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Author Topic: [Expansion] Rockman No Constancy - Now Updated for v6b!  (Read 147557 times)

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November 03, 2012, 10:50:35 AM
Reply #375

Offline BiscuitSlash

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #375 on: November 03, 2012, 10:50:35 AM »
Quote from: "TheDoc"
it kinda urked me that the buster HUD was used instead of the hand HUD used in original Metal Blade
Rising Sun In the RNC Rom Hack is fired out of Megaman's buster, rather than thrown. Same thing for Za Wardo.

Rising Sun is a 24 damage ripper. It was like Metal Blade in the original in that it would go through enemies if it finished them off. If it's a 3-5HKO as people say, it's probably only hitting them once or twice per shot.

November 20, 2012, 10:36:44 PM
Reply #376

Offline Geno

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #376 on: November 20, 2012, 10:36:44 PM »
Too bad this isn't compatible with the PU expansion OR Roll's Chaos Generator.    :(

November 21, 2012, 12:13:11 AM
Reply #377

Offline TheDoc

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #377 on: November 21, 2012, 12:13:11 AM »
So can we expect a v1b and if so when?

November 21, 2012, 02:49:03 AM
Reply #378

Offline Mendez

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« Reply #378 on: November 21, 2012, 02:49:03 AM »
Well, the plan is to make another release after MM8BDM-v3a releases. The next release will have loads of retouched layouts, including Heatman and others. It should also include some weapon fixes and jazz. To be honest, the dev team is practically dead at the moment, aside from some work that I'm doing on Quickman.

December 08, 2012, 01:44:00 AM
Reply #379

Offline Superjustinbros

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #379 on: December 08, 2012, 01:44:00 AM »
Is there any way I can download the expansion as a single file rather than multiple individual files?

December 09, 2012, 08:35:46 PM
Reply #380

Offline Commando Pro

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #380 on: December 09, 2012, 08:35:46 PM »
For Flashman No Contancy they said his name was invalid so they replaced him with crystalman and someone else so please fix that or something.

December 09, 2012, 08:37:31 PM
Reply #381

Offline GameAndWatcher

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Re: [Expansion] Rockman No Constancy (About time)
« Reply #381 on: December 09, 2012, 08:37:31 PM »
Quote from: "Game&Watcher"
Just going to leave this terrible pun/fix for the campaign here:
http://dl.dropbox.com/u/7191767/RockmanNoConstancy-botfix.pk3
It's Flashman NC's bot.
I hope I get in the credits of the next version for this.
You must run this with the expansion.

January 06, 2013, 10:03:15 PM
Reply #382

Offline Max

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #382 on: January 06, 2013, 10:03:15 PM »
(click to show/hide)

Coming when YD can be bothered

We're planning a quick update for MM8BDMv3 in the coming days, fixing bugs and balancing a few weapons and most maps. After that, we should be able to focus on a v2. This'll include...

-Retouched maps such as Heat Man and Quick Man
-Updates to most weapons to make them more independent from their MM2 counterparts (taking ideas)
-An update to the campaign and boss
-FIXING THAT ONE GREEN TANK IN THE ABOVE SCREENSHOT
-Hopefully getting that one Musashi guy to improve the music
-Filler space????

Coming when YD can be bothered

January 06, 2013, 10:20:01 PM
Reply #383

Offline GameAndWatcher

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #383 on: January 06, 2013, 10:20:01 PM »
Are you finally adding Flash Man No Constancy's Bot?

January 06, 2013, 10:23:26 PM
Reply #384

Offline Beed28

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #384 on: January 06, 2013, 10:23:26 PM »
Will the weapon energy and tanks change colour with you as well? Have the horizontal bars been fixed yet?

January 06, 2013, 10:42:40 PM
Reply #385

Offline Max

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #385 on: January 06, 2013, 10:42:40 PM »
Three times yes

Edit; they should all be in v1b, not v2a

January 06, 2013, 10:54:33 PM
Reply #386

Offline FTX6004

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #386 on: January 06, 2013, 10:54:33 PM »
Didn't heatman skin got changes so i can try to changes heatman NC or you do it.

January 12, 2013, 10:09:39 PM
Reply #387

Offline Superjustinbros

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #387 on: January 12, 2013, 10:09:39 PM »
I'll take just about anything to get the random white error messages from appearing in the status area on the top left. Oh, and all the lag in Flashman no Constancy's level.

January 12, 2013, 10:24:42 PM
Reply #388

Offline FTX6004

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #388 on: January 12, 2013, 10:24:42 PM »
Quote from: "Superjustinbros"
I'll take just about anything to get the random white error messages from appearing in the status area on the top left. Oh, and all the lag in Flashman No Consistency's level.

First You spelled wrong is no constancy not no Consistency the other thing is in the final boss map (wily stage 6)
is having green colors instead of blue. don't forgot to put victory music too in the maps.

February 11, 2013, 05:37:02 PM
Reply #389

Offline ServantofCygnus

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Re: [Expansion] Rockman No Constancy (Robots don't have skin
« Reply #389 on: February 11, 2013, 05:37:02 PM »
Not to bug, but classes for this would sound proawesome.
Air Man No Constancy ga Taosenai. Sounds long, sounds legit.