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Author Topic: Project "Assassin"(Mafia mode) thrilling name...i know..  (Read 64604 times)

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June 20, 2011, 07:56:09 PM
Reply #90

Offline Darkseed

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Re: MegaManMafia-V2A! Released!
« Reply #90 on: June 20, 2011, 07:56:09 PM »
Sorry but the dummy buster just can't be added. im sorry. its with the Scipts that won't allow any more weapons.

This is the point where i ask CutmanMike or Ivory's Help.

June 20, 2011, 09:19:17 PM
Reply #91

Offline Darkseed

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Re: MegaManMafia-V3A! Released!
« Reply #91 on: June 20, 2011, 09:19:17 PM »
V3A Released!

June 21, 2011, 01:20:06 AM
Reply #92

Offline Laggy Blazko

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Re: MegaManMafia-V3A! Released!
« Reply #92 on: June 21, 2011, 01:20:06 AM »
No skins?
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFffffff.....

June 21, 2011, 03:35:36 AM
Reply #93

Offline Darkseed

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Re: MegaManMafia-V3B! Released!
« Reply #93 on: June 21, 2011, 03:35:36 AM »
V3B OUT!

June 21, 2011, 04:10:38 AM
Reply #94

Offline Gummywormz

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Re: MegaManMafia-V3B! Released!
« Reply #94 on: June 21, 2011, 04:10:38 AM »
For the dummy buster, can't you brute force it with ACS or A_Giveinventory? If you can give him smoke bombs surely you can give him an extra weapon.

June 21, 2011, 04:16:59 AM
Reply #95

Offline Bikdark

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Re: MegaManMafia-V3B! Released!
« Reply #95 on: June 21, 2011, 04:16:59 AM »
Hell, just scrap the smoke and give him an item he can use that gives him a buster, like the proto or bass buster.

June 21, 2011, 03:57:20 PM
Reply #96

Offline BiscuitSlash

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Re: MegaManMafia-V3B! Released!
« Reply #96 on: June 21, 2011, 03:57:20 PM »
You....removed all skins? So now EVERYONE will be megaman? Yeeeaaahhh, I found it more intense when people I knew where getting poked and killed but if we're all megaman....I hope this is more fun when I get round to trying it...

June 21, 2011, 04:00:04 PM
Reply #97

Offline Darkseed

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Re: MegaManMafia-V3B! Released!
« Reply #97 on: June 21, 2011, 04:00:04 PM »
The assassin is a morphed actor so he can't have another weapon. it is also impossible to have it as an item, like dr.wily class, as that class is not morphed.

June 21, 2011, 04:56:30 PM
Reply #98

Offline SmashTheEchidna

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Re: MegaManMafia-V3B! Released!
« Reply #98 on: June 21, 2011, 04:56:30 PM »
As far as I know while playing with bots, Only the assassin appears as Megaman. Everyone else's skins are normal.

June 21, 2011, 04:58:44 PM
Reply #99

Offline Darkseed

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Re: MegaManMafia-V3B! Released!
« Reply #99 on: June 21, 2011, 04:58:44 PM »
NOSKIN wont work with bots.

June 21, 2011, 05:10:51 PM
Reply #100

Offline SmashTheEchidna

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Re: MegaManMafia-V3B! Released!
« Reply #100 on: June 21, 2011, 05:10:51 PM »
I see.

I'm still opposed to NOSKIN either way. It takes a bit of the fun out of it. It says in the beginning of a match that if you know someone is innocent, buddy up. How can you know if everyone looks the same?

I mean I know it's to make the assassin blend in better, but still. Putting NOSKIN on overdoes it.

June 21, 2011, 05:22:38 PM
Reply #101

Offline Asd967

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Re: MegaManMafia-V3B! Released!
« Reply #101 on: June 21, 2011, 05:22:38 PM »
@Darkseed
It does, actually.
I think that he means that the assassin will only be megaman, while survivors can change their skins.

June 21, 2011, 05:26:44 PM
Reply #102

Offline SmashTheEchidna

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Re: MegaManMafia-V3B! Released!
« Reply #102 on: June 21, 2011, 05:26:44 PM »
Yeah, I was using my personal skin just fine. And there were several other bots around who were just normal. Only when they became the assassin did they revert to Megaman. So I believe you've set the NOSKIN onto the assassin himself rather than every player.

June 21, 2011, 05:31:34 PM
Reply #103

Offline Darkseed

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Re: MegaManMafia-V3B! Released!
« Reply #103 on: June 21, 2011, 05:31:34 PM »
im playing right now and it works fine its probably a bug

June 21, 2011, 05:41:32 PM
Reply #104

Offline Asd967

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Re: MegaManMafia-V3B! Released!
« Reply #104 on: June 21, 2011, 05:41:32 PM »
Just remove the +NOSKIN flag from the TheAssassin class >_>