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Author Topic: Pokemon project (added progress x3 on front)  (Read 21887 times)

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February 20, 2011, 01:15:40 AM
Reply #15

Offline ice

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Re: Pokemon stadium
« Reply #15 on: February 20, 2011, 01:15:40 AM »
I need some spriters for the attacks, so far aurasphere is done and forcepalm's side sprites are done and almost finished with the 3/4 sprite.
attacks are on the front page

February 20, 2011, 09:41:34 PM
Reply #16

Offline ice

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Re: Pokemon stadium
« Reply #16 on: February 20, 2011, 09:41:34 PM »
:Update:
Abra and riolu are done (I gotta say, abra is a crafty little bugger)

Now to work on eevee

What do you think its move set should be?
Tackle, Bite, shadowball, swift, mudslap, quick attack

btw 6 request slots are still open

also at the end, we might have some gym leaders

February 20, 2011, 09:54:31 PM
Reply #17

Offline arkman

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Re: Pokemon stadium
« Reply #17 on: February 20, 2011, 09:54:31 PM »
those are our only choices? i wanted tail whip...

tackle quickattack, shadowball swift.

maybe tackle or quickattack depending on how they are shown.
if quick attack is a faster tackle, don't include tackle.

if quick attack is a form of teleport shenanigans both is fine.

February 20, 2011, 10:06:46 PM
Reply #18

Offline ice

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Re: Pokemon stadium
« Reply #18 on: February 20, 2011, 10:06:46 PM »
Quote from: "arkman"
those are our only choices? i wanted tail whip...

tackle quickattack, shadowball swift.

maybe tackle or quickattack depending on how they are shown.
if quick attack is a faster tackle, don't include tackle.

if quick attack is a form of teleport shenanigans both is fine.
I'm not entirely sure how tailwhip would work if I cant add stat raisers and reducers. as for quick attack it basicly a very fast charging attack while tackle is slower, still need a 4th attack though, bite maby?

February 20, 2011, 10:34:19 PM
Reply #19

Offline arkman

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Re: Pokemon stadium
« Reply #19 on: February 20, 2011, 10:34:19 PM »
I never really thought of eevee as a bity pokemon.  :|


how about sand attack?
it could spawn a short lived monster that draws the fire of the enemy and blinds players ala flash stopper.

February 20, 2011, 10:40:52 PM
Reply #20

Offline MagnetMan497

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Re: Pokemon stadium
« Reply #20 on: February 20, 2011, 10:40:52 PM »
I'mma sprite Cyndaquil for you guys. Does it have to be like a skin, or no recolor?

February 20, 2011, 10:47:37 PM
Reply #21

Offline ice

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Re: Pokemon stadium
« Reply #21 on: February 20, 2011, 10:47:37 PM »
I could probably add protect in there somewhere, also double team is possable too, just summoning stationary standins that have 1hp that could draw fire (should the double team summon real clones (will add more file space) or summon substitutes (can be used by any pokemon)) also mud slap was a option and a ground type attack.

and for the pokemon, make them like skins as I can easily change there clolors and non recollor sprites have a habit of comeing out grey in places also they can be made into real skins too

February 20, 2011, 11:09:23 PM
Reply #22

Offline arkman

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Re: Pokemon stadium
« Reply #22 on: February 20, 2011, 11:09:23 PM »
double team should summon real clones, there really aren't that many pokemon that use it, and it would just reuse the pokemon's sprites anyway.
I don't "think" filesize would be that big of an issue. and substitutes wouldn't fool real players (just in case of pvp, player vs pokemon).

the clone shouldn't do much for double team anyway, at most it could work like Halo:reaches decoy ability.

February 20, 2011, 11:39:19 PM
Reply #23

Offline ice

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Re: Pokemon stadium
« Reply #23 on: February 20, 2011, 11:39:19 PM »
Quote from: "arkman"
double team should summon real clones, there really aren't that many pokemon that use it, and it would just reuse the pokemon's sprites anyway.
I don't "think" filesize would be that big of an issue. and substitutes wouldn't fool real players (just in case of pvp, player vs pokemon).

the clone shouldn't do much for double team anyway, at most it could work like Halo:reaches decoy ability.
Actually ALL pokemon that can learn TM's can learn doubleteam, thats why I sugested substitutes, also the pokemon are mostly for fighting other pokemon and not players cause they are nowhere near as agile as human players and the clones can easily trick monsters too. then again, I'm still for mud slap. It can blind human players.

the move lineup is still

quickattack, shadowball, swift, ???

It already has 2 ranged attacks and a physical one

February 20, 2011, 11:49:34 PM
Reply #24

Offline arkman

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Re: Pokemon stadium
« Reply #24 on: February 20, 2011, 11:49:34 PM »
well mudslap is fine then.
will this project include TMs?
How big of a project is this?

Sandattack. I said that didn't I?

also magicarp, make it happen.

February 21, 2011, 12:08:32 AM
Reply #25

Offline ice

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Re: Pokemon stadium
« Reply #25 on: February 21, 2011, 12:08:32 AM »
Quote from: "arkman"
well mudslap is fine then.
will this project include TMs?
How big of a project is this?

Sandattack. I said that didn't I?

also magicarp, make it happen.

Ofcorse the pokemon can use tm moves (otherwise abra would be useless)
so far only 2 people volontered for this project so far but it's abou as big as the community wants it to be

also, I'll try to add magikarp

February 21, 2011, 12:14:46 AM
Reply #26

Offline arkman

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Re: Pokemon stadium
« Reply #26 on: February 21, 2011, 12:14:46 AM »
I meant will there be a TM item. but that seems unlikely.

I have absolutly no skill with spriting, but I can probably help with the weapons/attacks.

and abra could be very deadly with just teleport. Imagine the insane telefrags.

February 21, 2011, 12:38:17 AM
Reply #27

Offline ice

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Re: Pokemon stadium
« Reply #27 on: February 21, 2011, 12:38:17 AM »
unfortunatly monsters cant pick up items. but sure help is always welcome, especiqally with attack spriting.

Also any more pokemon ideas?

February 21, 2011, 12:54:10 AM
Reply #28

Offline MagnetMan497

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Re: Pokemon stadium
« Reply #28 on: February 21, 2011, 12:54:10 AM »
I'm willing to sprite attacks for Geodude as Rock.

I thought of Rock Smash as one.

February 21, 2011, 01:04:31 AM
Reply #29

Offline CHAOS_FANTAZY

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Re: Pokemon stadium
« Reply #29 on: February 21, 2011, 01:04:31 AM »
Just my two cents here, but one of Pikachu's attacks TOTALLY needs to be Volt Tackle.

Also, if you don't want to use any legendary Pokemon, I suggest Salamence as the Dragon Pokemon (If the opposite is true, then Rayquaza) .  Also--just my personal preference here--Misdreavus should be the Ghost-type.  I'll help with spriting any of these if you like them--of course, it'll be way different from a typical skin, but I'm willing to help anyway.  ;)