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Author Topic: Tsukiyomaru's Weapon Creation Support  (Read 25879 times)

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March 31, 2011, 11:47:18 PM
Reply #45

Offline CHAOS_FANTAZY

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #45 on: March 31, 2011, 11:47:18 PM »
Can't help but noticed you asked for "Closed Fist" and "Pointing Finger" HUD sprites...
My curiosity is piqued.  The first thing that came to mind was...

Is this for that suggested-long-ago silly little "OBJECTION!" weapon, or...?

April 01, 2011, 12:03:53 AM
Reply #46

Offline tsukiyomaru0

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #46 on: April 01, 2011, 12:03:53 AM »
Quote from: "CHAOS_FANTAZY"
Can't help but noticed you asked for "Closed Fist" and "Pointing Finger" HUD sprites...
My curiosity is piqued.  The first thing that came to mind was...

Is this for that suggested-long-ago silly little "OBJECTION!" weapon, or...?
MAH BOI! You just gave me a sweet idea.

April 01, 2011, 01:07:51 AM
Reply #47

Offline Alucard

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #47 on: April 01, 2011, 01:07:51 AM »
Quote from: "tsukiyomaru0"
Quote from: "CHAOS_FANTAZY"
Can't help but noticed you asked for "Closed Fist" and "Pointing Finger" HUD sprites...
My curiosity is piqued.  The first thing that came to mind was...

Is this for that suggested-long-ago silly little "OBJECTION!" weapon, or...?
MAH BOI! You just gave me a sweet idea.

OBJECTION'S OPPOSITE GOES HERE!

April 01, 2011, 12:49:36 PM
Reply #48

Offline Hallan Parva

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #48 on: April 01, 2011, 12:49:36 PM »
Quote from: "Alucard"
Quote from: "tsukiyomaru0"
Quote from: "CHAOS_FANTAZY"
Can't help but noticed you asked for "Closed Fist" and "Pointing Finger" HUD sprites...
My curiosity is piqued.  The first thing that came to mind was...

Is this for that suggested-long-ago silly little "OBJECTION!" weapon, or...?
MAH BOI! You just gave me a sweet idea.

OBJECTION'S OPPOSITE GOES HERE!

HOLD IT!!!!

The finger should look like Pheonix's hand, complete with black blue suit arms and cufflinks!

April 07, 2011, 03:20:30 AM
Reply #49

Offline tsukiyomaru0

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #49 on: April 07, 2011, 03:20:30 AM »
Updated the list a bit.

April 09, 2011, 09:50:02 PM
Reply #50

Offline arkman

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #50 on: April 09, 2011, 09:50:02 PM »
Do you think you could do MMX3 styled double buster shot?

April 09, 2011, 10:36:30 PM
Reply #51

Offline tsukiyomaru0

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #51 on: April 09, 2011, 10:36:30 PM »
Quote from: "arkman"
Do you think you could do MMX3 styled double buster shot?
I think I know a way to, but it is not in my plans yet... That was my least favourite buster.

April 10, 2011, 03:16:58 AM
Reply #52

Offline arkman

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #52 on: April 10, 2011, 03:16:58 AM »
yeah I know... all the weapons in X3 were a tad disapointing.

I actually beat sigma using minimum charge because using the doubleshot made me fall off the wall.  :p

April 10, 2011, 03:22:00 AM
Reply #53

Offline Ivory

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #53 on: April 10, 2011, 03:22:00 AM »
When doing a buster only run of X3, you do not upgrade your buster. Upgrading your buster instantly makes the game harder then it has to be. Ignore it like the plague!

April 10, 2011, 05:26:28 PM
Reply #54

Offline arkman

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #54 on: April 10, 2011, 05:26:28 PM »
Fortunately I never enjoyed buster only runs  :p  
x3 in general was a tad disapointing. yes you could play as zero... during the easy part of a stage... yes it had tons of ride armours... that only could be used to get one secret. and of course there was the super secret capsule... that didn't give anything interesting!

using a gs to always play as zero was kinda fun though.

ON Topic:
Tsuki, could i suggest flipping the charge times for Burning Big Bang and Plasma Rifle? also giving these weapons that "dangerous weapon" flag that keeps them from firing on respawn.

and of course

SUGGESTION:
Bob-Bomb launcher.
Fire a Bob-Bomb in a low lob. when the Bob-Bomb stops bouncing it will balk around for a second or two and then explode. also explodes on contact.

April 10, 2011, 05:54:13 PM
Reply #55

Offline tsukiyomaru0

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #55 on: April 10, 2011, 05:54:13 PM »
Quote from: "arkman"
Fortunately I never enjoyed buster only runs  :p  
x3 in general was a tad disapointing. yes you could play as zero... during the easy part of a stage... yes it had tons of ride armours... that only could be used to get one secret. and of course there was the super secret capsule... that didn't give anything interesting!

using a gs to always play as zero was kinda fun though.

ON Topic:
Tsuki, could i suggest flipping the charge times for Burning Big Bang and Plasma Rifle? also giving these weapons that "dangerous weapon" flag that keeps them from firing on respawn.

and of course

SUGGESTION:
Bob-Bomb launcher.
Fire a Bob-Bomb in a low lob. when the Bob-Bomb stops bouncing it will balk around for a second or two and then explode. also explodes on contact.
Crap, I knew I forgot something to prevent that... I'll do it for V2.4

And that suggestion...  :twisted:

April 10, 2011, 07:25:22 PM
Reply #56

Offline Tails_Of_Tales

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #56 on: April 10, 2011, 07:25:22 PM »
Hello. I'm new here, but I do like MM8BDM mods.....Nice guns btw, tsuki.

I'd like to request a gun.

I would like a gun similar to the Focus Rifle from Halo Reach
Basically, a gun that you can hold the Fire button and a laser shoots out, but it continues to shoot until you either let go of Fire or you run out of ammo.
Here's a vid for what I mean


If you do this, I will be happy forever!

April 10, 2011, 07:32:32 PM
Reply #57

Offline Asd967

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #57 on: April 10, 2011, 07:32:32 PM »
Lol, I have already made a gun like this, haha.
Tsuki, if you want it, PM me.

April 10, 2011, 07:54:20 PM
Reply #58

Offline Tails_Of_Tales

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #58 on: April 10, 2011, 07:54:20 PM »
Quote from: "Tails_Of_Tales"
Hello. I'm new here, but I do like MM8BDM mods.....Nice guns btw, tsuki.

I'd like to request a gun.

I would like a gun similar to the Focus Rifle from Halo Reach
Basically, a gun that you can hold the Fire button and a laser shoots out, but it continues to shoot until you either let go of Fire or you run out of ammo.
Here's a vid for what I mean


If you do this, I will be happy forever!

lol nevermind. Asd kindly gave me the link to a weapon similar to this. :D

April 10, 2011, 08:19:24 PM
Reply #59

Offline tsukiyomaru0

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Re: Tsukiyomaru Weapon Shop (Available for projects)
« Reply #59 on: April 10, 2011, 08:19:24 PM »
Quote from: "Asd967"
Lol, I have already made a gun like this, haha.
Tsuki, if you want it, PM me.
If you want, you can send for me to add in the ExpWep

 :D

Seems it'd make a good addition.