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Author Topic: 3 things i noticed while playing mm8bdm  (Read 3723 times)

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June 16, 2011, 02:24:06 PM
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Offline Zero Fang

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3 things i noticed while playing mm8bdm
« on: June 16, 2011, 02:24:06 PM »
1: theres no jumping sprites so we can jump without jumping ( XD )
2: changemus shamus turns on the shadowman stage theme and not shademan. but, changemus shdmus doesnt exist. ( once again )   3: theres no climing sprites so we can climb without actually climbinbg we r flying! who beilives the can flyyyyyyyyyy? ( lol )

June 16, 2011, 02:53:04 PM
Reply #1

Offline LlamaHombre

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Re: 3 things i noticed while playing mm8bdm
« Reply #1 on: June 16, 2011, 02:53:04 PM »
1. Yeah. So?
2. SDEMUS
3. See 1

June 16, 2011, 03:02:50 PM
Reply #2

Offline BiscuitSlash

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Re: 3 things i noticed while playing mm8bdm
« Reply #2 on: June 16, 2011, 03:02:50 PM »
Ummm...you've only just noticed? Anyway, 1 and 3 would just make this game's skin making really not flexible so it isn't worth it

June 16, 2011, 04:46:38 PM
Reply #3

Offline Zero Fang

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Re: 3 things i noticed while playing mm8bdm
« Reply #3 on: June 16, 2011, 04:46:38 PM »
thannnnnnnks.....

June 16, 2011, 05:55:48 PM
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Offline Kapus

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Re: 3 things i noticed while playing mm8bdm
« Reply #4 on: June 16, 2011, 05:55:48 PM »
You're quite welcome.

June 16, 2011, 06:45:14 PM
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Offline Korby

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Re: 3 things i noticed while playing mm8bdm
« Reply #5 on: June 16, 2011, 06:45:14 PM »
Just to let you know, making jumping sprites work in Skulltag is possible, but first we'd need people to make them, and then you might not even see them all the time because Skulltag tends to not like extra frames. Same with climbing.

June 16, 2011, 06:47:19 PM
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Offline Nuy

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Re: 3 things i noticed while playing mm8bdm
« Reply #6 on: June 16, 2011, 06:47:19 PM »
Climbing would just be weird seeing as you can climb a ladder with your back.

June 16, 2011, 11:29:16 PM
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Offline PressStart

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Re: 3 things i noticed while playing mm8bdm
« Reply #7 on: June 16, 2011, 11:29:16 PM »
all those jumping frames...

zzzzzzzzzzz

June 17, 2011, 05:52:51 PM
Reply #8

Offline KillerChair

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Re: 3 things i noticed while playing mm8bdm
« Reply #8 on: June 17, 2011, 05:52:51 PM »
And the fact that people will probably complain about the jumping shooting frames also  :mrgreen:
If those wouldnt be made i guess you would not even see the jumping frames because of the prioritizing shooting frames.
So lets just not  :geek:

June 17, 2011, 05:54:29 PM
Reply #9

Offline Ivory

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Re: 3 things i noticed while playing mm8bdm
« Reply #9 on: June 17, 2011, 05:54:29 PM »
We also need strafing sprites, cooking over a fire sprites, petting your dog sprites and sprites of all the robot masters doing the macarena!

June 17, 2011, 05:59:44 PM
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Offline KillerChair

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Re: 3 things i noticed while playing mm8bdm
« Reply #10 on: June 17, 2011, 05:59:44 PM »
Quote from: "Ivory"
sprites of all the robot masters doing the macarena!
I would want those actually!
How awesome would it be to see that  :mrgreen:

June 17, 2011, 06:21:12 PM
Reply #11

Offline BiscuitSlash

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Re: 3 things i noticed while playing mm8bdm
« Reply #11 on: June 17, 2011, 06:21:12 PM »
If only the taunt button could do that.....

June 27, 2011, 06:06:32 PM
Reply #12

Offline GameAndWatcher

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Re: 3 things i noticed while playing mm8bdm
« Reply #12 on: June 27, 2011, 06:06:32 PM »
Quote from: "Zero Fang"
1: theres no jumping sprites so we can jump without jumping ( XD )
Darkman4 and Ballade(?) have one.

June 27, 2011, 06:15:05 PM
Reply #13

Offline Korby

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Re: 3 things i noticed while playing mm8bdm
« Reply #13 on: June 27, 2011, 06:15:05 PM »
That's because they have a special state that allows them to.

June 27, 2011, 06:35:46 PM
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Offline CHAOS_FANTAZY

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Re: 3 things i noticed while playing mm8bdm
« Reply #14 on: June 27, 2011, 06:35:46 PM »
To be fair, a lot of Robot Masters jump already, so adding jumping sprites wouldn't be so hard!
Climbing seems like more trouble than it's worth, though.
/me imagines sprites of Hard-Man climbing a ladder...and shudders *