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Author Topic: Mm8bdm Mega Man Game  (Read 20790 times)

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July 01, 2011, 11:57:10 AM
Reply #90

Offline Proto Man

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Re: Mm8bdm Mega Man Game
« Reply #90 on: July 01, 2011, 11:57:10 AM »
Quote from: "rtist"
Quote from: "Kapus"
I like Rtist's version better, although I think Squidgy, TheBladeRoden and other neglected people should be in there somewhere.

Unless they wanted mini-boss roles, maybe we could have a sequel that features them.
YAY! THX RTIST!

EDIT: I want to be ProtoMan in the sequel. And don't call me ProtoMan01 in game. Call me "Unfaded ProtoMan" (YAY clan advertising!)

July 01, 2011, 12:41:58 PM
Reply #91

Offline Jc494

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Re: Mm8bdm Mega Man Game
« Reply #91 on: July 01, 2011, 12:41:58 PM »
Quote from: "Protoman01"
Quote from: "rtist"
Quote from: "Kapus"
I like Rtist's version better, although I think Squidgy, TheBladeRoden and other neglected people should be in there somewhere.

Unless they wanted mini-boss roles, maybe we could have a sequel that features them.
YAY! THX RTIST!

EDIT: I want to be ProtoMan in the sequel. And don't call me ProtoMan01 in game. Call me "Unfaded ProtoMan" (YAY clan advertising!)

If he reserves a spot in the sequel, then I'm a boss in the sequel! Jack Corvus = You get Wicked Flame (screen clearing rain of fire)

Edit: Also, because I had nothing better to do:
(click to show/hide)

July 01, 2011, 02:13:10 PM
Reply #92

Offline LlamaHombre

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Re: Mm8bdm Mega Man Game
« Reply #92 on: July 01, 2011, 02:13:10 PM »
There isn't a single Llama-y post in this forum

I'd want to be a Sniper Joe or something.

July 01, 2011, 11:25:39 PM
Reply #93

Offline SaviorSword

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Re: Mm8bdm Mega Man Game
« Reply #93 on: July 01, 2011, 11:25:39 PM »
One problem would be what sprites each of the "Robot Masters" should have. Some people's persona come be easily made obvious, but others still have not done so (Like me, my avatar of the Dark Templar doesn't mean my sprite should BE a Dark Templar.).

Also, couldn't we hack and edit any other Mega Man games? People have edited all the classic games. One example would be Rockman No Consistency.

July 01, 2011, 11:37:47 PM
Reply #94

Offline brawlman9876

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Re: Mm8bdm Mega Man Game
« Reply #94 on: July 01, 2011, 11:37:47 PM »
I'm not in this
WHAT IS THIS I DONT-*Shot*
now i know im not a well known member! yay!

July 02, 2011, 12:28:17 AM
Reply #95

Offline Dr. Freeman

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Re: Mm8bdm Mega Man Game
« Reply #95 on: July 02, 2011, 12:28:17 AM »
If I was more active on the forums I would say something like "I should be in this"

But I'm not to active on the forums. So that's a little out of the question.

July 08, 2011, 11:43:19 PM
Reply #96

Offline Proto Man

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Re: Mm8bdm Mega Man Game
« Reply #96 on: July 08, 2011, 11:43:19 PM »
I wanna be a mini boss in Sav's stage.  And when you reach me I should say:  You have to defeat me first to prove that you are strong enough to defeat SaviorSword

July 09, 2011, 06:48:45 PM
Reply #97

Offline lol

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Re: Mm8bdm Mega Man Game
« Reply #97 on: July 09, 2011, 06:48:45 PM »
Quote from: "Protoman01"
I wanna be a mini boss in Sav's stage.  And when you reach me I should say:  You have to defeat me first to prove that you are strong enough to defeat SaviorSword

Well...I had this idea where the mini-boss in Sav's stage is Bot Apocalypse. inb4 if my idea works, it'll be another Rockman Neta

Or maybe Protoman01 is leading the Bot Apoc...but these are only my suggestions so...

Quote from: "SaviorSword"
Also, couldn't we hack and edit any other Mega Man games?
Also, how about we try this? I mean, Puresabe made MM4 into a freaking awesome Rockman 4 MI, with mini-bosses and all that.

July 09, 2011, 06:54:10 PM
Reply #98

Offline Nuy

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Re: Mm8bdm Mega Man Game
« Reply #98 on: July 09, 2011, 06:54:10 PM »
Actual fan game is easier as it doesn't require ASM hacking.

July 09, 2011, 06:57:31 PM
Reply #99

Offline lol

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Re: Mm8bdm Mega Man Game
« Reply #99 on: July 09, 2011, 06:57:31 PM »
Maybe we could do something like Megaman Rocks!, or possibly use N64Mario's Megaman engine.

July 09, 2011, 06:58:54 PM
Reply #100

Offline Nuy

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Re: Mm8bdm Mega Man Game
« Reply #100 on: July 09, 2011, 06:58:54 PM »
Quote from: "lol"
N64Mario's Megaman engine.
Thats not even finished.. and it hasn't been worked on in months.

July 09, 2011, 07:06:23 PM
Reply #101

Offline lol

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Re: Mm8bdm Mega Man Game
« Reply #101 on: July 09, 2011, 07:06:23 PM »
Oh. Well, I'm done with suggestions for now.

July 09, 2011, 10:17:13 PM
Reply #102

Offline SaviorSword

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Re: Mm8bdm Mega Man Game
« Reply #102 on: July 09, 2011, 10:17:13 PM »
With plenty of resources out in the open, question is who would now actually work on this project?

July 11, 2011, 01:12:17 AM
Reply #103

Offline brawlman9876

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Re: Mm8bdm Mega Man Game
« Reply #103 on: July 11, 2011, 01:12:17 AM »
I should be a mini boss in ivory's stage, we are the 2nd and 3rd coolest after all.

July 13, 2011, 06:55:56 PM
Reply #104

Offline Jc494

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Re: Mm8bdm Mega Man Game
« Reply #104 on: July 13, 2011, 06:55:56 PM »
Quote from: "SaviorSword"
With plenty of resources out in the open, question is who would now actually work on this project?

I would. Just... I don't know on what.