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Author Topic: [Maps] CSCM Pack. V5c + Remixed maps (Under new management)  (Read 256655 times)

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April 09, 2013, 01:13:52 AM
Reply #1155

Offline xColdxFusionx

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1155 on: April 09, 2013, 01:13:52 AM »
+ The Top Lifts are a nice touch. Make the map feel more like... well... Top Man.
* The Top Lifts feel kind of slow, especially considering the weapons they lead to compared to the ones in the open.
- The music offends my ears greatly. I'm sorry, but I'd prefer something of a higher quality...

April 09, 2013, 01:19:18 AM
Reply #1156

Offline Knux

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1156 on: April 09, 2013, 01:19:18 AM »
Hey Chaos, I just checked the pits and they seem to work just fine. There's no sectors drawn in either Charge Kick corner (yes, there's two places with it), so you must've had some kinda invincibility on, or some random bug happened. But they should all work. It's nice to have someone testing pits, though. Just look at Junk Man. :P

I think the slow speed of the tops is fine, since it's not a long ride. Don't know about changing the music, it's not my map. Though I guess I can try to improve the quality.

April 09, 2013, 05:05:13 AM
Reply #1157

Offline Celebi

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1157 on: April 09, 2013, 05:05:13 AM »
Surprise I tested something!

(click to show/hide)
Also the pits are broken Knux. If you have invun and walk on the pit, when it runs out, you won't die.  If you jump and touch the pit again, you will die. (This CAN happen since you have 2 eddies in the map, and skull barrier could happen.)

Also...
(click to show/hide)

April 09, 2013, 03:16:32 PM
Reply #1158

Offline Knux

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1158 on: April 09, 2013, 03:16:32 PM »
How did you get stuck on the tops? I never had that happen. Pretty sure the pits aren't broken, but I'll check again. Thanks for the Skull Barrier note.

Whoop, those stairs are spies.

April 16, 2013, 07:18:30 PM
Reply #1159

Offline CStar7

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1159 on: April 16, 2013, 07:18:30 PM »
Here comes Galaxy Man Remixed!!!

It's been totally changed: everything from the weapons, layout, and much more.

For those who have weird texture issues, (specifically in the skybox) I recommend using OpenGL graphics instead of Software.

I'd like to thank Knux for giving me suggestions, assisting me with the map, and the music.

EDIT: I've decided to start working on another project, so I probably won't be working on this one anymore. If you still want to try it, then PM me about it. BUT BE WARNED!!! This map has it's bad points.

April 16, 2013, 07:24:49 PM
Reply #1160

Offline Knux

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1160 on: April 16, 2013, 07:24:49 PM »
Yeah, it still has issues. I told you what they were, but it's better if other people give you feedback, which is why I suggested posting it here.

April 16, 2013, 07:34:24 PM
Reply #1161

Offline CStar7

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1161 on: April 16, 2013, 07:34:24 PM »
Well, I'll still improve it. Anyone who has any issues for me to fix, let me know. I'm kinda stumped!

April 16, 2013, 08:18:43 PM
Reply #1162

Offline Messatsu

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1162 on: April 16, 2013, 08:18:43 PM »
Well, here's my commentary on the map

On the positive side:
+ The map looks properly constructed.  There aren't any out of place textures Well, the ground and sky textures in the skybox are a bit weird, but hey...it HAS a skybox...you have no idea how much this is just outright ignored on new maps.

On the negative side:
- The layout is fairly basic.  This in itself isn't a bad thing, but it just makes the experience rather dull.  If you are newish to mapping, then this is a good starting point, but the map definitely needs to be more than just a box with platforms to really get people excited.

- The low gravity gimmick is interesting (Though the ACS should be combined into a single script, or just change the MAPINFO for gravity), but it doesn't really suit Galaxy man since his stage never had a low grav gimmick. On a side note, It lacks the teleporters that ARE in his stage.  Granted this requires some knowledge in decorate/ACS to actually do, but it's hard to call the map a 'remix' when it doesn't really do anything that Galaxy Man is known for.

On a whole, it's a basic map but it's a start.

September 09, 2013, 09:50:55 PM
Reply #1163

Offline Linnie

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1163 on: September 09, 2013, 09:50:55 PM »
I have to ask, is this still alive? I just realized nobody has posted in here, and I've been pestering Messatsu about a map without noticing that the thread had died.

If it is dead, I just need to know so I can focus on something else, and if it is then I apologize for pestering Messatsu.


Just in case it is alive, I'll post my submission, which is just an updated version of my SMB2 map from a few months ago. I completely revamped the cave portion of the map to make it larger.

http://www.sendspace.com/file/x48kge

I should probably put this update in my map thread, but I'll wait until I get a yes-or-no answer on whether CSCM is still being updated. Again, if it's not then I apologize for pestering.

September 10, 2013, 06:20:07 PM
Reply #1164

Offline OtakuAlex

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1164 on: September 10, 2013, 06:20:07 PM »
Quote from: "Linnie"
I have to ask, is this still alive? I just realized nobody has posted in here, and I've been pestering Messatsu about a map without noticing that the thread had died.

If it is dead, I just need to know so I can focus on something else, and if it is then I apologize for pestering Messatsu.


Just in case it is alive, I'll post my submission, which is just an updated version of my SMB2 map from a few months ago. I completely revamped the cave portion of the map to make it larger.

http://www.sendspace.com/file/x48kge

I should probably put this update in my map thread, but I'll wait until I get a yes-or-no answer on whether CSCM is still being updated. Again, if it's not then I apologize for pestering.

I sure hope it's still being updated, this is my favorite map pack and I plan to eventually try giving some maps of my own once I make one that I'm happy with. We probably don't have much to worry about though since projects like this usually continue to be updated since there's an entire community dedicating their work to it, right?

September 10, 2013, 07:42:43 PM
Reply #1165

Offline Knux

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1165 on: September 10, 2013, 07:42:43 PM »
Actually, from my understanding, we don't have enough maps to warrant an update. Which is why this has been inactive for months. I have quite a few maps I've done for this, though. From what I remember, I have submitted:

- MM10COMX
- MM1GUTX (made from the old RNCQUI by YD)
- MM6CENX II
- MM5WAVX II
- MM2AIRX II
- MM6TOMX II
- CSCM26 Update
- New CSCM map (from the previous Christmas expansion)

There's probably one or two I'm forgetting.

EDIT: Found it, updated the list.

September 10, 2013, 11:36:04 PM
Reply #1166

Offline fortegigasgospel

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1166 on: September 10, 2013, 11:36:04 PM »
Well I don't think the maps have even been updated for V3 at all, so they are missing new MM8 stuff aren't they?

September 10, 2013, 11:39:22 PM
Reply #1167

Offline Knux

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1167 on: September 10, 2013, 11:39:22 PM »
All of mine have V3 stuff in some manner, but the rest of the pack is probably untouched. Then again, there's no need to give everything v3 stuff just because the core updated.

September 11, 2013, 12:43:09 AM
Reply #1168

Offline fortegigasgospel

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1168 on: September 11, 2013, 12:43:09 AM »
But if the rest is untouched, means nothing has V3 stuff, even the maps that could probably use them.

September 11, 2013, 12:46:49 AM
Reply #1169

Offline Knux

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Re: [Maps] CS_CM Pack. V5b + Remixed maps RELEASED! 8/13/12
« Reply #1169 on: September 11, 2013, 12:46:49 AM »
I didn't make myself clear. I meant that it's a good idea to update CSCM with v3, but not necessarily all of it.