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In the servers recently I've seen a lot of two kinds of behavior: survivors will see the cure and "guard it", attempting to kill anyone who approaches (especially if the zombie is the last one), or simply standing on the cure and waiting to be infected (so that they consume the cure before anyone else can).
I'm making a change in the next version in the way the cure is handled. The more infected players there are, the greater the chance it will drop. If there are only a few infected left, it won't show up, period. Hopefully this will encourage players to infect others as it will increase their chance of being cured. Of course I'm up for other ideas on how to tackle this.