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April 29, 2013, 04:43:05 PM
Reply #45

Offline Hallan Parva

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Re: Mega Man Fan Game Collection Topic
« Reply #45 on: April 29, 2013, 04:43:05 PM »
Quote from: "CHAOS_FANTAZY"
Mega Man Revolution. The developer (Whose name I cannot find to save my life) says that the game is still being developed. They say that they plan to add more features to the game, the primary example of such being a co-op mode.
After a quick dig-through of the website, I found it.

His name's Michael Crain, and the only reason I'd even be interested in such a fact is because this game is labeled as "Made by Fifth Independent". Yeah, THAT Fifth Independent, the one who made lolzy MEGA MAN HYPERBALL of all things!

The biggest give-away is the fact that Light's Lab in the game uses an chiptuned demake of the exact song originally created by Mike and his team to use for Light's Lab in Mega Man Hyperball. Hell, even the Wily theme is the same. If you somehow managed to remember about that silly Pong-esque gathering of Robot Masters, hearing these songs in the NES Mega Man style is a major mind trip.

Oh man, thanks for the find! Seeing as how I recently streamed Hyperball I guess I owe this game time in the spotlight as well...

April 29, 2013, 10:20:38 PM
Reply #46

Offline PressStart

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Re: Mega Man Fan Game Collection Topic
« Reply #46 on: April 29, 2013, 10:20:38 PM »
Quote from: "*Alice"
The lack of robot masters / stardroids / other kinds of major bosses with obtainable weapons in SMBC kind of disqualifies it.
I mean, it is not really a Megaman fangame, it is more like a mario fangame that happens to contain megaman characters.
(It's kind of like saying that the MvC games count as Megaman games, just because Roll, Zero and other characters are available)
Yea, I definitely was thinking of games like MvC too. I'm not in a rush to spend more time on this list right now so works for me!

Ideally though, I'd want to have a database of these games, where people can sort and find what they want easily. Things like "is this a minigame" or "can I play as Robot Masters" could be sortable tags, as well as "is this more of a Mega Man cameo game". But that's a pie in the sky dream cuz it'd take work to do it right and zzzzzzzzzzz

May 06, 2013, 05:32:16 PM
Reply #47

Offline AdrianMarceau

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Re: Mega Man Fan Game Collection Topic
« Reply #47 on: May 06, 2013, 05:32:16 PM »
Hello everyone.  My name is Adrian and I have been working on a Mega Man fangame project for a few years now and was wondering if it could be included in your list.  :P  The game/project is called the "Mega Man RPG Prototype" and is pretty unique compared to most Mega Man fangames in terms of mechanics and goals - it's a no-install browser game that combines the collection and battle mechanics of the Pokémon series with that of the classic Mega Man series for some interesting scenarios and lots of replayability.




Even though the game is in development, it is and always has been playable online through the browser via the game's website (click the Prototype link).  There's a "demo mode" for those who want to try it out without signing up, but for those interested there's a "new game" option which lets you create a save file and gain access to the full prototype which includes a story mode for both Dr. Light and Mega Man as well as a bonus one for Dr. Wily and Proto Man.  In the story mode you battle your way through robot masters from MM 1 - 4 (so far) and gradually unlock them for use in battle.  Robots who battle gain experience and level up, leaning new abilities and getting stronger as they fight.  The eventual goal of the "full" game is to have the robots from MM1 - MM6 accessible and unlockable as well as several side-characters like Enker, Punk, etc. as bosses.  The current storyline is very cliche and filler-like, but that's only because I want the eventual "real" story in the full game to be a surprise.  Additional information about the mechanics and gameplay can be found on the website, but it's best to think of it as a cross between a browser-based RPG and a table-top TCG.

In the last several months a small handful of sprite editors and testers have joined the project and we're well on our way to "completing" the full game, but all of the coding and the the majority of the graphical work was and is done by myself in my spare time.  Because of this, the project is fairly slow moving but packed with content and bug-tested extensively by myself and the hundreds of other players who have already signed up.

If there is anything I can do or provide to entice you to check the game out and/or add it to your list, please let me know.  I and the other team members have been working very hard on this project and we'd love to for it to get some exposure.  :)

Thank you!

EDIT :  Almost forgot the YouTube Video!

May 06, 2013, 05:58:33 PM
Reply #48

Offline Hallan Parva

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Re: Mega Man Fan Game Collection Topic
« Reply #48 on: May 06, 2013, 05:58:33 PM »
OH HEY GUY I TOTALLY KNOW YOU


I'm such a bad person, I totally stumbled upon this one day and didn't even bother to post it here. My bad!

A few friends and I played it one day randomly while we had a Skype call up. It was pretty fun! Sure, the Robot Masters were all basic beyond belief (though that's understandable; it's a beta) and there was no real reason to use anyone besides Mega Man or Proto Man since they could learn everything the Robot Masters could... which might still be a problem! When we played it the game was only built up to Mega Man 2, so with the new Robot Masters there might be a few tweaks or changes to previous mechanics. Even still, once you set up Proto Man with a Leaf Shield buff... well, that's it, good game. Hah hah!

If you see a user in your directory named SmashBroPlusB feel free to give him a ton of money :ugeek:

May 06, 2013, 06:10:41 PM
Reply #49

Offline AdrianMarceau

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Re: Mega Man Fan Game Collection Topic
« Reply #49 on: May 06, 2013, 06:10:41 PM »
Hi SmashBroPlusB!  Thanks for checking it out, and with friends no less!  ^_^

The concept behind the game has remained unchanged, obviously, but a bunch of new robots, abilities, mechanics, and features have been added since the last time you played so I definitely suggest checking it out again.  For starters, the robot masters are much more useful now.  Mega and Proto can still learn all abilities, but the RMs get extra power boosts for using their own weapons and robot masters can now equip all abilities that match their type (even if they're learned by another robot).  Field multipliers have also been added, and the new experience/level system (well, new since January) makes the game feel like it has more purpose.  OH!  And you can battle the ghost data of other players now (kind of like Mario Kart...) so that's fun too.  :)  Thank again, and I'll keep an eye out for you on the leaderboards!  :)

May 06, 2013, 07:15:47 PM
Reply #50

Offline LlamaHombre

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Re: Mega Man Fan Game Collection Topic
« Reply #50 on: May 06, 2013, 07:15:47 PM »
Holy crap, I remember this!

Smash and I were actually playing it simultaneously, so I'd never even heard of the MM3 and MM4 additions! Thanks for bringing note of this game here, as I'd love to give it a shot again!

May 06, 2013, 08:20:25 PM
Reply #51

Offline Kapus

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Re: Mega Man Fan Game Collection Topic
« Reply #51 on: May 06, 2013, 08:20:25 PM »
Oh, I remember this thing. The Mega Man Network did an article about it once.

I guess I'll try it out sometime!

May 06, 2013, 08:48:20 PM
Reply #52

Offline Gumballtoid

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Re: Mega Man Fan Game Collection Topic
« Reply #52 on: May 06, 2013, 08:48:20 PM »
Man, I'm loving this, except it's hard as fuck when you start off. I got lucky against Time Man and got myself a foothold, but whew. On a similar note, the Rolling Cutter gets 4 hits like 50% of the time, if not 3. He can sweep you pretty easily.

That aside, this is very well thought-out, from what I've seen.

May 06, 2013, 08:53:04 PM
Reply #53

Offline AdrianMarceau

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Re: Mega Man Fan Game Collection Topic
« Reply #53 on: May 06, 2013, 08:53:04 PM »
Quote from: "Gumballtoid"
Man, I'm loving this, except it's hard as fuck when you start off. I got lucky against Time Man and got myself a foothold, but whew.

That aside, this is very well thought-out, from what I've seen.

Thanks!  Just to save you some time, you might want to check out this post as it has details on how to add Roll to your team.  She's not a mandatory character, but she sure makes things more fun!  :D

EDIT:  I've just uploaded another update to the game with a bunch of bug fixes and mechanics tweaks - especially to the overpowered Rolling Cutter.  I still want the game to present a challenge and be hard, but not so much that you feel cheated when you lose.  Thank you all so much for playing, and I'm glad there's some interest in the idea.   :p

June 12, 2013, 01:06:01 AM
Reply #54

Offline ZeStopper

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Re: Mega Man Fan Game Collection Topic
« Reply #54 on: June 12, 2013, 01:06:01 AM »
Quote from: "CHAOS_FANTAZY"
It's funny because Perfect Harmony is horrible, last I checked.
I kinda agree, I tried playing with my sister but the controls failed me....

It's going into V.06 Beta with versus, though.

June 21, 2013, 02:26:46 PM
Reply #55

Offline ServantofCygnus

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Re: Mega Man Fan Game Collection Topic
« Reply #55 on: June 21, 2013, 02:26:46 PM »
Quote from: "AdrianMarceau"
Quote from: "Gumballtoid"
Man, I'm loving this, except it's hard as fuck when you start off. I got lucky against Time Man and got myself a foothold, but whew.

That aside, this is very well thought-out, from what I've seen.

Thanks!  Just to save you some time, you might want to check out this post as it has details on how to add Roll to your team.  She's not a mandatory character, but she sure makes things more fun!  :D

EDIT:  I've just uploaded another update to the game with a bunch of bug fixes and mechanics tweaks - especially to the overpowered Rolling Cutter.  I still want the game to present a challenge and be hard, but not so much that you feel cheated when you lose.  Thank you all so much for playing, and I'm glad there's some interest in the idea.   :p
Dearest Adrian-
HOOOOLY shit. This game. Is so masterful
I CAN'T EVEN BEGIN TO LIST THE WAYS THIS GAME IS AMAZING
but there is one srs flaw
Guts + Iceman copies.
Gutsman's ai, and this is probably the point, is HORRENDOUSLY EASY to break.
And, as a matter of fact, so is Copy Megaman CG.
Use bombman, see what i mean.
Both just spam super arm while you repeatedly blow it up, destroying the team they have behind them in the process. Stupid Gutsman is stupid.
Anyways this game is the most wonderful thing since tumblr and I hope to see it expand to mega man 10 (which will take forever, but the blaademaaan)

EDIT:
and then i found out you can break gutswoodman just as easy with fiyahmen
._.
Oh and airman is batshithard
>.<

August 10, 2013, 02:27:45 PM
Reply #56

Offline CHAOS_FANTAZY

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Re: Mega Man Fan Game Collection Topic
« Reply #56 on: August 10, 2013, 02:27:45 PM »
Hey, look what I was told of!
Mega Man:  Rock Force by Goldwater

The under-the-surface third competitor between MMU and MMRevo.  Mega Man decides to elect a team of other Robot Masters to fight in times of crisis.  Dr. Light builds a new Robot, similar to Mega Man, and christens him Justice-Man for the purpose of helping to train the Robots.  When the "Rock Force" vanishes after being sent against the Standard-Issue 8 Rebellious Robots, Mega Man sets out to take action.  If Mega Man Unlimited (Released now, much to everyone's chagrin) was a conman who fooled you into thinking you were going to have a good time, that makes Mega Man:  Rock Force an honest Joe.  The game is pretty easy and its physics are more than a little wonky, but that doesn't keep it from being a good time to play.

August 10, 2013, 02:52:34 PM
Reply #57

Offline TheDoc

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Re: Mega Man Fan Game Collection Topic
« Reply #57 on: August 10, 2013, 02:52:34 PM »
I just wanna say that OCRemix is amazing.

But hey, this looks fun! Has this already been released?

August 10, 2013, 02:53:46 PM
Reply #58

Offline CHAOS_FANTAZY

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Re: Mega Man Fan Game Collection Topic
« Reply #58 on: August 10, 2013, 02:53:46 PM »
Quote from: "TheDoc"
I just wanna say that OCRemix is amazing.

But hey, this looks fun! Has this already been released?
Did I seriously forget the link?  Yup, I did...just released yesterday, in fact.

August 10, 2013, 02:55:19 PM
Reply #59

Offline TheDoc

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Re: Mega Man Fan Game Collection Topic
« Reply #59 on: August 10, 2013, 02:55:19 PM »
Downloading.

Side note, Megaman Unlimited is complete, not W.I.P.