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Author Topic: CutmanMike pokes UDK  (Read 30939 times)

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August 02, 2011, 05:34:18 PM
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Offline CutmanMike

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CutmanMike pokes UDK
« on: August 02, 2011, 05:34:18 PM »
This is the topic where I log what I'm doing in UDK at the moment. Hopefully it will get more impressive as it goes on but don't hold your breath!


August 02, 2011, 06:29:51 PM
Reply #1

Offline TheBladeRoden

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Re: CutmanMike pokes UDK
« Reply #1 on: August 02, 2011, 06:29:51 PM »
Looking forward to Gears of War-style robot masters

August 02, 2011, 06:50:51 PM
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Offline Korby

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Re: CutmanMike pokes UDK
« Reply #2 on: August 02, 2011, 06:50:51 PM »
You forgot the cubes that house large WE and health on them!

August 02, 2011, 09:15:53 PM
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Offline LlamaHombre

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Re: CutmanMike pokes UDK
« Reply #3 on: August 02, 2011, 09:15:53 PM »
Sorry if I've been under a rock for years (weeks, months, days, whatever) but what game is this?

August 02, 2011, 09:16:28 PM
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Offline Korby

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Re: CutmanMike pokes UDK
« Reply #4 on: August 02, 2011, 09:16:28 PM »
It's UDK. Unreal Development Kit.

August 02, 2011, 09:17:57 PM
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Offline LlamaHombre

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Re: CutmanMike pokes UDK
« Reply #5 on: August 02, 2011, 09:17:57 PM »
I assume that's something Xbox or PC related.

In case it's not, I'll google it up sometime.

August 02, 2011, 10:15:16 PM
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Offline Blaze Yeager

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Re: CutmanMike pokes UDK
« Reply #6 on: August 02, 2011, 10:15:16 PM »
Here's to a Modern GVH someday Mike!

August 03, 2011, 06:24:48 AM
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Offline Mr. Sean Nelson

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Re: CutmanMike pokes UDK
« Reply #7 on: August 03, 2011, 06:24:48 AM »
I get it. It's Cutman.  :cool:

August 05, 2011, 03:03:01 AM
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Offline CutmanMike

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Re: CutmanMike pokes UDK
« Reply #8 on: August 05, 2011, 03:03:01 AM »


Progress...(?)

(click to show/hide)

August 05, 2011, 04:02:40 AM
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Offline Russel

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Re: CutmanMike pokes UDK
« Reply #9 on: August 05, 2011, 04:02:40 AM »
/me goes to google this

That is quite uncanny I want see Watershield in this :ugeek:

I really love what you've done with the place

August 05, 2011, 12:19:57 PM
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Offline Max

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Re: CutmanMike pokes UDK
« Reply #10 on: August 05, 2011, 12:19:57 PM »
GVH UDK or die

August 13, 2011, 05:21:57 PM
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Offline CarThief

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Re: CutmanMike pokes UDK
« Reply #11 on: August 13, 2011, 05:21:57 PM »
I do recall hearing Mike promise to remake GVH on a more modern platform someday, hehe... Though i'd say sprites look better on the Ghouls unless you find some REALLY good models or model creators.

Wonder how that mod for that game would look like with MM8BDM textures, heh.

August 16, 2011, 09:31:05 PM
Reply #12

Offline CutmanMike

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Re: CutmanMike pokes UDK
« Reply #12 on: August 16, 2011, 09:31:05 PM »
Eyesore test model.

Original:

(click to show/hide)

Now to see if I can get him in UDK and animate him. That would make me happy to know I could do that.

August 16, 2011, 09:36:26 PM
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Offline Mrguy891

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Re: CutmanMike pokes UDK
« Reply #13 on: August 16, 2011, 09:36:26 PM »
Dat shit'd be ballin' as shit if it were on the Triple
Translation: I'd like to play these mods on my PS3 (I have a shitty PC)

August 16, 2011, 09:40:08 PM
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Offline Max

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Re: CutmanMike pokes UDK
« Reply #14 on: August 16, 2011, 09:40:08 PM »
Fix those legs yo!

Is Eyesore actually going to get in whatever you're making or will he just be a test subject again?