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Topic: lock me (Read 10470 times)
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May 22, 2011, 01:29:03 AM
Reply #15
SickSadWorld
MM8BDM MM8 Contributor
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Date Registered: December 03, 2010, 07:35:28 AM
Re: EXTENDED Class Based Modification!
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Reply #15 on:
May 22, 2011, 01:29:03 AM »
I like Extended Classes
Logged
May 22, 2011, 03:19:20 AM
Reply #16
Zytix
Standard Member
Date Registered: August 12, 2010, 08:52:00 PM
Re: EXTENDED Class Based Modification!
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Reply #16 on:
May 22, 2011, 03:19:20 AM »
If you need another tester I'd be happy to!
Logged
May 22, 2011, 03:20:42 AM
Reply #17
Korby
Global Moderator
Benvenuto nella room italiana!
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Date Registered: March 04, 2010, 03:36:02 AM
Re: EXTENDED Class Based Modification!
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Reply #17 on:
May 22, 2011, 03:20:42 AM »
I feel like doing something for this so I asked ice to make me some HUD sprites.
It's a secret though, so only a few people will know.
Logged
May 22, 2011, 04:38:51 AM
Reply #18
tsukiyomaru0
MM8BDM Extender
Date Registered: November 07, 2010, 05:01:56 PM
Re: EXTENDED Class Based Modification!
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Reply #18 on:
May 22, 2011, 04:38:51 AM »
Ah, yes, forgot to mention: just pick the weapon(s) you want me to code, regardless of difficult level.
Logged
May 22, 2011, 09:03:08 AM
Reply #19
Myroc
MM8BDM MM8 Contributor
Tyst! Jag ser på TV!
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Date Registered: October 13, 2010, 08:35:35 PM
Re: EXTENDED Class Based Modification!
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Reply #19 on:
May 22, 2011, 09:03:08 AM »
You are free to use the weapons in the Powered Up pack for Time Man and Oil Man, as long as A: We get the final say on how the two classes work and B: You don't include them until the PU expansion itself is done.
Although the first shouldn't be that hard, since it would just be the two different functions of the weapons split up into main fire and altfire.
Logged
May 23, 2011, 03:33:58 AM
Reply #20
Sora
MM8BDM MM8 Contributor
Date Registered: April 22, 2011, 06:23:08 PM
Re: EXTENDED Class Based Modification!
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Reply #20 on:
May 23, 2011, 03:33:58 AM »
I know you've had a lot of people requesting to be testers, but I'd like to help test the classes too if it's not too much trouble
Logged
May 23, 2011, 03:25:38 PM
Reply #21
BiscuitSlash
MM8BDM Extender
Date Registered: November 20, 2010, 12:49:25 PM
Re: EXTENDED Class Based Modification!
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Reply #21 on:
May 23, 2011, 03:25:38 PM »
I've had an idea for a Photonman class, which I'd probably make after finishing the skin for him.
I would like to make Darkman2 and Roll classes too but I would kind of need help making them.
Logged
May 23, 2011, 05:24:29 PM
Reply #22
MagnetMan497
Standard Member
Date Registered: November 13, 2010, 04:48:53 PM
Re: EXTENDED Class Based Modification!
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Reply #22 on:
May 23, 2011, 05:24:29 PM »
Everyone, I'm doing the Roll class. Trust me, you'll like it.
Logged
May 23, 2011, 05:26:20 PM
Reply #23
Max
MM8BDM Extender
i ate those food
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Date Registered: July 09, 2010, 08:10:13 PM
Re: EXTENDED Class Based Modification!
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Reply #23 on:
May 23, 2011, 05:26:20 PM »
The rule I use is submitters are testers
Magnet, your Roll class wasn't ever... agreed to, but I'll have a look at the finished result and tell ya whether or not I will use it.
Logged
May 23, 2011, 05:27:15 PM
Reply #24
MagnetMan497
Standard Member
Date Registered: November 13, 2010, 04:48:53 PM
Re: EXTENDED Class Based Modification!
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Reply #24 on:
May 23, 2011, 05:27:15 PM »
Oh well sorry, ok then.
Logged
May 26, 2011, 06:45:22 PM
Reply #25
Max
MM8BDM Extender
i ate those food
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Date Registered: July 09, 2010, 08:10:13 PM
Re: EXTENDED Class Based Modification!
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Reply #25 on:
May 26, 2011, 06:45:22 PM »
This will be on hold until I get my laptop fixed! Continue contributing until then, remember that contributers are testers because I haven't got a single PM about this yet :/
Logged
May 30, 2011, 11:33:55 PM
Reply #26
MLDKF
Standard Member
Date Registered: November 04, 2010, 03:08:56 PM
Re: EXTENDED Class Based Modification!
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Reply #26 on:
May 30, 2011, 11:33:55 PM »
What about Doc Robot and Roll classes?
Logged
June 14, 2011, 04:56:22 PM
Reply #27
ice
MM8BDM Extender
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Date Registered: October 05, 2010, 05:09:31 PM
Re: EXTENDED Class Based Modification!
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Reply #27 on:
June 14, 2011, 04:56:22 PM »
Anyone going to help with this? I'd help but but I'm bogged down atm with other things
Logged
June 29, 2011, 10:03:34 AM
Reply #28
Duora Super Gyro
A Nightmare before Christmas
The neighborhood instant moe otaku.
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Date Registered: January 19, 2011, 06:55:02 PM
Re: EXTENDED Class Based Modification!
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Reply #28 on:
June 29, 2011, 10:03:34 AM »
Hey can i help test
I dont have anything else to do.
Logged
December 13, 2011, 12:02:01 AM
Reply #29
Laggy Blazko
MM8BDM Extender
Unf
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Date Registered: April 01, 2011, 02:08:23 AM
Epic bump
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Reply #29 on:
December 13, 2011, 12:02:01 AM »
o.o
Whoa! I never saw this project before. Can I still help with something?
Logged
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