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Author Topic: [Old thread] Chaos Generator Upgraded Ver. M  (Read 142860 times)

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February 24, 2013, 01:50:04 AM
Reply #240

Offline CHAOS_FANTAZY

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Re: [New Poll] Chaos Generator Upgraded Ver. G
« Reply #240 on: February 24, 2013, 01:50:04 AM »
I find a huge problem revolving around the Hub Map anyway.

The thing with CHAOSHUB is that people are only interested in controlled chaos when it's in place.  Every time Chaos Generator is played these days, I find the players constantly voting to CHAOSHUB, all being ridiculously choosy about the Chaos Effects chosen ("No, no!  You have to choose A, B, and C, not A, B, and X!  Now we've got to reset the reels!"), playing with those tediously chosen effects for exactly one map, then voting back to CHAOSHUB.  Randomly chosen chaos effects aren't even considered anymore!
Not gonna lie...it's not chaotic enough!  This is clearly a problem with the way people play rather than the mod itself, but I feel it should be mentioned all the same.

I'd say something about Chaos Lord Roll but I have no idea how she'd be implemented into the mod

February 28, 2013, 01:18:07 PM
Reply #241

Offline Beed28

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Re: [Thanks for voting!] Chaos Generator Upgraded Ver. G
« Reply #241 on: February 28, 2013, 01:18:07 PM »
Alright, 12 of you say that Lock On Autoaiming shouldn't be picked randomly and be hub exclusive vs the 3 of you that would like to see it kept in the random rotation.

I know what must be done now. The upcoming hotfix will now exclude Lock On Autoaiming from being picked randomly, making it the second effect since Ultimate Gauntlet to be hub exclusive.

Also, just thought to let you know that Gutsman G's damage is being nerfed to match v3a's as well.

March 04, 2013, 05:45:21 PM
Reply #242

Offline Beed28

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Re: [Hotfix Uploaded!] Chaos Generator Upgraded Ver. G Hotfi
« Reply #242 on: March 04, 2013, 05:45:21 PM »
Double post powers go!
A new hotfix has been uploaded, here's the very small changelog:
(click to show/hide)

March 31, 2013, 11:12:50 PM
Reply #243

Offline Beed28

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Re: [NEW UPDATE!] Chaos Generator Upgraded Ver. Hell
« Reply #243 on: March 31, 2013, 11:12:50 PM »
New update is now out! Here's the changelog as usual:
(click to show/hide)
Get it on the front post! Enjoy!!

March 31, 2013, 11:24:47 PM
Reply #244

Offline FTX6004

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Re: [NEW UPDATE!] Chaos Generator Upgraded Ver. Hell
« Reply #244 on: March 31, 2013, 11:24:47 PM »
I wonder a thing in the chaos hub map why is the music guile's theme?
and a other thing when i use the ultimate chaos i keep getting crash.

April 01, 2013, 08:35:56 PM
Reply #245

Offline Beed28

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #245 on: April 01, 2013, 08:35:56 PM »
So if you haven't already noticed, Ver. Hell is an April Fools joke. Yep.

But now you're here, I will present a challenge to you all:
Quote from: "Beed28"
New update is now out! Here's the changelog as usual:
(click to show/hide)
Get it on the front post! Enjoy!!
Your job, is to explore Ver. Hell and find all the changes, or "pranks", if you will. As you find each one, I will uncensor them on the changelog. See if you can find them all!

And no cheating now! No using Slade or any other WAD editor to find the changes! ;)

Good luck!


All of them have been found! Congratulations!

April 01, 2013, 09:00:32 PM
Reply #246

Offline TheDoc

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #246 on: April 01, 2013, 09:00:32 PM »
Ultimate Gauntlet crashes your game.

Icons are mismatched.

Zombies are super fast.

Guile theme goes with everything...quite literally.

April 01, 2013, 09:39:02 PM
Reply #247

Offline Caprice

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #247 on: April 01, 2013, 09:39:02 PM »
(click to show/hide)
Also, this is amazing by the way.

April 01, 2013, 09:48:51 PM
Reply #248

Offline CHAOS_FANTAZY

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #248 on: April 01, 2013, 09:48:51 PM »
Quote from: "TheDoc"
Ultimate Gauntlet crashes your game.
Quote from: "CHAOS_FANTAZY"
No! Wait! The server can't take it!
Crash a server by starting a match with Ultimate Gauntlet.
Well this just became a whole lot easier.

Also, I think Guts Man G moves a whole lot slower, even while charging towards a player to hit them.

April 01, 2013, 09:54:22 PM
Reply #249

Offline -FiniteZero-

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #249 on: April 01, 2013, 09:54:22 PM »
Okay, another thing I found is that the old effects just choose random effects instead.

April 01, 2013, 10:57:06 PM
Reply #250

Offline Beed28

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #250 on: April 01, 2013, 10:57:06 PM »
Quote from: "Player 1"
(click to show/hide)
I actually put that in Ver. G before hand, to prove what was really behind Guts Man. The Tengv Man music change for Gameboy Monochrome was also there, only it did it on Tengu Man's map. :cool:

I've updated the changelog with the finds so far. But keep in mind that those were the obvious ones. :cool:

April 02, 2013, 12:24:55 AM
Reply #251

Offline Zard1084

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #251 on: April 02, 2013, 12:24:55 AM »
I may have found some things here is what found so far:
1. New base weapon? will try to give you a weapon not in found in the core such as triplebladewep and will leave you weaponless
2. Fast weapons are not as fast as you think they are
3. the pics and/or description of Mirror armor and super armor are swapped
More to come later

April 02, 2013, 01:45:31 AM
Reply #252

Offline CHAOS_FANTAZY

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #252 on: April 02, 2013, 01:45:31 AM »
Slowly excavating them.

- Super Armor actually makes weapons it would normally protect against an OHKO
- Eddies appear far less frequently in Eddie Storm, but appear to be only capable of dropping M-Tanks and Time Stopper
- Effects that were previously compatible, such as Eddie Storm and Party Deaths, aren't anymore
- Party Deaths now dispense three weapons instead of five
- Might just be my deranged hallucination, but I think Vampirism is healing more than it normally does
- Earthquake now constantly makes a rumbling noise

April 02, 2013, 03:53:54 AM
Reply #253

Offline GameAndWatcher

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #253 on: April 02, 2013, 03:53:54 AM »
Quote from: "CHAOS_FANTAZY"
- Effects that were previously compatible, such as Eddie Storm and Party Deaths, aren't anymore
Eddie Storm and Party Deaths were never compatible with each other.

April 02, 2013, 10:37:46 AM
Reply #254

Offline CHAOS_FANTAZY

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Re: [APRIL FOOLS!] Chaos Generator Upgraded Ver. Hell
« Reply #254 on: April 02, 2013, 10:37:46 AM »
Quote from: "Game&Watcher"
Eddie Storm and Party Deaths were never compatible with each other.
You sure?  I seem to recall using them in tandem at some point in time.
Ah, well.  Ignore me; apparently I'm crazy.