Advanced Search

Author Topic: Mega Man for Smash Bros. Topic  (Read 64042 times)

0 Members and 1 Guest are viewing this topic.

June 11, 2013, 07:19:56 PM
Reply #225

Offline GameAndWatcher

  • Standard Member

  • Gosh!
  • Date Registered: April 03, 2011, 05:44:04 AM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #225 on: June 11, 2013, 07:19:56 PM »
That list forgot Super Arm. You could probably say that the slide is Charge Kick. (even if it doesn't have that visual effect)

June 11, 2013, 07:41:04 PM
Reply #226

Offline Max

  • MM8BDM Extender

  • i ate those food
  • ************
  • Date Registered: July 09, 2010, 08:10:13 PM

    • View Profile
    • ??
Re: Mega Man for Smash Bros. Topic
« Reply #226 on: June 11, 2013, 07:41:04 PM »
Mega Man looks really unique because apparently most of his normal moves are actually projectiles. In the video Llama linked to, the Mega Buster is his neutral attack.

June 11, 2013, 08:01:20 PM
Reply #227

Offline BiscuitSlash

  • MM8BDM Extender
  • *
  • Date Registered: November 20, 2010, 12:49:25 PM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #227 on: June 11, 2013, 08:01:20 PM »
Anyone else really hyped about how HD Megaman is? Seriously it brings joy to me to see Megaman look really high graphical and animated in a 3D game.

June 11, 2013, 08:58:19 PM
Reply #228

Offline PressStart

  • MM8BDM Contributor
  • ****
  • Date Registered: August 13, 2009, 03:06:04 PM

    • View Profile
    • http://minimega.tumblr.com/
Re: Mega Man for Smash Bros. Topic
« Reply #228 on: June 11, 2013, 08:58:19 PM »
Quote from: "Michael712"
Anyone else really hyped about how HD Megaman is? Seriously it brings joy to me to see Megaman look really high graphical and animated in a 3D game.
There is a LOT to be excited about, but this was definitely very very nice to see! This is the work of people who care and respect Mega Man as an NES icon; they didn't make him completely 8-bit like some joke character, and instead created a modern HD look that still kept everything that makes NES Mega Man what he is. I would love nothing more than to see brand new Mega Man games in this style : )

June 11, 2013, 09:16:47 PM
Reply #229

Offline Colonel ServBot

  • Standard Member
  • Date Registered: August 30, 2012, 02:54:19 PM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #229 on: June 11, 2013, 09:16:47 PM »
Wait, RockMan? in Smash Bros.?

RockMan in Smash Bros = Heart Attack Level: MAXIMUM
I guess thats one good thing about today.
Also, according to the trailer, MegaMan doesn't change colours. which is confusing although i love that. Now lets hope he gets his own stage and it looks like Dr. Wright Right Light's Lab or something. Also, Blues References anyone?

June 11, 2013, 09:24:35 PM
Reply #230

Offline GameAndWatcher

  • Standard Member

  • Gosh!
  • Date Registered: April 03, 2011, 05:44:04 AM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #230 on: June 11, 2013, 09:24:35 PM »
Quote from: "Colonel ServBot"
Wait, RockMan? in Smash Bros.?

RockMan in Smash Bros = Heart Attack Level: MAXIMUM
I guess thats one good thing about today.
Also, according to the trailer, MegaMan doesn't change colours. which is confusing although i love that. Now lets hope he gets his own stage and it looks like Dr. Wright Right Light's Lab or something. Also, Blues References anyone?
Megaman has his own stage. Wily's letting him borrow his. :mrgreen:

June 12, 2013, 01:22:45 AM
Reply #231

Offline Superjustinbros

  • MM8BDM MM9 Contributor

  • Something
  • *
  • Date Registered: October 29, 2012, 03:32:09 AM

    • View Profile
    • http://superjustintheblog.blogspot.com
Re: Mega Man for Smash Bros. Topic
« Reply #231 on: June 12, 2013, 01:22:45 AM »
So form what I'm seeing Mega Man will be a projectile-themed fighter, quite the interesting twist to the series if you ask me.

Also,...
Quote from: "ChaoticChao"
Quote from: "The people of IGN"
Mega Man's move list has yet to be announced. It is sure to make use of his iconic Mega Buster. However, like the original Mega Man games for the NES, he will also make use of the Robot Master weapons in combat. As shown in the trailer, the current list of confirmed weapons usable are:

Mega Buster (Mega Man 1 - 10, Starting Weapon)
Metal Blade (Mega Man 2, Metal Man's Weapon)
Crash Bomber (Mega Man 2, Crash Man's Weapon)
Leaf Shield (Mega Man 2, Wood Man's Weapon)
Hard Knuckle (Mega Man 3, Hard Man's Weapon)
Flame Sword (Mega Man 8, Sword Man's Weapon)
Slash Claw (Mega Man 7, Slash Man's Weapon)
Spark Shock (Mega Man 3, Spark Man's Weapon)
Flame Blast (Mega Man 6, Flame Man's Weapon)

There are quite a few MM2 weapons announced (and no MM4 or MM5)

Aside from the Super Arm left out of the list (which was brought up a few posts ago), Mega Man can also use Top Spin. I think the reason for not having Mega Man change colors is for the purpose of having alternative player colors like past installments of Super Smash Bros. I will say I do like how Mega's buster arm changes based on what weapon he's using, and carrying on the whole "can't use two busters without overheating" gimmick that was introduced with Super Adventure Rockman.

June 12, 2013, 05:57:29 AM
Reply #232

Offline Emmanuelf06

  • Donator
  • *
  • Date Registered: October 07, 2010, 03:03:19 AM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #232 on: June 12, 2013, 05:57:29 AM »
And there yellow devil for a miniboss ?
It can be awesome omg...

YD must be happy for that  :mrgreen:

(or yellow devil playable boss ( i joke), haha XDDD

June 12, 2013, 09:22:31 AM
Reply #233

Offline Beed28

  • MM8BDM Extender

  • Putting the 'bounce' into your world.
  • ***
  • Date Registered: June 20, 2011, 08:07:58 PM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #233 on: June 12, 2013, 09:22:31 AM »
Or Yellow Devil could either appear as a background character, appear as a stage hazard in the Wily Castle stage, or as an Assist Trophy (I'm still hoping for Proto Man to fit that role, though).

June 12, 2013, 01:35:27 PM
Reply #234

Offline Zynk

  • Standard Member
  • Date Registered: December 22, 2012, 12:20:10 PM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #234 on: June 12, 2013, 01:35:27 PM »
I'm waiting for Roll to be included as a secret playable character!

June 12, 2013, 02:08:42 PM
Reply #235

Offline Jakeinator

  • Justice League Member

  • Me draw ooga booga
  • **
  • Date Registered: September 13, 2011, 06:26:12 PM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #235 on: June 12, 2013, 02:08:42 PM »
Why are all of you freaking out about Megaman in Smash 4? I'm freaking hyped to play as the Wii Fit Trainer.

June 12, 2013, 02:16:53 PM
Reply #236

Offline Balrog

  • Standard Member
  • Date Registered: February 08, 2011, 07:41:17 PM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #236 on: June 12, 2013, 02:16:53 PM »
Quote from: "Zynk"
I'm waiting for Roll to be included as a secret playable character!
It's going to be Zero.

June 12, 2013, 03:02:54 PM
Reply #237

Offline Emmanuelf06

  • Donator
  • *
  • Date Registered: October 07, 2010, 03:03:19 AM

    • View Profile
Re: Mega Man for Smash Bros. Topic
« Reply #237 on: June 12, 2013, 03:02:54 PM »
Lol! It will be one character, a friend said, megaman is not totaly from Nintendo, as Sonic, it will be ONE character from Megaman and it's enough for me and it's REALLY GOOD.

I hope the best for him in this game.

I bought yesterday "SSB brawl" to start to train ! (there is some contest in the south of France, i would want try with Megaman  :mrgreen: )

June 12, 2013, 08:28:27 PM
Reply #238

Offline Max

  • MM8BDM Extender

  • i ate those food
  • ************
  • Date Registered: July 09, 2010, 08:10:13 PM

    • View Profile
    • ??
Re: Mega Man for Smash Bros. Topic
« Reply #238 on: June 12, 2013, 08:28:27 PM »
I've mapped out every move we know so far and tried to sort them just using my assumptions.

(click to show/hide)

So it looks like only the Final Smash is unknown.

June 12, 2013, 08:51:02 PM
Reply #239

Knux

  • Guest
Re: Mega Man for Smash Bros. Topic
« Reply #239 on: June 12, 2013, 08:51:02 PM »
That Up Air is definitely Air Shooter. Wind Storm could only travel across the ground, where Air Shooter went upwards. The only time Wind Storm went upwards was when it caught an enemy, and Air Shooter doesn't need to do that to go up.