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Author Topic: GVH:Cold Demise feedback  (Read 43110 times)

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December 04, 2009, 12:47:59 PM
Reply #90

Offline CutmanMike

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Re: GVH:Cold Demise feedback
« Reply #90 on: December 04, 2009, 12:47:59 PM »
Quote from: "Frits"
I wanted to test how much damage they would do as a jitter but unless i used altfire movement i was unsuccessful in getting hit.

Damn, I guess it's too fast for the engine to catch him.

Quote from: "Frits"
Sjas's still get a boost from flying down(or is there no noland in oblaczek or whatever it's called, it also needs cd!)

The owner PM'd me earlier saying he's on the case. That server should have compat_noland on.

Quote from: "Frits"
And is the jitter radius really nerfed? I'm still getting killed even if they completely missed me.

Indeed. The lag may be deceiving you  ;)

December 04, 2009, 12:58:22 PM
Reply #91

Offline dark-slayer-201

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Re: GVH:Cold Demise feedback
« Reply #91 on: December 04, 2009, 12:58:22 PM »
I may want to do a touch up of GVH31.
All I want to do is remove some of the laggy decorations, make the statue have no translucency, add the outside area, but with snow that also falls from the sky (client side only). Also falling snow inside only where the windows in the ceiling are and fix up as many seams as I can in the textures.

It may take a while because I am moving house right now, and my computer doesn't have a graphics card for now because it was faulty. So I will have to use my laptop which laggs on that map in DoomBuilder2

Quote from: "CutmanMike"
Quote from: "Frits"
And is the jitter radius really nerfed? I'm still getting killed even if they completely missed me.
Indeed. The lag may be deceiving you  ;)
Could you test with the jitter's projectile (as so it is) as client side?
And possible other projectiles and weapons?
Even if you think it won't work, you could just try.
Who knows, you may be able to make gvh have unlagged/zero-ping weapons.

December 04, 2009, 01:58:17 PM
Reply #92

Offline CutmanMike

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Re: GVH:Cold Demise feedback
« Reply #92 on: December 04, 2009, 01:58:17 PM »
Clientside stuff won't hurt anyone because the server won't know about them. You can have a crack at the map if you like. I already removed a few blocks and candle thingies, let me know if you want that version as a base.

December 04, 2009, 02:03:53 PM
Reply #93

Offline Mik57

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Re: GVH:Cold Demise feedback
« Reply #93 on: December 04, 2009, 02:03:53 PM »
Be light with the snow, though. Remember what happened to the boat map.

December 04, 2009, 03:41:36 PM
Reply #94

Offline Mobius

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Re: GVH:Cold Demise feedback
« Reply #94 on: December 04, 2009, 03:41:36 PM »
Quote from: "Frits"
I wanted to test how much damage they would do as a jitter but unless i used altfire movement i was unsuccessful in getting hit.
Sjas's still get a boost from flying down(or is there no noland in oblaczek or whatever it's called, it also needs cd!)
And is the jitter radius really nerfed? I'm still getting killed even if they completely missed me.

It's obleck's shitty server. I have noland on SKILL and there is no boost.

I need someone to go marine and Hunter to try out how fast Sjas is with only moving forward from one part of a map to another. Anyone game'd? I want to try this boost from up/down spam also, just to make sure I am not talking out of ignorance (like I always do).

December 04, 2009, 03:42:25 PM
Reply #95

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« Reply #95 on: December 04, 2009, 03:42:25 PM »
.

December 04, 2009, 03:44:31 PM
Reply #96

Offline Frits

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Re: GVH:Cold Demise feedback
« Reply #96 on: December 04, 2009, 03:44:31 PM »
Santa can't switch weapons on oblecks(?), thought i should mention this.

December 04, 2009, 03:45:47 PM
Reply #97

Offline Mobius

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Re: GVH:Cold Demise feedback
« Reply #97 on: December 04, 2009, 03:45:47 PM »
Quote from: "Frits"
Santa can't switch weapons on oblecks(?), thought i should mention this.

I called it a shitty server for a reason now. He probably didn't upload warclasses before CD, which is a mistake I made too before.

December 04, 2009, 03:49:16 PM
Reply #98

Offline CutmanMike

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Re: GVH:Cold Demise feedback
« Reply #98 on: December 04, 2009, 03:49:16 PM »
Has he put the WAD order on wrong? Right now if EW goes after CD it will cock up. Can't be fixed until I update EW.

December 04, 2009, 03:50:05 PM
Reply #99

Offline Frits

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Re: GVH:Cold Demise feedback
« Reply #99 on: December 04, 2009, 03:50:05 PM »
Quote from: "Mobius"
Quote from: "Frits"
Santa can't switch weapons on oblecks(?), thought i should mention this.

I called it a shitty server for a reason now. He probably didn't upload warclasses before CD, which is a mistake I made too before.

I only like it more than yours because of the ping :)

Forgot to mention, the hunter and the marine sometimes slow down after you've fired an arrow or held down a grenade and threw it. firing/throwing again fixes this but your uber slow untill you do that.

edit: it isn't lag, jitter radius is still huge.

December 04, 2009, 03:57:28 PM
Reply #100

Offline Mobius

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Re: GVH:Cold Demise feedback
« Reply #100 on: December 04, 2009, 03:57:28 PM »
Quote from: "Frits"
Quote from: "Mobius"
Quote from: "Frits"
Santa can't switch weapons on oblecks(?), thought i should mention this.

I called it a shitty server for a reason now. He probably didn't upload warclasses before CD, which is a mistake I made too before.

I only like it more than yours because of the ping :)

Forgot to mention, the hunter and the marine sometimes slow down after you've fired an arrow or held down a grenade and threw it. firing/throwing again fixes this but your uber slow untill you do that.

edit: it isn't lag, jitter radius is still huge.

The ping in Obeleck is worst than mine in most cases (and not because I am server admin, but because I watch other people's ping from the server scoreboard).

I even join my own server from my netbook on another connection, and Obeleck still sucks.

December 04, 2009, 03:59:55 PM
Reply #101

Offline Frits

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Re: GVH:Cold Demise feedback
« Reply #101 on: December 04, 2009, 03:59:55 PM »
why do you live in the us and a? Your server would be the best if it was European.

December 04, 2009, 04:07:46 PM
Reply #102

Offline Mobius

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Re: GVH:Cold Demise feedback
« Reply #102 on: December 04, 2009, 04:07:46 PM »
Well stop being a fuckin` limy Brit and move to AMERICA! You and your BBC news. That isn't American.

December 04, 2009, 04:08:07 PM
Reply #103

Offline CutmanMike

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Re: GVH:Cold Demise feedback
« Reply #103 on: December 04, 2009, 04:08:07 PM »
Mobius move to europe. For GVH. It's worth it!  :twisted:

December 04, 2009, 04:12:06 PM
Reply #104

Offline Mobius

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Re: GVH:Cold Demise feedback
« Reply #104 on: December 04, 2009, 04:12:06 PM »
Quote from: "CutmanMike"
Mobius move to europe. For GVH. It's worth it!  :twisted:

I'd be the best dedicated host for gvh. I might as well become the official server if I did move out there.

Can I have my own complimentary cockney accent?