Cutstuff Home
CMM's Twitter
MM8BDM Wiki
ZDoom Wiki
Zandronum
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Advanced Search
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
Projects & Creative
»
DECORATE and ACS Modifications
»
FiniteZero Weapons (Current release: Pillow Fight!)
Print
Pages:
1
[
2
]
Author
Topic: FiniteZero Weapons (Current release: Pillow Fight!) (Read 12164 times)
0 Members and 1 Guest are viewing this topic.
May 25, 2011, 06:55:50 PM
Reply #15
easyaspi
Standard Member
AKA ViceroyOfMonte
Date Registered: February 01, 2011, 10:30:46 PM
Re: FiniteZero Weapons (Current release: JUMP!JUMP!SLIDE!SLI
«
Reply #15 on:
May 25, 2011, 06:55:50 PM »
Now make Chrono Man's weapon.
Now, make the jump and slide things make all people in the vicinity jump and slide uncontrollably.
Logged
May 25, 2011, 07:39:56 PM
Reply #16
Korby
Global Moderator
Benvenuto nella room italiana!
>
>
>
>
>
>
>
>
>
>
>
>
>
Date Registered: March 04, 2010, 03:36:02 AM
Re: FiniteZero Weapons (Current release: JUMP!JUMP!SLIDE!SLI
«
Reply #16 on:
May 25, 2011, 07:39:56 PM »
Well that was an incredibly big bump.
Logged
October 23, 2011, 08:36:41 PM
Reply #17
easyaspi
Standard Member
AKA ViceroyOfMonte
Date Registered: February 01, 2011, 10:30:46 PM
Re: FiniteZero Weapons (Current release: JUMP!JUMP!SLIDE!SLI
«
Reply #17 on:
October 23, 2011, 08:36:41 PM »
So it was. Sorry 'bout that, I just had an idea for him.
Logged
October 24, 2011, 08:40:45 PM
Reply #18
Korby
Global Moderator
Benvenuto nella room italiana!
>
>
>
>
>
>
>
>
>
>
>
>
>
Date Registered: March 04, 2010, 03:36:02 AM
Re: FiniteZero Weapons (Current release: Melee Mode V2)
«
Reply #18 on:
October 24, 2011, 08:40:45 PM »
....that was an even
bigger
bump!
Logged
October 24, 2011, 09:20:22 PM
Reply #19
-FiniteZero-
Standard Member
I'm somwhere.
Date Registered: March 06, 2011, 04:34:30 PM
Re: FiniteZero Weapons (Current release: Melee Mode V2)
«
Reply #19 on:
October 24, 2011, 09:20:22 PM »
Well, I had a new mode.
Logged
October 24, 2011, 09:27:36 PM
Reply #20
Korby
Global Moderator
Benvenuto nella room italiana!
>
>
>
>
>
>
>
>
>
>
>
>
>
Date Registered: March 04, 2010, 03:36:02 AM
Re: FiniteZero Weapons (Current release: Melee Mode V2)
«
Reply #20 on:
October 24, 2011, 09:27:36 PM »
Oh, that's good I guess.
Logged
October 25, 2011, 08:14:23 AM
Reply #21
BiscuitSlash
MM8BDM Extender
Date Registered: November 20, 2010, 12:49:25 PM
Re: FiniteZero Weapons (Current release: Melee Mode V2)
«
Reply #21 on:
October 25, 2011, 08:14:23 AM »
Quote from: "easyaspi"
Now make Chrono Man's weapon.
I'l be making Jolt Leader, along with most of the other MMF weapons. I plan on making it very different to King Yamato's Spark Chaser however.
Logged
October 25, 2011, 10:22:02 PM
Reply #22
easyaspi
Standard Member
AKA ViceroyOfMonte
Date Registered: February 01, 2011, 10:30:46 PM
Re: FiniteZero Weapons (Current release: Melee Mode V2)
«
Reply #22 on:
October 25, 2011, 10:22:02 PM »
I do believe there is a problem here. I didn't post that on Sunday. I think there's something wrong with my account...
Logged
October 25, 2011, 10:32:58 PM
Reply #23
-FiniteZero-
Standard Member
I'm somwhere.
Date Registered: March 06, 2011, 04:34:30 PM
Re: FiniteZero Weapons (Current release: Melee Mode V2)
«
Reply #23 on:
October 25, 2011, 10:32:58 PM »
Actually, he didn't post it then, I just hit the "bump topic" button.
Logged
October 26, 2011, 01:42:56 AM
Reply #24
easyaspi
Standard Member
AKA ViceroyOfMonte
Date Registered: February 01, 2011, 10:30:46 PM
Re: FiniteZero Weapons (Current release: Melee Mode V2)
«
Reply #24 on:
October 26, 2011, 01:42:56 AM »
I realllllly hope you're trolling. If we have one of those...
I'm shuddering just thinking about it.
Logged
October 26, 2011, 01:45:47 AM
Reply #25
-FiniteZero-
Standard Member
I'm somwhere.
Date Registered: March 06, 2011, 04:34:30 PM
Re: FiniteZero Weapons (Current release: Melee Mode V2)
«
Reply #25 on:
October 26, 2011, 01:45:47 AM »
I'm sure there is a bump topic button somewhere. Also, I don't troll.
In any case, can we please just use this thread for talking about my stuff?
Logged
November 08, 2011, 11:23:26 PM
Reply #26
-FiniteZero-
Standard Member
I'm somwhere.
Date Registered: March 06, 2011, 04:34:30 PM
Re: FiniteZero Weapons (Current release: Melee Mode V2)
«
Reply #26 on:
November 08, 2011, 11:23:26 PM »
Tiny bump. I'm going to make a new weapon, but I can't make the base sprites for it...
Could anyone please help me out and sprite a sawed-off shotgun for me?
Logged
January 14, 2012, 06:10:25 PM
Reply #27
-FiniteZero-
Standard Member
I'm somwhere.
Date Registered: March 06, 2011, 04:34:30 PM
Re: FiniteZero Weapons (Current release: Splash!)
«
Reply #27 on:
January 14, 2012, 06:10:25 PM »
BUMPDATE: New pointless weapon.
Logged
November 06, 2012, 01:47:34 PM
Reply #28
-FiniteZero-
Standard Member
I'm somwhere.
Date Registered: March 06, 2011, 04:34:30 PM
Re: -FiniteZero- Weapons (Current release: Pillow Fight!)
«
Reply #28 on:
November 06, 2012, 01:47:34 PM »
Aaaaaaand bump for a new mode.
Logged
Print
Pages:
1
[
2
]
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
Projects & Creative
»
DECORATE and ACS Modifications
»
FiniteZero Weapons (Current release: Pillow Fight!)