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Author Topic: [Maps] CSCM Pack. V5c + Remixed maps (Under new management)  (Read 256646 times)

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February 15, 2011, 08:13:56 PM
Reply #45

Offline KentuckyFreidDuo

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Re: [Maps] CS_CM Pack V1a Released! (Old: DW_DM Thread)
« Reply #45 on: February 15, 2011, 08:13:56 PM »
Why did they changed the Map pack name?
*Downloading map pack*

February 16, 2011, 02:03:19 AM
Reply #46

Offline ambrose

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Re: [Maps] CS_CM Pack V1a Released! (Old: DW_DM Thread)
« Reply #46 on: February 16, 2011, 02:03:19 AM »
I think he did it because when he adds all of these maps by other people, calling it Deathwind's Map pack would be a little incorrect.

February 16, 2011, 09:47:28 PM
Reply #47

Offline Messatsu

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Re: [Maps] CS_CM Pack V1a Released! (Old: DW_DM Thread)
« Reply #47 on: February 16, 2011, 09:47:28 PM »
Yea, that's it.  I want this to grow as a community effort, so as good maps are created they can be added by request of the creator.

Been finding a few bugs though, some a little more serious than others.  May end up releasing a v1b to address these issues....maybe add another map as well.

February 20, 2011, 01:27:16 AM
Reply #48

Offline CHAOS_FANTAZY

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Re: [Maps] CS_CM Pack V1a Released! (Old: DW_DM Thread)
« Reply #48 on: February 20, 2011, 01:27:16 AM »
I haven't taken a look at it in-game yet, and I have no authority to do this, but...do you think that Kackebango Cavern would be a good addition to the Cutstuff Community pack?

Also, I'm trying to brew up a map for the pack, but no promises.  I suck at making maps more than I do at weapons.  I have little understanding of vertical depth perception, making a large map seems to take FOREVER, and--worst of all--I have little inspiration.  So maybe, maybe not.

February 21, 2011, 01:36:27 AM
Reply #49

Offline Mr. X

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Re: [Maps] CS_CM Pack V1a Released! (Old: DW_DM Thread)
« Reply #49 on: February 21, 2011, 01:36:27 AM »
Is there any chance you can make servers that don't use these maps?  Quite frankly, all but one of the maps are vastly inferior to the maps included in MM8BDM and having to play on these maps in order to use your servers is just not fun.

(BTW, Sick Sad World, your map is easily the best and ALMOST makes me reconsider the quality of the MM8 songs)

February 21, 2011, 02:03:41 AM
Reply #50

Offline MagnetMan497

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Re: [Maps] CS_CM Pack V1a Released! (Old: DW_DM Thread)
« Reply #50 on: February 21, 2011, 02:03:41 AM »
Agree with X. The only map I like in there is SSW's.

February 21, 2011, 03:58:37 PM
Reply #51

Offline tsukiyomaru0

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Re: [Maps] CS_CM Pack V1a Released! (Old: DW_DM Thread)
« Reply #51 on: February 21, 2011, 03:58:37 PM »
Okay, let's see:
Wily's Another Castle is a bit dull now, because of the teleporter position change.
Bass' Colloseum is perfect now. No complaints.
Wily's Cottage is cool, but the "Yellow Devil" painting needs to be closer to the wall, leaving only one map unit of distance. Also, the negative zone glitch (That everyone loves. Make a starry dark room and save it somewhere, making it only accessible by the toilet at the right point and with an exit invisible in the center of said room)
That other map I can't remember the name of is basically the same from before. If possible, expand it next?
SickSadWorld's map is interesting, but there are few ways to reach a perfectly safe zone (where the yashichi rests), which makes it easy for survivors and impossible to infects.
That new map whose name i can't remember is interesting but feels repetitive. could branch into more rooms, have fake walls and  have something else to trigger the secret music other than the duck (maybe shooting a moon on the sky?)

February 25, 2011, 11:49:31 PM
Reply #52

Offline Gummywormz

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Re: [Maps] CS_CM Pack V1b Released! (Old: DW_DM Thread)
« Reply #52 on: February 25, 2011, 11:49:31 PM »
Goodbye negative zone....I'll miss you and the massive amounts of glitches caused by you.  :cry:

February 26, 2011, 11:25:44 AM
Reply #53

Offline Max

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Re: [Maps] CS_CM Pack V1b Released! (Old: DW_DM Thread)
« Reply #53 on: February 26, 2011, 11:25:44 AM »
You shouldn't host these as much as you do. I understand roboenza, because you have two servers for it, but I don't want these bad maps coming up when I'm playing TLMS or classes. They're just plain bad and I'd prefer the normal maps.

February 26, 2011, 04:22:25 PM
Reply #54

Offline Flandre Scarlet

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Re: [Maps] CS_CM Pack V1b Released! (Old: DW_DM Thread)
« Reply #54 on: February 26, 2011, 04:22:25 PM »
Quote from: "Yellow Devil"
You shouldn't host these as much as you do. I understand roboenza, because you have two servers for it, but I don't want these bad maps coming up when I'm playing TLMS or classes. They're just plain bad and I'd prefer the normal maps.

What bad maps? You could be more specific and say what's so bad about them. And no, there are no bad maps at all, if you think about it. Yes, they have some flaws, but you cant expect perfection and nothing less. We are all human beings doing the best we can at mapping, and like every human beings, we make mistakes, and NO ONE can make everyone happy about something - (Sorry for the religious reference.) Not even Jesus was able to do it. AND, think about it - They're different maps. The MM8BDM maps ARE good, but playing them repeatdly will get boring sooner or later. Just because YOU dont like a map doesnt mean anyone else likes it.

February 26, 2011, 04:32:39 PM
Reply #55

Offline Max

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Re: [Maps] CS_CM Pack V1b Released! (Old: DW_DM Thread)
« Reply #55 on: February 26, 2011, 04:32:39 PM »
oooh he mad.

February 26, 2011, 04:34:32 PM
Reply #56

Offline Flandre Scarlet

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Re: [Maps] CS_CM Pack V1b Released! (Old: DW_DM Thread)
« Reply #56 on: February 26, 2011, 04:34:32 PM »
Quote from: "Yellow Devil"
oooh he mad.
Is that really the best reply you can give? I expected more from someone that apparently is good enough to critiscize maps with no reason at all.

February 26, 2011, 04:36:00 PM
Reply #57

Offline Max

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Re: [Maps] CS_CM Pack V1b Released! (Old: DW_DM Thread)
« Reply #57 on: February 26, 2011, 04:36:00 PM »
Okay here's some feedback

Official maps are better.

SickSad's is the only one worth playing.

February 26, 2011, 04:40:05 PM
Reply #58

Offline CHAOS_FANTAZY

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Re: [Maps] CS_CM Pack V1a Released! (Old: DW_DM Thread)
« Reply #58 on: February 26, 2011, 04:40:05 PM »
Quote from: "Yellow Devil"
Okay here's some feedback

Official maps are better.

SickSad's is the only one worth playing.

Eh-hem.
WHY ARE THEY SO MUCH BETTER?!  HOW CAN THE NEW MAPS IMPROVE?!  DETAILS, MAN, DETAILS!!!

Quote from: "CHAOS_FANTAZY"
I haven't taken a look at it in-game yet, and I have no authority to do this, but...do you think that Kackebango Cavern would be a good addition to the Cutstuff Community pack?

WHOOSH!  Path of comment:  right over your head.


And, in the Project section, someone's been trying to create a Cutstuff community CTF pack.  May I ask if that is officially affiliated with this?

February 26, 2011, 05:15:23 PM
Reply #59

Offline Galaxy Sisbro

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Re: [Maps] CS_CM Pack V1b Released! (Old: DW_DM Thread)
« Reply #59 on: February 26, 2011, 05:15:23 PM »
GODAMNIT, STOP!!!

This is a free cutstuff map pack!!! what do you think to expect? All the maps objectively are good, because thoses are new maps. But, subjectively, for some people are good maps, for some others are bad maps, and we can't change the mind of other persons. But think about it: They are new maps. As flandre said, playing repeatdly the original maps will get bored sooner or later. Just deal with it. Imagine that you made a map, and then there are comments saying that is a very bad map. How do you feel?  AND IF YOU WORKED ON IT HOURS AND HOURS AND YOU GOT NOTHING MORE THAN COMMENTS AND COMMENTS CRITICIZING YOUR MAP? No matter what number of comments here, thoses maps never are gonna be deleted. And i am sure most of the users here (Including Mr.X and me) are not perfect map makers.
We are humans, GOD!