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Mega Man Discussion
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Hypothetical weapon load-outs
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Topic: Hypothetical weapon load-outs (Read 12839 times)
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November 25, 2012, 10:12:19 PM
Reply #45
GameAndWatcher
Standard Member
Gosh!
Date Registered: April 03, 2011, 05:44:04 AM
Re: Hypothetical weapon load-outs
«
Reply #45 on:
November 25, 2012, 10:12:19 PM »
Because you are Megaman!
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November 26, 2012, 05:45:03 PM
Reply #46
Kage
Standard Member
Date Registered: June 11, 2011, 04:45:35 PM
Re: Hypothetical weapon load-outs
«
Reply #46 on:
November 26, 2012, 05:45:03 PM »
Who needs range when we can tear into junk heaps physically!
Mega Kick (1/PU), Mega Uppercut(Other/Marvel vs Capcom and Power Fighters?) or Mega Arm (MMV) (if Mega Kick or Mega Uppercut doesn't count as a buster)
Break Dash (MMV)
Charge Kick (MM5)
Tengu Blade (MM&B)
Doppel Crash (Other/MM&B2)
Flame Sword (MM8)
Slash Claw (MM7)
Sakugarne (Other/MMII)
Top Spin (MM3)
Wire (MM4)
Super Adapter (MM7)
Beat (MM6)
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Hypothetical weapon load-outs