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Quote from: "Chimera Man"@SmashBroPlusB: Plant Man plays similarly as his MM6 counterpart as well.If you have classes that play EXACTLY like in the games... expect a lot of boring classes.Shadow Man's shurikens don't stop and return, and he gets the Muramasa! Plus he's invisible! Cut Man can jump high and has a melee! Elec Man gets a giant thunder strike!The point is, if you have classes the same as in the game, then all Plant Man will do is run, jump, and throw shields. It's as bad as Wood Man... no wait. It's worse than Wood Man. At least Wood Man made leaves fall down from the ceiling. With Plant Man, it's just a freakin' shield.I'm saying that you should think of classes as more than just "representations of their game counterparts".
@SmashBroPlusB: Plant Man plays similarly as his MM6 counterpart as well.
I still think Plant Man should have a Drop Shield-esque Plant Barrier that slowly heals teammates around him.It's better than having a nerfed Wood Man clone, to say the least.EDIT: My reasoning. FROM PAGE FOUR.Quote from: "SmashBroPlusB"Quote from: "Chimera Man"@SmashBroPlusB: Plant Man plays similarly as his MM6 counterpart as well.If you have classes that play EXACTLY like in the games... expect a lot of boring classes.Shadow Man's shurikens don't stop and return, and he gets the Muramasa! Plus he's invisible! Cut Man can jump high and has a melee! Elec Man gets a giant thunder strike!The point is, if you have classes the same as in the game, then all Plant Man will do is run, jump, and throw shields. It's as bad as Wood Man... no wait. It's worse than Wood Man. At least Wood Man made leaves fall down from the ceiling. With Plant Man, it's just a freakin' shield.I'm saying that you should think of classes as more than just "representations of their game counterparts".
I do like the idea of summoning a flower that shoots other players, but it will target teammates too
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