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Anothoer thing I have in my mind is for example: you choose "fall damage" effect and you aren't able to choose maps like cutman, tomahawkman where fall damage is useless
Name - Not sureIcon - Brightman using his light bulb head, except it's not that bright (a bit dim).Effect - Rather than having normal lighting all over, the map brightness may randomly go down. Most of the time you can see fine, but sometimes it may get a bit dim. It may even be very dark at times, making it very difficult to see things. Of course, usually the level is bright enough to see okay-ly. (The way it changes and how fast should be random).
Name - Cannot stop (Or something like that)Icon - Quickman runningEffect - After you press a direction button, you will stay moving in that direction until you respawn or you press a different direction button. Basically, you will be always moving and you'll find it very hard to tactically wait!
Name: Wily CapsuleIcon: A picture of Wily in his MM7 CapsuleEffect: Just like Gutsman G, Except it'll be WILY going everywhere. He'll have the weapons he had in the chapter 7 campaign, but his advantage will be taht he isn't groud-bound like Gutsman G. Don't know if he'd disappear, then reappear or just fly around everywhere, then every 5 or so seconds target the closest person and fire.
Just came up with a random one.name:Random metal blade spawners.icon: Metal Blades or Metal Man.effect: think of the random Y spawners, only with the instagib metal blades
Name: Laaag!Icon: Time Stopper(?)Effect: Slows movement and turn speed to half.