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Author Topic: [Expansion] Cutstuff Community Classes (Prism Alpha)  (Read 632223 times)

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August 02, 2011, 11:57:53 PM
Reply #75

Offline OZX

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #75 on: August 02, 2011, 11:57:53 PM »
what did i do wrong?>_>

August 03, 2011, 12:02:35 AM
Reply #76

Offline xColdxFusionx

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #76 on: August 03, 2011, 12:02:35 AM »
Quote from: "omegazerox12"
what did i do wrong?>_>

Read the first post, and THEN ask what you did wrong.  :mad:

@Korby: Adding a damage type didn't help. Should I raise the damage up by 1? ( 4 * 0.3 = 1.2 )

August 03, 2011, 12:04:33 AM
Reply #77

Offline -FiniteZero-

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #77 on: August 03, 2011, 12:04:33 AM »
I hate to be a pester... But I kinda posted my idea for a fix of my class, and it was sorta... ignored.

August 03, 2011, 12:10:13 AM
Reply #78

Offline MasterXman

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #78 on: August 03, 2011, 12:10:13 AM »
I'm just going to use one attack. (close range) Besides, my mom's pc keeps on crashing every time i finish the pk3. I'm just going to make one attack and make this on my slow pc. (slow when using the game. CONTROLS DO NOT RESPOND QUICKLY)

August 03, 2011, 12:13:35 AM
Reply #79

Offline xColdxFusionx

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #79 on: August 03, 2011, 12:13:35 AM »
Quote from: "FiniteZero"
I hate to be a pester... But I kinda posted my idea for a fix of my class, and it was sorta... ignored.

...You didn't really elaborate on what you wanted the weapon to be.

Quote from: "KirbySonic"
I'm just going to use one attack. (close range) Besides, my mom's pc keeps on crashing every time i finish the pk3. I'm just going to make one attack and make this on my slow pc. (slow when using the game. CONTROLS DO NOT RESPOND QUICKLY)

It better be balanced.

August 03, 2011, 12:17:16 AM
Reply #80

Offline -FiniteZero-

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #80 on: August 03, 2011, 12:17:16 AM »
Quote from: "xColdxFusionx"
Quote from: "FiniteZero"
I hate to be a pester... But I kinda posted my idea for a fix of my class, and it was sorta... ignored.

...You didn't really elaborate on what you wanted the weapon to be.


Well, this is what I want for the alt-fire: Essentially, when you use it, you dash forward at a high speed, and also spawn an explosion.

August 03, 2011, 12:23:12 AM
Reply #81

Offline xColdxFusionx

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #81 on: August 03, 2011, 12:23:12 AM »
Quote from: "FiniteZero"
Quote from: "xColdxFusionx"
Quote from: "FiniteZero"
I hate to be a pester... But I kinda posted my idea for a fix of my class, and it was sorta... ignored.

...You didn't really elaborate on what you wanted the weapon to be.


Well, this is what I want for the alt-fire: Essentially, when you use it, you dash forward at a high speed, and also spawn an explosion.

I don't think you get my point.

The description has no flavor to it. It's just a generic weapon. It might as well just be an exploding Charge Kick. Or an actual Hell Wheel (if it were actually your weapon.)

If you want to go ahead and make your class, I don't care. I'm not making it, though.

August 03, 2011, 12:24:05 AM
Reply #82

Offline LlamaHombre

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #82 on: August 03, 2011, 12:24:05 AM »
Stupid Question Alert: Do I make my class a .pk3 or a .wad?

August 03, 2011, 12:25:04 AM
Reply #83

Offline -FiniteZero-

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #83 on: August 03, 2011, 12:25:04 AM »
Well, I had an idea for it to instead shoot a stunning projectile behind the person instead.

August 03, 2011, 12:26:46 AM
Reply #84

Offline xColdxFusionx

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #84 on: August 03, 2011, 12:26:46 AM »
Quote from: "LlamaHombre"
Stupid Question Alert: Do I make my class a .pk3 or a .wad?

.pk3 ; Look at the example for details

Quote from: "FiniteZero"
Well, I had an idea for it to instead shoot a stunning projectile behind the person instead.

...I've already stopped listening. Sorry, but you're on your own making this.

@Korby: Sinkman's Guide entry says "Damage Type: Ice." Do you want me to change that?

August 03, 2011, 12:39:31 AM
Reply #85

Offline LlamaHombre

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #85 on: August 03, 2011, 12:39:31 AM »
I have to say, I tested your class and had fun doing so, xColdxFusionx!

August 03, 2011, 12:43:09 AM
Reply #86

Offline MasterXman

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #86 on: August 03, 2011, 12:43:09 AM »
IS there a much easier way to make classes?
Here's the refrences.
Punch: I don't know what weapon in the mm8bdmv2b pk3 to rip that off from
Slide: Charge Kick
Spin: Top Spin
The flying part: cheat fly

August 03, 2011, 12:57:32 AM
Reply #87

Offline SaviorSword

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #87 on: August 03, 2011, 12:57:32 AM »
Quote from: "xxkirbysonicxx1"
IS there a much easier way to make classes?
Here's the refrences.
Punch: I don't know what weapon in the mm8bdmv2b pk3 to rip that off from
Slide: Charge Kick
Spin: Top Spin
The flying part: cheat fly

1st of all, we already told ya that yar class is WAY too overpowered! GET THAT THROUGH YAR SKULL OR YAR CLASS WILL NEVER SEE THE LIGHT OF DAY! EVER!

Also, I'm wonderin' if ya rejected my class or not. If ya do, that's okay, but I'd like to know why. Also would it be likely that ya might implement my damage type idea?

Quote from: "SaviorSword"
I can see that yar gonna have to make a LOT of damage types. Here's a bare list of potential damage types that I can think of.
Can weapons have multiple types of damage?

Fire: Fire, Heat, Pharaoh, Flame, Turbo, (Sword), (Magma), (Solar), (Burner)
Ice: Ice, Blizzard, Freeze, (Frost), (Chill), (Cold)
Water: Bubble, Toad, Wave, (Aqua), (Pump)
Thunder: Elec, Spark, Magnet?, Cloud, (Clown), (Plug), (Sheep), (Dynamo)
Light & Lasers: Gemini, Bright, (Splash), (Astro?; MM&B), (Enker?)
Time and Space: Flash, Gravity, Star?, Centaur, (Astro), (Galaxy)
Slicing: Cut, Metal, Shadow, Gyro, Tomahawk?, Slash, (Sword), (Nitro), (Blade), (Magic?), (Tengu; MM&B), (Punk)
Boomerang: Cut, Quick, Shadow, Ring, Knight, (Magic)
Rock: Guts, Hard, Crystal, Stone, (Concrete), (Ground)
Bomb: Bomb, Crash, Drill, Napalm, Burst, (Grenade), (Commando), (Pirate), (Ballade)
Plant: Wood, Plant
Wind: Air, Wind, (Tengu), (Tornado)
Missile: Magnet, Dive, (Search), (Hornet?)
Shield: Wood, Skull, Star, Plant, Junk, Turbo?, (Jewel), (Pump?)
No Element (Normal): Needle, Snake, Top, Dust, Charge, Yamato, Spring, Shade, (Strike), (Quint)

Edit: Updated with future weapons

Thinkin' about it, we could just outright knock out the Plant type since there are only 2 that fits that category.

August 03, 2011, 12:59:19 AM
Reply #88

Offline MasterXman

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #88 on: August 03, 2011, 12:59:19 AM »
Quote from: "SaviorSword"
Quote from: "xxkirbysonicxx1"
IS there a much easier way to make classes?
Here's the refrences.
Punch: I don't know what weapon in the mm8bdmv2b pk3 to rip that off from
Slide: Charge Kick
Spin: Top Spin
The flying part: cheat fly

1st of all, we already told ya that yar class is WAY too overpowered! GET THAT THROUGH YAR SKULL OR YAR CLASS WILL NEVER SEE THE LIGHT OF DAY! EVER!

Also, I'm wonderin' if ya rejected my class or not. If ya do, that's okay, but I'd like to know why. Also would it be likely that ya might implement my damage type idea?

Quote from: "SaviorSword"
I can see that yar gonna have to make a LOT of damage types. Here's a bare list of potential damage types that I can think of.
Can weapons have multiple types of damage?

Fire: Fire, Heat, Pharaoh, Flame, Turbo, (Sword), (Magma), (Solar), (Burner)
Ice: Ice, Blizzard, Freeze, (Frost), (Chill), (Cold)
Water: Bubble, Toad, Wave, (Aqua), (Pump)
Thunder: Elec, Spark, Magnet?, Cloud, (Clown), (Plug), (Sheep), (Dynamo)
Light & Lasers: Gemini, Bright, (Splash), (Astro?; MM&B), (Enker?)
Time and Space: Flash, Gravity, Star?, Centaur, (Astro), (Galaxy)
Slicing: Cut, Metal, Shadow, Gyro, Tomahawk?, Slash, (Sword), (Nitro), (Blade), (Magic?), (Tengu; MM&B), (Punk)
Boomerang: Cut, Quick, Shadow, Ring, Knight, (Magic)
Rock: Guts, Hard, Crystal, Stone, (Concrete), (Ground)
Bomb: Bomb, Crash, Drill, Napalm, Burst, (Grenade), (Commando), (Pirate), (Ballade)
Plant: Wood, Plant
Wind: Air, Wind, (Tengu), (Tornado)
Missile: Magnet, Dive, (Search), (Hornet?)
Shield: Wood, Skull, Star, Plant, Junk, Turbo?, (Jewel), (Pump?)
No Element (Normal): Needle, Snake, Top, Dust, Charge, Yamato, Spring, Shade, (Strike), (Quint)

Edit: Updated with future weapons

Thinkin' about it, we could just outright knock out the Plant type since there are only 2 that fits that category.

That wasn't nice at all.  :cry:

August 03, 2011, 01:00:18 AM
Reply #89

Offline LlamaHombre

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #89 on: August 03, 2011, 01:00:18 AM »
It was neccessary though.

Your class is really fucking overpowered.