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Author Topic: [Game Modes] Roboenza mods + Other Creations (Upd. 9/8/13)  (Read 126391 times)

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March 06, 2012, 07:39:39 AM
Reply #285

Offline Knux

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 2/8/
« Reply #285 on: March 06, 2012, 07:39:39 AM »
Should a player dying also erase penalty or no? What do you all think?

Depends. If suiciding erases penalties... wait, that sounds kind of pointless unless I am missing a detail here... (blargh, it's almost 4am, spare me!)

By the way Mess, I found a silly thing in Bot Apoc. Each and every single time that Eddie gives me Energy Balancer, it turns into another Eddie which always gives me a Charge Kick. Was this intended? Because it's kind of funny, though a bit annoying at times.

March 06, 2012, 05:08:37 PM
Reply #286

Offline Messatsu

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 3/6/
« Reply #286 on: March 06, 2012, 05:08:37 PM »
Yea, you're right, suiciding players would be a problem.  New version released!

April 25, 2012, 04:57:04 PM
Reply #287

Offline Messatsu

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #287 on: April 25, 2012, 04:57:04 PM »
Bump for new bastardization of one of CMM's modes.

April 25, 2012, 06:55:11 PM
Reply #288

Offline Hallan Parva

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lol I'm still downloading it though
« Reply #288 on: April 25, 2012, 06:55:11 PM »
> no Regeneration rune
> Spread higher than Vampirism

son I am disappoint :ugeek:

April 25, 2012, 07:09:31 PM
Reply #289

Offline Korby

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #289 on: April 25, 2012, 07:09:31 PM »
you
have used spread before, right? that thing's going to be way higher than all the other ones for obvious reasons

April 25, 2012, 10:06:39 PM
Reply #290

Offline SaviorSword

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #290 on: April 25, 2012, 10:06:39 PM »
Seen spread Super Adaptor? That stuff's absolute murder. Ya can't have spread lower on the list at all.

April 25, 2012, 11:07:25 PM
Reply #291

Offline Hallan Parva

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #291 on: April 25, 2012, 11:07:25 PM »
I've used Spread before, but to me LIVING LONGER is better than dealing more damage (especially in a collection game like Screw Scramble), which is why I voted for Regeneration / Drain being higher... but then I saw this:
Quote from: "SaviorSword"
Seen spread Super Adaptor? That stuff's absolute murder. Ya can't have spread lower on the list at all.
and I only wondered.

April 26, 2012, 03:18:31 AM
Reply #292

Offline Korby

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #292 on: April 26, 2012, 03:18:31 AM »
Spread Rolling Cutter.
Good luck dying.

April 26, 2012, 03:21:07 AM
Reply #293

Offline Messatsu

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #293 on: April 26, 2012, 03:21:07 AM »
Ever used spread gravity hold?

April 26, 2012, 03:28:35 AM
Reply #294

Offline fortegigasgospel

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #294 on: April 26, 2012, 03:28:35 AM »
Quote from: "Messatsu"
Ever used spread gravity hold?
I'm not sure, but I don't think spread works for AOE weapons.

April 26, 2012, 05:54:17 AM
Reply #295

Offline SaviorSword

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #295 on: April 26, 2012, 05:54:17 AM »
It does work, it acts like a triple powered version of the AoE weapon that's spreaded. So a spread Gravity Hold would do 60 damage if the foe is close by and on the ground, and not even in the air.

April 26, 2012, 08:06:54 PM
Reply #296

Offline Awbawlisk

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #296 on: April 26, 2012, 08:06:54 PM »
Needs moar spread Blizzard Attack in a wide open area

April 27, 2012, 03:01:44 AM
Reply #297

Offline SmashTheEchidna

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #297 on: April 27, 2012, 03:01:44 AM »
Just about anything with Spread is deadly. Anyone remember Spread Power Stone? Just getting hit by one of those rocks was an OHKO.

So yeah, I believe the point has been made. Spread has to stay farther up. (I didn't even know about spread Ghold until now, though. Holy crap.)

April 27, 2012, 02:29:03 PM
Reply #298

Offline Ceridran

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #298 on: April 27, 2012, 02:29:03 PM »
Charge attacks are screwed by ragerune, as it does not help.

(Or does it?)

April 27, 2012, 02:32:08 PM
Reply #299

Offline Beed28

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Re: [Game Modes] Rage Roboenza + Other Creations (Upd. 4/25
« Reply #299 on: April 27, 2012, 02:32:08 PM »
I don't think the double fire rate affects charging times of the Proto Upgrade, Wild Coil, Atomic Fire and Super Adaptor. It's a shame, really.