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Author Topic: Super Smash Bros. Series Discussion  (Read 233398 times)

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November 15, 2014, 11:23:09 PM
Reply #1245

Offline Watzup7856

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Re: Super Smash Bros. Series Discussion
« Reply #1245 on: November 15, 2014, 11:23:09 PM »
Quote from: "Beed28"
Damn.

Holy fucking shit. Watch your fucking language.

Also I'm too hyped for Smash Wii U

November 16, 2014, 12:51:08 AM
Reply #1246

Offline Doctor Jughu

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Re: Super Smash Bros. Series Discussion
« Reply #1246 on: November 16, 2014, 12:51:08 AM »
Hold L and select kirby stage


GG

November 16, 2014, 02:38:54 AM
Reply #1247

Offline Beed28

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Re: Super Smash Bros. Series Discussion
« Reply #1247 on: November 16, 2014, 02:38:54 AM »
I have used the D-word several times before, but it's not as bad as the F-word or S-word, so I avoid using the latter two. If I really need to use them, I resort to symbols.

November 16, 2014, 11:17:27 AM
Reply #1248

Offline Doctor Jughu

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Re: Super Smash Bros. Series Discussion
« Reply #1248 on: November 16, 2014, 11:17:27 AM »
Also the wii u version is out on the eshop

November 16, 2014, 12:19:22 PM
Reply #1249

Offline Rozark

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Re: Super Smash Bros. Series Discussion
« Reply #1249 on: November 16, 2014, 12:19:22 PM »
Just the preload, not the full game.

The actual game is still being released on the 21st.

November 16, 2014, 04:57:42 PM
Reply #1250

Offline Mr.Faq2014

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Re: Super Smash Bros. Series Discussion
« Reply #1250 on: November 16, 2014, 04:57:42 PM »
(click to show/hide)
Quote from: "Beed28"
(click to show/hide)
(click to show/hide)

November 16, 2014, 10:37:50 PM
Reply #1251

Offline Thunderono

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the football helmet didn't look good
« Reply #1251 on: November 16, 2014, 10:37:50 PM »
In the distance, you hear a voice yell excitedly...
(click to show/hide)

On a more serious note, supposedly the upcoming patch is throwing some nerfs Rosalina's way, such as a longer respawn time for Luma.  Thoughts?

November 16, 2014, 10:47:45 PM
Reply #1252

Offline Jman

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Re: Super Smash Bros. Series Discussion
« Reply #1252 on: November 16, 2014, 10:47:45 PM »
The Rosalina nerfs are much called for.

1. Having her Luma as a get out of jail free card for grabs is a bit uncalled for. Chaingrabs don't even exist in this game, so grabs should at least count if the user manages to land them.

2. Rosalina is already a well rounded fighter without her all-purpose tool Luma, but losing the Luma at least takes away some of her edge. That weakness means nothing if the Luma comes back quickly, however.

November 17, 2014, 04:21:25 AM
Reply #1253

Offline GameAndWatcher

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Re: the football helmet didn't look good
« Reply #1253 on: November 17, 2014, 04:21:25 AM »
Quote from: "Thunder Electros"
In the distance, you hear a voice yell excitedly...
(click to show/hide)

On a more serious note, supposedly the upcoming patch is throwing some nerfs Rosalina's way, such as a longer respawn time for Luma.  Thoughts?
*insert obvious Moonbase Alpha reference here*

November 17, 2014, 06:02:02 AM
Reply #1254

Offline ZeStopper

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Re: Super Smash Bros. Series Discussion
« Reply #1254 on: November 17, 2014, 06:02:02 AM »
So.......

Project M 3.5 came out 2 days ago.

November 17, 2014, 02:48:45 PM
Reply #1255

Offline Geno

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Re: Super Smash Bros. Series Discussion
« Reply #1255 on: November 17, 2014, 02:48:45 PM »
As someone who plays as Rosalina, I (surprisingly) don't really mind the nerfs..
Usually, I'm able to still inflict lots of damage on other players, Luma or no Luma.

Although, the "no luma attacks while being grabbed" thing kinda sucks, as it removes one of her unique traits..

Mind you, the only time I'd actually be attacking my opponent with Luma while I'm being grabbed, is when fighting Master Hand, so yeah. (Usually, when my opponents get a chance to grab me, is when I'm too slow to react)


Basically, yeah, I can see how the nerfs would be somewhat of a bother, but they probably won't stop me from still kicking butt in Smash Bros.

November 18, 2014, 10:22:37 AM
Reply #1256

Offline Yuri Sakazaki

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Re: Super Smash Bros. Series Discussion
« Reply #1256 on: November 18, 2014, 10:22:37 AM »
1.0.4 has dropped. If you don't get a prompt about it, you should be able to download it manually off eShop.

November 18, 2014, 03:50:10 PM
Reply #1257

Offline Beed28

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Re: Super Smash Bros. Series Discussion
« Reply #1257 on: November 18, 2014, 03:50:10 PM »
Is there any changes to Mega Man?

November 18, 2014, 04:01:41 PM
Reply #1258

Offline Yuri Sakazaki

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Re: Super Smash Bros. Series Discussion
« Reply #1258 on: November 18, 2014, 04:01:41 PM »
http://smashboards.com/threads/communit ... -4.378404/

Nothing's been posted about Megaman yet.

November 18, 2014, 04:42:41 PM
Reply #1259

Offline Ceridran

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Re: Super Smash Bros. Series Discussion
« Reply #1259 on: November 18, 2014, 04:42:41 PM »
Removal of Greninja's DAir Shadow Sneak Cancel is probably gonna affect my playing alot.
This will be painful.