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Author Topic: Touhou class Mod, by xColdxFusionx  (Read 15938 times)

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May 27, 2011, 10:09:19 PM
Reply #30

Offline chuggaafan1

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Re: Touhou class Mod, by xColdxFusionx
« Reply #30 on: May 27, 2011, 10:09:19 PM »
Touhouclasses Vaa?What is that?

May 27, 2011, 10:41:59 PM
Reply #31

Offline Jafar

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Re: Touhou class Mod, by xColdxFusionx
« Reply #31 on: May 27, 2011, 10:41:59 PM »
Alpha testing for the next update.

May 27, 2011, 11:29:19 PM
Reply #32

Offline Trollman

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Re: Touhou class Mod, by xColdxFusionx
« Reply #32 on: May 27, 2011, 11:29:19 PM »
*coment removed due to extreme nerdiness AVGN is nerdier than meh*

May 28, 2011, 09:06:35 PM
Reply #33

Offline chuggaafan1

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Re: Touhou class Mod, by xColdxFusionx
« Reply #33 on: May 28, 2011, 09:06:35 PM »
*facepalm*
I KNOW WHAT TOUHOU IS! I CAN ANSWER MOST TOUHOU QUESTIONS THANK YOU VERY MUCH!
*lolcaps*
kthxbye

June 03, 2011, 09:33:17 PM
Reply #34

Offline Trollman

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Re: Touhou class Mod, by xColdxFusionx
« Reply #34 on: June 03, 2011, 09:33:17 PM »
Quote from: "chuggaafan1"
*facepalm*
I KNOW WHAT TOUHOU IS! I CAN ANSWER MOST TOUHOU QUESTIONS THANK YOU VERY MUCH!
*lolcaps*
kthxbye

Lolz sorry, I didnt get your question

August 02, 2011, 01:16:08 PM
Reply #35

Offline xColdxFusionx

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Re: Touhou class Mod, by xColdxFusionx
« Reply #35 on: August 02, 2011, 01:16:08 PM »
From the shadows, I come...

In case anyone was wondering what is going on with this project, it's currently on an indefinite hiatus. I realized that there was too much I wanted to do with it that I just didn't have the time and/or motivation to do.

I will make a new topic when I finally decide to start it back up. Sorry for the inconvenience.

August 07, 2011, 07:12:34 AM
Reply #36

Offline novaxdruid

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Re: Touhou class Mod, by xColdxFusionx
« Reply #36 on: August 07, 2011, 07:12:34 AM »
Crap and I was forming a Touhou based mod too. I couldn't play the demo in the link (need to fix that), but it seems similar in design to what mine was like. Should I still post mine up (it's just a development list)?

August 07, 2011, 05:00:42 PM
Reply #37

Offline xColdxFusionx

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Re: Touhou class Mod, by xColdxFusionx
« Reply #37 on: August 07, 2011, 05:00:42 PM »
Quote from: "novaxdruid"
Crap and I was forming a Touhou based mod too. I couldn't play the demo in the link (need to fix that), but it seems similar in design to what mine was like. Should I still post mine up (it's just a development list)?

This mod is pretty much dead at the moment. Feel free to post yours.

August 07, 2011, 08:28:50 PM
Reply #38

Offline Flandre Scarlet

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Re: Touhou class Mod, by xColdxFusionx
« Reply #38 on: August 07, 2011, 08:28:50 PM »
This topic is now property of CF. *hops away*

August 08, 2011, 01:49:19 AM
Reply #39

Offline novaxdruid

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Re: Touhou class Mod, by xColdxFusionx
« Reply #39 on: August 08, 2011, 01:49:19 AM »
Alright will do. Who knows, maybe we can work together. I still haven't had the chance to play yours yet. Though this might be a stupid question to many, I'm guessing I need to use megagame.wad to play yours?

August 08, 2011, 02:12:06 PM
Reply #40

Offline xColdxFusionx

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Re: Touhou class Mod, by xColdxFusionx
« Reply #40 on: August 08, 2011, 02:12:06 PM »
Quote from: "novaxdruid"
Alright will do. Who knows, maybe we can work together. I still haven't had the chance to play yours yet. Though this might be a stupid question to many, I'm guessing I need to use megagame.wad to play yours?

Yes, this is a mod of MM8BDM. You need megagame.wad and a relevant version of MM8BDM.pk3 to play it.

February 05, 2013, 05:36:08 AM
Reply #41

Offline Zard1084

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Re: Lets Revive this from its grave!
« Reply #41 on: February 05, 2013, 05:36:08 AM »
Alright time to get this topic back to life!
Now with xColdxFusionx's permission i have made a Wcolors and weaponbar fix for MM8BDMv3
http://www.mediafire.com/?02r283yp2yps58r
Any errors in the mod are part of the weapons coding and the fact that this is outdated as all hell!

Hopefully xColdxFusionx will revive this mod...
i sure hope so....

February 05, 2013, 01:22:42 PM
Reply #42

Offline Hallan Parva

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Re: Touhou class Mod, by xColdxFusionx
« Reply #42 on: February 05, 2013, 01:22:42 PM »
holy nuts is this old



but yeah, Coldy probably won't do anything here. Mostly due to the whole holy nuts factor.

If anyone's going to do work, it's probably either Lego or Cold Noodles, and in either case the classes are going to be structured to behave more like they do in the fighting games. This means that projectile shots will still exist, but in far lower numbers and with balanced damage output. The projectiles will serve as compliments to other attacks, like "buster shots" from Marisa's Mini-Hakkero, combo hits from Reimu's staff, or high-powered punches from Hong Meiling.

So yeah, for the love of all that is holy I am asking for a "lockity lock lock :cool:". If you need a statement from Coldy first, then fine, but he's pretty much confirmed that we'd all prefer to forget about this ancient evil.

February 05, 2013, 02:55:24 PM
Reply #43

Offline xColdxFusionx

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Re: Touhou class Mod, by xColdxFusionx
« Reply #43 on: February 05, 2013, 02:55:24 PM »
Yeah, feel free to lock this thread. I'm planning to start over from scratch anyway.

February 05, 2013, 03:12:20 PM
Reply #44

Offline Hinatediz

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Re: Touhou class Mod, by xColdxFusionx
« Reply #44 on: February 05, 2013, 03:12:20 PM »
I can contribute with a Nitori Class...

but anyways...

It was a nice topic...