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Author Topic: [Expansion] Rockman No Constancy - Now Updated for v6b!  (Read 147556 times)

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September 01, 2011, 02:36:03 PM
Reply #135

Offline Hallan Parva

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Re: [Expansion]Rockman No Constancy
« Reply #135 on: September 01, 2011, 02:36:03 PM »
One of the Wily stages should have a Quick Beam area with Guts Lifts. As in, there are three Guts Lifts moving simutaneously and adjacent to one another (to the point where you can strafe between the lifts without falling). You cross these lifts to get a special weapon/item like Za Warudo or an E-Tank / Treble Sentry combo or something. Periodically, a Quick Beam will come zooming down one of the "lanes" and you have to move to a different Guts Lift to avoid the beam. Oh yeah, did I mention there would be a pit of spikes below the lifts so you die when you screw up?

I know that's a bit TOO evil, but what would an RNC tribute be if it didn't make you want to break your keyboard? :cool:

September 01, 2011, 02:40:42 PM
Reply #136

Offline xColdxFusionx

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Re: [Expansion]Rockman No Constancy
« Reply #136 on: September 01, 2011, 02:40:42 PM »
Quote from: "SmashBroPlusB"
One of the Wily stages should have a Quick Beam area with Guts Lifts. As in, there are three Guts Lifts moving simutaneously and adjacent to one another (to the point where you can strafe between the lifts without falling). You cross these lifts to get a special weapon/item like Za Warudo or an E-Tank / Treble Sentry combo or something. Periodically, a Quick Beam will come zooming down one of the "lanes" and you have to move to a different Guts Lift to avoid the beam. Oh yeah, did I mention there would be a pit of spikes below the lifts so you die when you screw up?

I know that's a bit TOO evil, but what would an RNC tribute be if it didn't make you want to break your keyboard? :cool:

Sounds like evil, kaizo-tastic fun. Besides, it's Za Warudo we're talking about here, that thing's going to have to be insane to get.

September 01, 2011, 03:42:12 PM
Reply #137

Offline Hallan Parva

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Re: [Expansion]Rockman No Constancy
« Reply #137 on: September 01, 2011, 03:42:12 PM »
You know what would be even better? If you used those Super Guts Lifts that move at the same speed Mega Man does. That way, if you keep holding the "forward" button down you'll do just fine, but if you get hit too many times or have a memory lapse you'll plummet right off.

September 01, 2011, 05:38:58 PM
Reply #138

Offline Myroc

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Re: [Expansion]Rockman No Constancy
« Reply #138 on: September 01, 2011, 05:38:58 PM »
The idea sounds intriguing, but it'd detract from normal play far too much, so that's a most likely no.

September 01, 2011, 05:44:18 PM
Reply #139

Offline Hallan Parva

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Re: [Expansion]Rockman No Constancy
« Reply #139 on: September 01, 2011, 05:44:18 PM »
It's only a small segment of a side-path to get a completely optional weapon. It's not mandatory or anything, and it should be tucked away at the side of the level or something, so I don't see why it would "detract from play" too much. Theoretically only one person can run the "Guts Gauntlet" at a time anway, since you can only board the Super Guts Lifts when they approach the edge of a platform. SCIENCE

So you should listen to your friendly neighborhood SmashBro and put it in. :cool:

September 01, 2011, 06:14:59 PM
Reply #140

Offline TheMetalManu

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Re: [Expansion]Rockman No Constancy
« Reply #140 on: September 01, 2011, 06:14:59 PM »
Well here's the Dr.Wily Snowman, is super bad, I prefer at least the part that I did what I intended. I would like someone to add more shadow to him.


September 01, 2011, 06:19:42 PM
Reply #141

Offline xColdxFusionx

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Re: [Expansion]Rockman No Constancy
« Reply #141 on: September 01, 2011, 06:19:42 PM »
Quote from: "SmashBroPlusB"
It's only a small segment of a side-path to get a completely optional weapon. It's not mandatory or anything, and it should be tucked away at the side of the level or something, so I don't see why it would "detract from play" too much. Theoretically only one person can run the "Guts Gauntlet" at a time anway, since you can only board the Super Guts Lifts when they approach the edge of a platform. SCIENCE

So you should listen to your friendly neighborhood SmashBro and put it in. :cool:

While it is an interesting idea, I'm going to have to go with Myroc on this one: it feels more suited for an Adventure/Cooperative map than a Deathmatch map.

September 02, 2011, 12:00:30 AM
Reply #142

Offline CHAOS_FANTAZY

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Re: [Expansion]Rockman No Constancy
« Reply #142 on: September 02, 2011, 12:00:30 AM »
Quote from: "SmashBroPlusB"
It's only a small segment of a side-path to get a completely optional weapon. It's not mandatory or anything, and it should be tucked away at the side of the level or something, so I don't see why it would "detract from play" too much. Theoretically only one person can run the "Guts Gauntlet" at a time anway, since you can only board the Super Guts Lifts when they approach the edge of a platform. SCIENCE

So you should listen to your friendly neighborhood SmashBro and put it in. :cool:
One thing you always have to take in consideration with a map is how it will work with more than one person.  Picture this.
Dood2 is chasing Dood1, trying to kill him.  Dood1 runs into the Guts Lift room, trying to get Za Warudo so they can have some safe passage.  Dood2 chases after him, but can't board the lifts because they're too late.  Dood2 walks away to go get some ammo or a weapon or whatever.  Dood1 skillfully avoids the Quick Beams, he's almost there, he jumps...
Bam.  Dood1 gets shot in midair and falls to his death because Dood2 hit him with Metal Blade or something.
Point is, this sounds like it'd cause raging and overall not be worth the trek.


Speaking of Za Warudo, is it going to be Duel-banned or no?

September 02, 2011, 06:26:28 AM
Reply #143

Offline Shade Guy

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Re: [Expansion]Rockman No Constancy
« Reply #143 on: September 02, 2011, 06:26:28 AM »
Also, I do not recall Guts Lifts of any kind being in Rockman No Constancy.

And yeah, in heated battle, it's an ass to do any platforming segments. Like getting shot while making a precarious jump in Blizzard Man.

September 07, 2011, 10:26:26 PM
Reply #144

Offline Lobsters

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Re: [Expansion]Rockman No Constancy
« Reply #144 on: September 07, 2011, 10:26:26 PM »
I like how Flash Man is a cave from Super Mario World 2. Also I was wondering if you guys are going to have the original versions of the songs. For example this would be for Bubble Man
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September 17, 2011, 02:33:41 PM
Reply #145

Offline Max

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Re: [Expansion]Rockman No Constancy - MAKE MORE MAPS
« Reply #145 on: September 17, 2011, 02:33:41 PM »
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September 17, 2011, 03:58:48 PM
Reply #146

Offline xColdxFusionx

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Re: [Expansion]Rockman No Constancy - MAKE MORE MAPS
« Reply #146 on: September 17, 2011, 03:58:48 PM »
Quote from: "Yellow Devil"
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Is that...

Airman?

Aw man that's beautiful.

September 17, 2011, 06:36:59 PM
Reply #147

Offline TheAmazingImp

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Re: [Expansion]Rockman No Constancy - MAKE MORE MAPS
« Reply #147 on: September 17, 2011, 06:36:59 PM »
Quote from: "Yellow Devil"
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I sense 3D Floors!

September 18, 2011, 12:25:18 AM
Reply #148

Offline Shade Guy

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Re: [Expansion]Rockman No Constancy - MAKE MORE MAPS
« Reply #148 on: September 18, 2011, 12:25:18 AM »
Still waiting on those Flash Man NC tiles.

September 18, 2011, 03:16:59 AM
Reply #149

Offline Magnet Dood

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Re: [Expansion]Rockman No Constancy - MAKE MORE MAPS
« Reply #149 on: September 18, 2011, 03:16:59 AM »
Argh, Yellow Devil, you're making me angry!

Where is this expansion, damnit?