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Author Topic: [Expansion] Rockman No Constancy - Now Updated for v6b!  (Read 173935 times)

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July 27, 2012, 06:07:51 PM
Reply #225

Offline Max

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Re: [Expansion] Rockman No Constancy
« Reply #225 on: July 27, 2012, 06:07:51 PM »
YD gets organised (also shade guy but whatever he was always organised)

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July 27, 2012, 06:31:17 PM
Reply #226

Offline Magnet Dood

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Re: [Expansion] Rockman No Constancy
« Reply #226 on: July 27, 2012, 06:31:17 PM »
Oh, hey, cool, this is alive.

Did you look over the other maps, YD?

July 27, 2012, 06:32:35 PM
Reply #227

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Re: [Expansion] Rockman No Constancy
« Reply #227 on: July 27, 2012, 06:32:35 PM »
I didn't do anything  ;)

I THINK Shade's redoing Quick as well but uhm... Communication is a thing!

July 27, 2012, 06:33:41 PM
Reply #228

Offline ? Manibogi ?

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Re: [Expansion] Rockman No Constancy
« Reply #228 on: July 27, 2012, 06:33:41 PM »
Man, just two maps and this will be the first ever completed W.I.P after PU!
You should be proud.

July 27, 2012, 06:34:33 PM
Reply #229

Offline Magnet Dood

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Re: [Expansion] Rockman No Constancy
« Reply #229 on: July 27, 2012, 06:34:33 PM »
Ah.

Well, the facelift of Heat is looking really good. Great job, Shade Guy (wherever you are).

AND WELL SHIT I THOUGHT DOS MIGHT BE THE SECOND

July 27, 2012, 07:12:14 PM
Reply #230

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Re: [Expansion] Rockman No Constancy
« Reply #230 on: July 27, 2012, 07:12:14 PM »
Still gathering stuff up, this time it's lightpoles and the Clashman skin!

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July 27, 2012, 11:18:45 PM
Reply #231

Offline Hallan Parva

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Re: [Expansion] Rockman No Constancy
« Reply #231 on: July 27, 2012, 11:18:45 PM »
hey

are you balancing the weapons hard enough

July 28, 2012, 10:24:08 AM
Reply #232

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Re: [Expansion] Rockman No Constancy
« Reply #232 on: July 28, 2012, 10:24:08 AM »
Why would I want to do that?

Anyway I fixed up the Heatman skin. There are a few more stages Shade has improved as well, but for now here's a Woodman.

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August 01, 2012, 11:31:51 AM
Reply #233

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Re: [Expansion] Rockman No Constancy
« Reply #233 on: August 01, 2012, 11:31:51 AM »
Two more stages!

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August 01, 2012, 11:38:50 AM
Reply #234

Offline Davregis

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Re: [Expansion] Rockman No Constancy
« Reply #234 on: August 01, 2012, 11:38:50 AM »
...Does the first have some sort of gravity gimmick?

August 01, 2012, 12:07:36 PM
Reply #235

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Re: [Expansion] Rockman No Constancy
« Reply #235 on: August 01, 2012, 12:07:36 PM »
Uhhh... No?

August 04, 2012, 09:44:12 AM
Reply #236

Offline Shin Star

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Re: [Expansion] Rockman No Constancy
« Reply #236 on: August 04, 2012, 09:44:12 AM »
I was going to ask if there were any updates, and it looks like there is! I can't wait to play this expansion. Keep up the great work guys!!!

I wish I knew about this earlier, then I would have been able to contribute somehow. The only thing I really know how to do currently is make/modify music packs, but that's already been taken care of lol.

August 04, 2012, 11:05:37 AM
Reply #237

Offline Myroc

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Re: [Expansion] Rockman No Constancy
« Reply #237 on: August 04, 2012, 11:05:37 AM »
The only thing left on the agenda is one stage* followed by rabid playtesting and balancing. And whatever else crops up that we feel needs to be fixed.

*Mendeeeeeez! *fistshake*

August 04, 2012, 11:47:17 AM
Reply #238

Offline Beed28

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Re: [Expansion]Rockman No Constancy
« Reply #238 on: August 04, 2012, 11:47:17 AM »
Quote from: "Yellow Devil"
Two more stages!

(click to show/hide)
Didn't we already have Quick Man done?

Quote from: "Yellow Devil, on page 6,"
SCREENSHOT DUMP

(click to show/hide)

Anyway, I can't wait wait, wait, wait, wait for this to be released! Come on Mendez!

August 04, 2012, 01:06:03 PM
Reply #239

Offline Jc494

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Re: [Expansion]Rockman No Constancy
« Reply #239 on: August 04, 2012, 01:06:03 PM »
Quote from: "Beed28"
Quote from: "Yellow Devil"
Two more stages!

(click to show/hide)
Didn't we already have Quick Man done?

Quote from: "Yellow Devil, on page 6,"
SCREENSHOT DUMP

(click to show/hide)

Anyway, I can't wait wait, wait, wait, wait for this to be released! Come on Mendez!

My map was not good enough. Obviously.