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And that's the problem with this community. Roboenza is fun, but no one ever really thinks to be more open to wads. X pack for example is a great map pack, but It has been left alone and no one will ever see it ever again. Team Assassination is also a good game mode, but no one thought about playing it. Seems to be that if it was advertised by Shagg, Pink, or played by CutmanMike, it is automatically the best thing ever. It's not. It got fame, but in reality, you are the one missing out. Don't judge a wad by other people, play it, then give your thoughts.
I'm elaborating on that chess idea[snip]The idea is to emphasize player "pairs" where two classes boost each other.
That's cool and all but I can see the Queen owning everyone else. Also lol at castling SUCH A PRO MOVE.Of course, the numbers and attacks would have to be fine-tuned to make sure no class has a super-massive bonus over the others, but the "tiers" of power were part of the point; Queens are overpowered in chess, which makes them prime targets for anything and everything, with knights, rooks, bishops, and pawns each being lower on the ladder. (Also, Pawns have the massive advantage of being able to transform into anyone; if a Pawn takes out your queen, you have to deal with the enemy team having two queens!)Also, castling is the sexiest move ever....Now that I think of it, Queens should probably have a melee attack of some sort instead of a ranged shot, in order to go with the "everyone has a melee attack" theme I had going with the rest of the classes...My classes were more "balanced" and each class had a specific role meant for augmenting his or her team. By working collectively as a team much more can be accomplished.Your classes were very good, but they didn't have the spirit of the chess pieces they were supposed to represent. Especially with the Queen being a support. Queens are supposed to kill things like a boss!You know what, never mind. I'm pitching a better idea to Messatsu, WE SHALL HAVE SMASH FORTRESS 2....What?
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