Advanced Search

Author Topic: [Maps] CSCM Pack. V5c + Remixed maps (Under new management)  (Read 282875 times)

0 Members and 2 Guests are viewing this topic.

December 10, 2012, 11:02:09 PM
Reply #1080

Offline Galaxy Sisbro

  • MM8BDM Extender
  • **
  • Date Registered: December 18, 2010, 05:04:22 PM

    • View Profile
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1080 on: December 10, 2012, 11:02:09 PM »
The blue texture overlaps some sections of the stage, not only the clouds. Using 3D floors is the only way-to-go here. I mean, more specifically, those platforms leading to the inner area. You can either do that or just use Airman tiles all over the place, but it would look really bad that way. anyway, if you're persistent about not using 3D floors, do it.

I don't find the Pipis as distracting as they're supposed to be. They just make the map a bit more interesting with them flying around. And if they were distracting, then there are far worse things, such as the tellies in Heatman stage. But I'd like to agree that easter eggs are overrated.

You didn't need to put a wall of text, Smash. I just somehow mixed up things and I should feel wrong and bad. what I meant is, a lot of remixed maps are symmetric. Some of them are just symmetric maps with one or two small sections changed. Of course, one of the factors that makes a map fun to play is variety. Something that most of the remixed maps lack.

December 10, 2012, 11:17:17 PM
Reply #1081

Offline Duora Super Gyro

  • A Nightmare before Christmas

  • The neighborhood instant moe otaku.
  • **
  • Date Registered: January 19, 2011, 06:55:02 PM

    • View Profile
    • My Tumblr
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1081 on: December 10, 2012, 11:17:17 PM »
I like this stage alot more then the original. I really do like it, but it could use some 3D floors in areas like where Rain Flush is and Drill Bomb. But I like th railing and the little edge sections u have.

December 11, 2012, 12:06:18 AM
Reply #1082

Knux

  • Guest
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1082 on: December 11, 2012, 12:06:18 AM »
...Oh, now I see what you guys are getting at. Yeah, that is actually a good idea. Going back up with Beat when falling in there can be confusing and there's little time to do so. I don't feel the same way about the Rain Flush platform, but... eh. Might as well.

EDIT: Done and done. I also rearranged a misplaced Thunderbolt. Oops!

By the way, if Proto Buster is banned in Duels, then I don't want it in the map. A list of what's banned in Duels would be great.

December 11, 2012, 01:08:27 AM
Reply #1083

Offline Donutyoshi

  • MM8BDM MM8 Contributor
  • *
  • Date Registered: December 19, 2010, 07:36:36 PM

    • View Profile
    • http://www.donutyoshi.deviantart.com
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1083 on: December 11, 2012, 01:08:27 AM »
If anyone had to ban stuff for gamemodes.

There's probably be a script to replace them with different items for gamemode friendly.

December 11, 2012, 04:51:07 AM
Reply #1084

Knux

  • Guest
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1084 on: December 11, 2012, 04:51:07 AM »
Quote from: "Donutyoshi"
If anyone had to ban stuff for gamemodes.

There's probably be a script to replace them with different items for gamemode friendly.
Well, from what I understand, these things are banned in Duel:

- Proto Upgrade
- Treble
- M and E Tanks
- Time Stopper
- Junk Shield?

Also, this is the first time I hear of such a script. Though that's probably because I didn't care much for Duel until this map.

December 12, 2012, 04:59:34 AM
Reply #1085

Offline SaviorSword

  • Standard Member

  • Yar har, fiddle dee dee...
  • Date Registered: January 01, 2011, 02:13:30 AM

    • View Profile
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1085 on: December 12, 2012, 04:59:34 AM »
Treble and Junk Shield are not "officially" banned, however they are considered as very disruptive to a competitive game. Ya also missed out on Super Adaptor as a banned item/weapon.

December 12, 2012, 05:51:57 PM
Reply #1086

Knux

  • Guest
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1086 on: December 12, 2012, 05:51:57 PM »
Well, I wouldn't place Super Adaptor in a duel map anyway. Gives one person too many advantages.  :ugeek:

The problem is what to replace Proto Buster with. Unless I find the fabled script which Donutyoshi mentioned, I can't think of placing yet another weapon. Bass Upgrade might be too much, and I want Air Shooter to be useful. Maybe another W Tank? Or, if the MM8 expansion comes out before the new CSCM (which is most likely), there will be a lot of other possibilities. Like Astro Crush Thunder Claw or maybe Flash Bomb.

Anyway, I promised some Starman X, and Starman X it is.

After Launch Octopus. *runs from torches*

December 12, 2012, 07:06:31 PM
Reply #1087

Offline Hallan Parva

  • MM8BDM MM8 Contributor

  • drifting absently across an endless sea
  • *
  • Date Registered: September 23, 2010, 10:32:40 PM

    • View Profile
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1087 on: December 12, 2012, 07:06:31 PM »
why not

another Leaf Shield





most of the weapons on that map are in pairs anyway

December 20, 2012, 04:13:39 PM
Reply #1088

Offline SmashTheEchidna

  • Standard Member

  • AKA Smash Corliss
  • Date Registered: December 07, 2010, 09:25:12 PM

    • View Profile
    • http://fandedication.4umer.com/
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1088 on: December 20, 2012, 04:13:39 PM »
Oh hey, could I perhaps borrow the spring sprites in CSCM32?

December 20, 2012, 07:28:49 PM
Reply #1089

Knux

  • Guest
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1089 on: December 20, 2012, 07:28:49 PM »
I don't think that's a problem, Gizmo. Just credit them.

December 22, 2012, 10:49:04 PM
Reply #1090

Offline Donutyoshi

  • MM8BDM MM8 Contributor
  • *
  • Date Registered: December 19, 2010, 07:36:36 PM

    • View Profile
    • http://www.donutyoshi.deviantart.com
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1090 on: December 22, 2012, 10:49:04 PM »
May be too soon, but I'm thinking of updating Dawgmang and Shedowh Mang Meowmix to use the v3a stuff.

Because uh sure, why not?


Oh and I'll get to the screencaps of every CSCM + remixed map too.

December 22, 2012, 11:53:16 PM
Reply #1091

Knux

  • Guest
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1091 on: December 22, 2012, 11:53:16 PM »
I better get to doing those map descriptions. Though I'll only do the remixed maps. It's more fitting if the people who made their CSCM map add their own descriptions, such as what were they thinking when they made it and what inspired them.

December 23, 2012, 04:03:48 AM
Reply #1092

Offline Flandre Scarlet

  • Standard Member
  • Date Registered: December 09, 2010, 12:26:35 AM

    • View Profile
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1092 on: December 23, 2012, 04:03:48 AM »
Ok, I have returned from the grave. to give the living haircuts
I've heard something about the blood rain in CSCM13 being turned into normal rain, and, due to how long I've been out, I might have missed other things related to that map and CSCM18.
Just in any case, I kind of PREFERED the blood rain (since it's a vampire-ish map after all), but I see no problem with normal rain. It's not something to make too much of a deal. And I also heard people saying it was changed because it was too unrealistic... Well, it wasn't a rain of gibbed imps, so... yeah
Also, I must ask - are these maps still being hosted on an average basis like they were before?
And, are you (Messatsu) still accepting map submissions for the CSCM pack?
(If he doesn't see this message, I rephrase it:
And, is the responsible for the CSCM pack [Which I assume it's still Messatsu] still accepting submissions for the pack?)

That is all. I'll make sure to check this more frequently, and I'll try to keep in touch with the community as much as I can. Or as much as I feel like, because TF2 Man... TF2. Why must it be so good? <3

December 23, 2012, 04:11:11 AM
Reply #1093

Knux

  • Guest
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1093 on: December 23, 2012, 04:11:11 AM »
Yes and yes, Flanny. It's hosted as often as always, and maps are still being accepted. Although with v3a out, every mod and map pack will need or have changes. So yeah, this is probably the best time to submit maps. It's good to see you again.

December 23, 2012, 04:30:29 AM
Reply #1094

Offline Flandre Scarlet

  • Standard Member
  • Date Registered: December 09, 2010, 12:26:35 AM

    • View Profile
Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1094 on: December 23, 2012, 04:30:29 AM »
Well thanks for the quick reply. I'm on vacation from school (staying at home though.) and currently working on a map, but I'm doing it at a steady pace so everything goes out right, but knowing this brings me extra motivation to work on it.

Once again, thank you.

EDIT:

Nevermind the map is bad and I'm prolly going to not do any other map ever again.