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1UP: Speaking of downloadable titles, last year you were very involved in promoting Mega Man Universe for Capcom. There was even a trailer with you on camera saying "Your world, Megafied." A short while ago Capcom canceled that project. Were you disappointed to hear that? Were you surprised when it happened?KI: Yeah, I was very disappointed at that outcome for several reasons. One, they kind of started to cancel the game as soon as I left, which made it sort of like I was the only one pushing for it. And it wasn't just a game that I personally wanted to make, it was a game that, again, represents what I think the steps that are required for a Japanese company to take in order to realize the value of download content. They need to use a brand name that has value in the West -- and Mega Man is definitely one of those brands I think -- and put it into digital content so that Western gamers can purchase that and get excited about it. And if it's successful then, as I said before, they'll start to market it properly and start to work on making downloadable content in Japan that will sell like the West does.So I felt there was a lot of potential with that title and it could have represented a very important step for the company to take in realizing the value of digital content, and now they're right back where they started a few years ago in not understanding digital content and not [being] able to keep up with the West in that area. So yes, I was very disappointed.
1UP: Is it in some way flattering that it continued without you, that it'll keep going, or is it kind of sad that it's going to go on without you?KI: Dead Rising, Mega Man, these are all Capcom's IPs, so whether they want to continue to make sequels or outright stop making those brands, those franchises, that's up to Capcom and I really don't have a big say in it, but I can say this: for a game that I developed or had a clear concept of, to watch that game, to watch that concept be twisted and changed to the point that it no longer feels what that original game was supposed to symbolize, that's kind of sad because that's not the vision, that's not what I had in mind for that series. To have it be changed so drastically or radically, if that ever does happen to one of the franchises I've created that would be very disappointing.