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Personally I think people have been complaining about that range too much. Now the infect weapon seems a bit TOO accurate. If I'm anywhere near a zombie I'm gonna get infected. I can scarcely jump over their heads anymore, 'cause they yank me down out of the air with little effort. But everyone else seems to be fine with it, so I'm just gonna have to get used to it. =/ It's going to be a lot harder for the survivors now.
-Use Shield Weapons more.-Don't waste your Item 1 for camping.-Run.
-I see the usage of holding down survivors/zombies as a BIG no-no. Now as a temporary block, yes. This will not change in my strategies.-Yeah right, I'm going to get caught because the zombies move WAY too fast. This is the main reason that I will always like the old Roboenza over Rage. It's about as hopeless as running away from Sinistar in his game.
-When we started the server, Charged Buster was a usable item that randomly appeared, and then it became default to have Charged Buster. Can it go back to an item in the rotation? I prefer not to use charged buster shots, because then I can't hold down fire and spam buster shots/buster wall, and if others want to use Charge Buster, they only have to use the item.