0 Members and 1 Guest are viewing this topic.
Now I've actually had a play with it I can confirm a lot of these complaints and ideas. Here's what I'm going to do, most of them I've already done though. GVH29 - Mik57 updated with LOTS of extra cover outside. GVH29 - Fixed crate traps GVH27 - Fixed blocking lines above creates GVH27 - A lot less rain GVH30 - Remove some blockades (not sure exactly what though) Santa - Change the way stars work. Instead of each separate star doing damage, regular stars will do radius damage to anything below it. Altfire stars will just do radius damage over the time it takes for it to die. Santa - Make throwing holly do more damage. Santa - Make regular Holly damage less random. Santa - Make throwing holly work the same way the Hunter's bow works (hold down fire, let go to throw). Santa - Make altfire snow projectiles faster. Frostbite - Increase speed of breath projectiles. Frostbite - Increase radius and damage of bite attack. Frostbite - Make the chomp shards block the player's view less.Any other issues?
Keep a hold of your regular GVH comments, I'll update that later on Speaking of, I've made the lightning magic a bit better (radius damage when it hits).I found Sjas to be a bit faster actually, caught up with me and surprised me more than once last night. Anyone else noticed if he's any faster or is this just the aftermath of the Jitternerf I'm feeling? :P
Now for the maps. I keep hearing people complaining most of them are Creeper maps because of the snow textures.
And dont forget to do something about the bridge things near the laser beam structure, those where cyborgs can camp on.