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Author Topic: AMP map pack. FINISHED, SO SEXY!!  (Read 102865 times)

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August 23, 2011, 07:26:42 PM
Reply #255

Offline TERRORsphere

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #255 on: August 23, 2011, 07:26:42 PM »
Quote from: "Bluebrawl"
Ivory, copy my post and plaster it onto DTD's first post please. He won't do it because he's too lazy :<
You didn't ask!

So rude! *Flips hair and walks away*

August 23, 2011, 07:29:50 PM
Reply #256

Offline CutmanMike

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #256 on: August 23, 2011, 07:29:50 PM »
AMP07's sky gives a HOM in the treacherous openGL mode, just a heads up!

August 23, 2011, 07:31:13 PM
Reply #257

Offline Mendez

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #257 on: August 23, 2011, 07:31:13 PM »
Dang, I swore I fixed that in the mapinfo.
Sky1 = "BLACK", if I recall correctly.

August 23, 2011, 07:31:39 PM
Reply #258

Offline TERRORsphere

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #258 on: August 23, 2011, 07:31:39 PM »
BB, you didn't update the READ-ME you derp!! :P

August 23, 2011, 08:07:38 PM
Reply #259

Offline Myroc

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Re: AMP map pack. ZOMG Nearly done!
« Reply #259 on: August 23, 2011, 08:07:38 PM »
Quote from: "TERRORsphere"
Quote from: "Bluebrawl"
I make a post for DTD to copy onto the front page momentarily.
Bug Mr.X or Myroc for that.
I'm working on it, rest assured.

Also Mr. X is long gone. In case you didn't notice already.

August 23, 2011, 08:18:04 PM
Reply #260

Offline Mendez

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #260 on: August 23, 2011, 08:18:04 PM »
Well folks, I'm willing to cut a trade with all of you. If it means it's more likely to get hosted, I'll make another version (V1.1) that will remove the custom weapons from each map and still allow it to be compatible with every other expansion out there. It sucks too, because I feel that these two weapons are especially awesome, especially with Flame Rail. DTD, what do you say?
Edit: Anyone that wants to criticise this map pack are more than welcome to do so. I may feel a bit mad, but if it means that we learn some things, that's fine.

August 23, 2011, 08:25:26 PM
Reply #261

Offline TERRORsphere

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #261 on: August 23, 2011, 08:25:26 PM »
Quote from: "Bluebrawl"
I'll make another version (V1.1) that will remove the custom weapons from each map and still allow it to be compatible with every other expansion out there.DTD, what do you say?
nop. This one's only just been released, give it a chance :P

I can't host right now, my internet connection is on its period.

August 23, 2011, 08:33:26 PM
Reply #262

Offline Gummywormz

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #262 on: August 23, 2011, 08:33:26 PM »
Just to let you know, I'm not responsible for fixing the weapons as the credits say. Bluebrawl used DTD's patch, which makes gravity hold acts like the old one and makes the mm7 weapons not get refilled from mtanks. It also doesn't make eddie drop flame rail or flamethrower.

August 23, 2011, 08:39:30 PM
Reply #263

Offline Balrog

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #263 on: August 23, 2011, 08:39:30 PM »

    The Things Duelists Hate still doesn't have Slash Claw and Top Spin.
     
    Might wanna add some guard rails to AMP04.


August 23, 2011, 08:44:03 PM
Reply #264

Offline Mendez

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #264 on: August 23, 2011, 08:44:03 PM »
I don't think most duelists hate either weapon. Slash claw is hard to ohko with, and Top spin can easily countered by running away from the guy and hitting him while's he spinning.
Regarding guard rails in AMP04.... Nah. It's not my fault you didn't see where you were going. I might implement a beat call to keep you happy though.

August 23, 2011, 08:49:20 PM
Reply #265

Offline TERRORsphere

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #265 on: August 23, 2011, 08:49:20 PM »
Quote from: "Gummywormz"
Just to let you know, I'm not responsible for fixing the weapons as the credits say. Bluebrawl used DTD's patch, which makes gravity hold acts like the old one and makes the mm7 weapons not get refilled from mtanks. It also doesn't make eddie drop flame rail or flamethrower.
Pffft. Next version that'll be fixed.

August 23, 2011, 09:39:28 PM
Reply #266

Offline Mendez

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #266 on: August 23, 2011, 09:39:28 PM »
First person to write a full review for AMP wins all my respect forever. Otherwise, I'll have version 1.1 laying comfy in my hard drive. If hosts completely drop AMP due to compatility issues, I'll let 1.1 out. It honestly sucks seeing custom weapons being detrimental to compatibility. If Gummy makes his patch, though, we should be fine.

August 23, 2011, 09:56:40 PM
Reply #267

Offline Hallan Parva

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #267 on: August 23, 2011, 09:56:40 PM »
Congratulations on the release! I can't wait to see how your maps turned out (and how mine turned out, heh heh).

Already DL'd, now camping Doomseeker to see who'll host it. :cool:

Also if you can find an 8-bit version of this then USE IT the pack would greatly benefit :p

August 23, 2011, 10:25:46 PM
Reply #268

Offline TERRORsphere

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #268 on: August 23, 2011, 10:25:46 PM »
Bug list so far:
The weapons need to be fixed.
Ghold needs to be removed from appropriate maps.
AMP07, sky looks like shit.

August 23, 2011, 11:09:06 PM
Reply #269

Offline Ukiyama

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Re: AMP map pack. FINISHED, SO SEXY!!
« Reply #269 on: August 23, 2011, 11:09:06 PM »
First Post woot  :)
Anyway on amp09 in one of the corners of the map where a yamato spear is outside you can jump and land on the sky at the bottom which i think is supposed to be instant death. And on amp12 if you fly around the windows in the outer area you have the weird effect of not having a texture (where you move and it creates multiple images).
(click to show/hide)
(click to show/hide)