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Author Topic: Gummy's "Weaponry" (SV_Maxlives Patch)  (Read 21356 times)

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July 27, 2011, 06:03:38 PM
Reply #75

Offline CHAOS_FANTAZY

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Re: Gummy's "Weaponry" (New teaser)
« Reply #75 on: July 27, 2011, 06:03:38 PM »
Quote from: "Gummywormz"
Classes are the main 6 + spike and nightmare moon.

Sounds reasonable to me, at least for a start.

Quote from: "Gummywormz"
I need pretty much everything, projectiles, HUDs, skins. I'll make a list of stuff I want in WIP once the final beta is ready for testing.

I might be able to do...actually, I have the capability of doing any of these.  I probably won't be the first to, though, because I can't do a lot until someone else has done something for me to base mine off of (At least for HUDs/skins, I might be able to to projectiles off the get-go) .

Also can I be a tester

July 28, 2011, 01:17:46 AM
Reply #76

Offline Gummywormz

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Re: Gummy's "Weaponry" (New teaser)
« Reply #76 on: July 28, 2011, 01:17:46 AM »
I'll give you a test wad in exchange for mminvmaps eventually.

August 14, 2011, 09:02:07 PM
Reply #77

Offline Gummywormz

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Re: Gummy's "Weaponry" (Shock Guard 1A)
« Reply #77 on: August 14, 2011, 09:02:07 PM »
Bump for Shawk Gaurd.

August 17, 2011, 03:09:22 PM
Reply #78

Offline Gummywormz

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Re: Gummy's "Weaponry" (Shock Guard 1B)
« Reply #78 on: August 17, 2011, 03:09:22 PM »
Shock guard 1b released, which fixes 2 minor bugs.

August 18, 2011, 07:37:45 PM
Reply #79

Offline Gummywormz

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Re: Gummy's "Weaponry" (Shock Guard 1C)
« Reply #79 on: August 18, 2011, 07:37:45 PM »
Shock Guard updated again. Apparently DB2 handles replaces without doomednums weirdly.

August 18, 2011, 10:21:02 PM
Reply #80

Offline Korby

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Re: Gummy's "Weaponry" (Shock Guard 1C)
« Reply #80 on: August 18, 2011, 10:21:02 PM »
Permission to maybe use in &B?

August 18, 2011, 11:21:57 PM
Reply #81

Offline Gummywormz

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Re: Gummy's "Weaponry" (Shock Guard 1C)
« Reply #81 on: August 18, 2011, 11:21:57 PM »
Go ahead. Just be sure to read all the comments / files (most importantly readme / spikereplaces) and you should be good to go.

August 21, 2011, 11:16:39 PM
Reply #82

Offline Gummywormz

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Re: Gummy's "Weaponry" (SV_Maxlives Patch)
« Reply #82 on: August 21, 2011, 11:16:39 PM »
Bump for SV_Maxlives lms patch.