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Author Topic: Which Jitternerf would you like to see? (voting over)  (Read 11444 times)

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November 11, 2009, 08:08:04 PM
Reply #15

Offline CarThief

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Re: Which Jitternerf would you like to see?
« Reply #15 on: November 11, 2009, 08:08:04 PM »
I can only agree with suggestion #5 if Jitterskull actually can ESCAPE after killing. Altrough normally he already hit'n'runs alot, this will make it rediculous, oh well, as long as he remains good at hitting and running.

Maybe upon fragging someone he gets an earlier ability to move? Either that or for all i care he can do a harmless lunging attack in order to still get around and escape, but cause no harm (at most push things back :P).
(Seriously, he needs that chomp after killing in order to get away. Or he ends up with a mouth full of bullets or ice.)

But i'll be quite fair on this, i'm pretty much convinced that no matter how much you try, as long as he isnt absolutely worthless, JITTERRAPE!!!!! will still occur. At most at a less powerfull rate, so its probaly wasted effort that in the end only makes him more useless.
(Edit: Unless you can pull off that HP reducement only when there's too many Jitterskulls, that should always work.)

November 11, 2009, 08:18:24 PM
Reply #16

Offline Knux

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Re: Which Jitternerf would you like to see?
« Reply #16 on: November 11, 2009, 08:18:24 PM »
Maybe upon fragging someone he gets an earlier ability to move? Either that or for all i care he can do a harmless lunging attack in order to still get around and escape, but cause no harm (at most push things back :P).

This. Also, he will be able to move after a kill. The only thing he won't be able to do for (insert time here) is killing a human, until he finishes chomping. BTW, I wonder if Cutman would voice Jitter's chomping...  :p

November 11, 2009, 09:51:41 PM
Reply #17

Offline CarThief

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Re: Which Jitternerf would you like to see?
« Reply #17 on: November 11, 2009, 09:51:41 PM »
Guess that idea will do, heh, would be... Interesting if the human's death camera was, uhh, kinda inside Jitterskull, half-dead watching being slowly chewed to death, well, whatever remained of them. :P (Well, they'd probaly see what Jitterskull would see, it would be an interesting optional effect.)

As long as Jitterskull can make an early escape, i wouldnt mind the idea of Jitterskull having to chew on his targets. For all i care he drops trails of blood and gore as he moves around, making freakish munching sounds (guess that could be usefull for seeing where he went, if you know how well capable of traveling he is, it might come in handy?).
I would find the original suggestion #5 a bit much overkill as he needs to escape ASAP.
If he has to be nerfed slightly, might as well nerf him in pure style, goreish, gib dropping, blood trails of style. (I like the gibs Jitterskull causes when crunching someone, hehe...)
Edit: Also make the alt-fire useable, of course, while, uhh, eating.

November 12, 2009, 08:00:16 AM
Reply #18

Offline Ivory

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Re: Which Jitternerf would you like to see?
« Reply #18 on: November 12, 2009, 08:00:16 AM »
Option 5:  if there has to be a nerf on the skull, I would prefer this one. I also agree with carthief on a blood trail disadvantage as well.

November 12, 2009, 09:38:24 AM
Reply #19

Offline CutmanMike

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Re: Which Jitternerf would you like to see?
« Reply #19 on: November 12, 2009, 09:38:24 AM »
Option 5 is looking to be the top contender. Any objections?

November 12, 2009, 09:48:14 AM
Reply #20

Offline WaRRioR-TF

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Re: Which Jitternerf would you like to see?
« Reply #20 on: November 12, 2009, 09:48:14 AM »
No objections from me.

November 12, 2009, 03:53:10 PM
Reply #21

Offline TERRORsphere

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Re: Which Jitternerf would you like to see?
« Reply #21 on: November 12, 2009, 03:53:10 PM »
People don't know about teamwork. 2 Cyborgs acting together is way more powerful that 2 Marines or even 2 Hunters. Hunters are more solo, Marines go in a crowd with everyone, Cyborgs should go in couples <3.

November 13, 2009, 04:11:29 AM
Reply #22

Offline Mobius

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Re: Which Jitternerf would you like to see?
« Reply #22 on: November 13, 2009, 04:11:29 AM »
Quote from: "DoomThroughDoom"
People don't know about teamwork. 2 Cyborgs acting together is way more powerful that 2 Marines or even 2 Hunters. Hunters are more solo, Marines go in a crowd with everyone, Cyborgs should go in couples <3.

Are you going to make a couple of cyborgs marry one another :P

Option 5 it is.

November 13, 2009, 04:27:19 AM
Reply #23

Offline White

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Re: Which Jitternerf would you like to see?
« Reply #23 on: November 13, 2009, 04:27:19 AM »
Quote from: "Mobius"
Quote from: "DoomThroughDoom"
People don't know about teamwork. 2 Cyborgs acting together is way more powerful that 2 Marines or even 2 Hunters. Hunters are more solo, Marines go in a crowd with everyone, Cyborgs should go in couples <3.

Are you going to make a couple of cyborgs marry one another :P

Option 5 it is.

I dunno bro...

If you look around/remember, Two Jitterskulls got it on. I'd say Cyborgs, Hunters, Marines, Creepers, AND Sjas'es all have possibilites to marry eachother. UGH OFFTOPIC POSTING LOL.

November 13, 2009, 04:22:38 PM
Reply #24

Offline Lighting

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Re: Which Jitternerf would you like to see?
« Reply #24 on: November 13, 2009, 04:22:38 PM »
I changed my opinion

CHANGE RADIOUS DAMAGE TO PROJECTILE DAMAGE!

The JITERAPEEEEEE!! can do 1000 of damage, I know it because I edited my GvHb2v5 to give 10000000000000 of live to the cyborg, and I let one jitterskull bite all that it can, it inflicts 1000 if you are on the wall

November 13, 2009, 04:56:24 PM
Reply #25

Offline WaRRioR-TF

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Re: Which Jitternerf would you like to see?
« Reply #25 on: November 13, 2009, 04:56:24 PM »
Quote from: "Lighting"
I changed my opinion

CHANGE RADIOUS DAMAGE TO PROJECTILE DAMAGE!

The JITERAPEEEEEE!! can do 1000 of damage, I know it because I edited my GvHb2v5 to give 10000000000000 of live to the cyborg, and I let one jitterskull bite all that it can, it inflicts 1000 if you are on the wall

The reason for that is because Jitterskull is supposed to instakill. And what other way is it possible to do that if not do huge damage?

Edit : And that huge damage happens only when you let it get hit perfectly 100% right

November 13, 2009, 08:46:49 PM
Reply #26

Offline Ivory

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Re: Which Jitternerf would you like to see?
« Reply #26 on: November 13, 2009, 08:46:49 PM »
Its Melee vs Ranged. Humans have the luxury of running and gunning, and ghouls need to close in. All Ghouls are capable of performing an instakill. Sjas needs to get right on them. A direct Jitter attack can instakill. Creeper is always an instakill. Finally Chokes blood ball can instakill. With Sjas and Jitters case, if they don't kill, they do a lot of damage. Of course a good human can always keeps his or her distance away from the Ghouls. Hunters Ice Arrows at point blank range can also instakill.
That's just the way GvH has been, ever since V1.

November 13, 2009, 10:36:20 PM
Reply #27

Offline TERRORsphere

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Re: Which Jitternerf would you like to see?
« Reply #27 on: November 13, 2009, 10:36:20 PM »
Quote from: "Ivory"
Its Melee vs Ranged. Humans have the luxury of running and gunning, and ghouls need to close in. All Ghouls are capable of performing an instakill. Sjas needs to get right on them. A direct Jitter attack can instakill. Creeper is always an instakill. Finally Chokes blood ball can instakill. With Sjas and Jitters case, if they don't kill, they do a lot of damage. Of course a good human can always keeps his or her distance away from the Ghouls. Hunters Ice Arrows at point blank range can also instakill.
That's just the way GvH has been, ever since V1.
I miss the lightning instakill. That was the best ever.

November 13, 2009, 10:38:19 PM
Reply #28

Offline Possesed

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Re: Which Jitternerf would you like to see?
« Reply #28 on: November 13, 2009, 10:38:19 PM »
Quote from: "DoomThroughDoom"
I miss the lightning instakill. That was the best ever.

OBJECTION!!!

That was a time of unfairness and balencing wars (so leave it be)

November 13, 2009, 11:22:44 PM
Reply #29

Offline TERRORsphere

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Re: Which Jitternerf would you like to see?
« Reply #29 on: November 13, 2009, 11:22:44 PM »
Quote from: "Possesed"
OBJECTION!!!
Can you fucking stop with the unfunny memes please?