'm trying to see if it's possible to make the weapon fire like a normal weapon...then you can then press the button once more to make the projectile explode

also is there a way to hold the weapon so you can use it similar to Wheel Cutter

and is there a way to make the weapon's alt.fire use a shortened Timefreezesphere to only last 10 seconds and consume at least 1/6 ammo

Mind if someone dummy codes this?

February 06, 2011, 08:48:23 PM
Reply #3

Offline CHAOS_FANTAZY

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #3 on: February 06, 2011, 08:48:23 PM »
Fractions like 1/6 and 1/8 don't really work for MM8BDM.  See, health and energy bars are divvied up into percents:  you get 100 HP units, and 100 Energy units.  You could program it to only have 8 or 6 uses available, but it won't be exact, of course.

Also, Drill Bomb works like the first thing, and Leaf Shield is kind of the second.  May want to take a look at their coding.

February 06, 2011, 08:59:27 PM
Reply #4

Offline Lio

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #4 on: February 06, 2011, 08:59:27 PM »
Yes, you can "hold" the weapon in place like Wheel Cutter using Inventory items and JumpIfInventory. Unfortunately, I don't really remember how, I need to check an old weapon of mine and I'll post the code for that. And the 2 clicks thing was explained on YD's Megaman 8-10 weapons thread by CutmanMike himself.

Here's the powerup code, just make it so the altfire gives it to the player and add enough delay for the powerup to run out.
(click to show/hide)
Or you can make it like Mike, via ACS, so you can customize the screen and stuff.

February 07, 2011, 01:49:03 PM
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Offline FCx

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #5 on: February 07, 2011, 01:49:03 PM »
Instead of freezing the time, the second weapon could be flash stopper (bright man's weapon in mm8bdm).

February 07, 2011, 05:28:48 PM
Reply #6

Offline Myroc

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #6 on: February 07, 2011, 05:28:48 PM »
Freezing time is going to be obnoxious. Even using Time Stopper without stopping to refill stops time for less than 10 seconds. I'd say cut the altfire and just have the first part of the weapon, since that's where the interesting stuff is.

February 07, 2011, 07:55:58 PM
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Offline tsukiyomaru0

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #7 on: February 07, 2011, 07:55:58 PM »
Cut the secondary fire for sure. MI didn't have! *awesomefaic*

February 08, 2011, 04:25:21 PM
Reply #8

Offline FCx

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #8 on: February 08, 2011, 04:25:21 PM »
Quote from: "tsukiyomaru0"
Cut the secondary fire for sure. MI didn't have! *awesomefaic*
Except Spark Manbow  :geek:

February 10, 2011, 06:21:54 PM
Reply #9

Offline Hallan Parva

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #9 on: February 10, 2011, 06:21:54 PM »
No AltFire. No other weapons in the game have it. Many people don't even have a key set for it.

My ideas for Spark Manbow:

Hold down Fire to charge the Manbow in your buster. Ram into people from the front to deal damage. Like a frontal Star Crash.

Release Fire to shoot the Manbow. Upon contact, it explodes like a Crash Bomb, but does slightly less damage.

Release Fire while in the air (e.g. JUMPING) to stun all enemies around you within a certain radius, like Spark Shot. Instead of stopping enemies, you simply stun them, slowing them down. Remember, Manbow didn't stop ALL enemies in the game!

Of course, since you get a great melee weapon, a power bomb, and a stun weapon all at once, it has to have HUGE ammo consumption.

February 15, 2011, 11:27:55 PM
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Offline Blaze Yeager

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #10 on: February 15, 2011, 11:27:55 PM »
While on break from coding Spark Manbow...i made this...

http://img714.imageshack.us/i/screenshotdoom201102151.png
(FUCKING IMAGESHACK)
YOU ALL GET HOLY WATER YOU CASTLEVANIA FANS...i regret nothing at all...

http://www.mediafire.com/?xcivnwrx4643wd3

February 16, 2011, 11:47:57 PM
Reply #11

Offline Blaze Yeager

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Re: Blaze's Weapon Armoury - An Announcement...
« Reply #11 on: February 16, 2011, 11:47:57 PM »
Since i have made Holy Water...i have decided to make the Sub Weapons from the Castlevania Games...so Expect The following items:

-Knife
-Stop Watch
-Axe
-Diamond from CV2
-Sacred Fire
-Holy Cross
-Syphia's Fire Spell
-Sypha's Seeker Orbs
-Sypha's Freeze Spell

They will have the original SFX!

EXPECT THEM SOONER OR LATER...THEY WILL BE BUILT OFF OF HOLY WATER'S .PK3

February 17, 2011, 12:08:45 AM
Reply #12

Offline Alucard

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #12 on: February 17, 2011, 12:08:45 AM »
What about my trireball? (Triple fireballs. I so good at naming shiz, aminot?)

February 17, 2011, 04:53:46 AM
Reply #13

Offline tsukiyomaru0

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #13 on: February 17, 2011, 04:53:46 AM »
Quote from: "Alucard"
What about my trireball? (Triple fireballs. I so good at naming shiz, aminot?)
Hellfire, you mean?

February 17, 2011, 08:13:41 PM
Reply #14

Offline Alucard

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Re: Blaze's Weapon Armoury - Coming Soon SPARK MANBOW
« Reply #14 on: February 17, 2011, 08:13:41 PM »
Quote from: "tsukiyomaru0"
Quote from: "Alucard"
What about my trireball? (Triple fireballs. I so good at naming shiz, aminot?)
Hellfire, you mean?

...I didn't read the Castlevania 3 manual, I usually figure out the controls on my own.