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Author Topic: Project R.A.W.R. [Mappack]  (Read 22378 times)

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August 27, 2011, 03:40:52 PM
Reply #15

Offline Lobsters

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #15 on: August 27, 2011, 03:40:52 PM »
[This post was heavily edited by Lobsters]

Anywho yeah updated the restrictions, V2C kinda negated a few of them.

August 27, 2011, 04:53:25 PM
Reply #16

Offline Ivory

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #16 on: August 27, 2011, 04:53:25 PM »
Quote from: "Lobsters"
So umm yeah. Get mapping! Damnit make sure there is some CTF maps cause Lobby err Manny wants to play some CTF.

If you are going to be rude like that and demand maps, then I doubt this will ever take off. Also, have you yourself put any effort into this mappack? I don't see any signs of any map ever made.

New rules for the Project sections since you went on a "hiatus" you can't start a "project" unless you have some initial work done already. Elsewise, this is just an "idea"

August 27, 2011, 06:36:10 PM
Reply #17

Offline Lobsters

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #17 on: August 27, 2011, 06:36:10 PM »
Well I wasn't trying to come off as rude and demanding maybe I should've used some emoticons for that statement. Maybe I just have to condescend to the usage of emoticons. So excuse my elitism there :). Well I can't understand why I can't restart my "idea" that had around .05% progresss at all. Well I can see your point about no screens of the project but whatever. Not trying to argue with the mods, since if I do I get banned and that means no R.A.W.R. regardless of any progress. All in all if you had to come and tell me about progress now you should have done prior when this was all about "No one likes my maps and other statements."  Well I'll start working on something right away. Now if my update doesn't come for like a day or two that is because I am working on it.  So that is it. Wow that was short even for me.

August 27, 2011, 06:40:15 PM
Reply #18

Offline Ivory

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #18 on: August 27, 2011, 06:40:15 PM »
We don't ban people for arguing with us(unless it's flame related), only for breaking the rules.

Anyways, I hope to see some progress soon.

August 31, 2011, 11:34:45 PM
Reply #19

Offline Lobsters

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #19 on: August 31, 2011, 11:34:45 PM »
Okay I'll try to keep this one short. Here is the progress of the maps I am making for this project, so far.

-I have two maps in the works and in other two in the brainstorming process.
-The first one is an experimental CTF map. The other is a DM/TDM orientated map.
-The ones in brainstorming is a joke map and a duel or possesion map. Not sure yet.
-The two brainstorming maps are kinda silly. A hard knuckle only map and a map that is sorta greasy.

Time for proof of progress. Caution Might be some Air-Man tiles
(click to show/hide)

The CTF map if you looked at the pictures, is quite different. I know having a hexgonal shaped map is quite out there. I know the bases is what sets it apart. The weapons and all that jazz aren't in place yet, same with the skybox. A vertical CTF map is quite risky, but if it needs changed it'll get changed. Please, try not to give me crud about it without trying it first.
Oh yeah, the DM map pic, if you can see a monsterish face than hooray.
 
-Lobsters

August 31, 2011, 11:39:22 PM
Reply #20

Offline TheAmazingImp

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #20 on: August 31, 2011, 11:39:22 PM »
Okay duuude. * steps back * Project R.A.W.R is a little too insane for me. Just a tad bit insane Project R.A.W.R is.

August 31, 2011, 11:58:32 PM
Reply #21

Offline Lobsters

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #21 on: August 31, 2011, 11:58:32 PM »
What do you mean by that? The restrictions are too strict? My absurdly long posts? Please, explain how is it insane?

September 03, 2011, 07:24:10 PM
Reply #22

Offline Lobsters

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #22 on: September 03, 2011, 07:24:10 PM »
Progress time a go a go, baby! Man, I like Viewtiful Joe a tad bit too much. Anyways, like I stated already, it is that time to showcase show progress screens. Hooray! Still could use some mappers, but hey as long as I can keep this afloat, surely someone can come along.

This is a DM Map and it doesn't HAVE 255 brightness in all areas. Yes I went there, oh yes sirree bob, I did. The reason for this is primarily becuase this is a map for sneaking around. Also in most spots where I could help it the textures are black in the 0 brightness sectors. The sewer tunnel floor is the only exception. As far as I know there isn't really a campy spot besides maybe the bathroom stalls. One of those stalls has a vent in it though so beware, while one of them leads to the vents.

Screens Ahoy!
(click to show/hide)

Trust me I think it'll be more fun than it looks. This is the third version I made of it as well. The first had doors leading to everywhere. The second was mostly this without some areas added/being accessable without using no clip. As well as cosmetic changes.

September 03, 2011, 08:01:37 PM
Reply #23

Offline Magnet Dood

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #23 on: September 03, 2011, 08:01:37 PM »
Hmm... This is rather intruiging. Must be hard to kill people in the dark.

September 04, 2011, 12:09:21 AM
Reply #24

Offline Shade Guy

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #24 on: September 04, 2011, 12:09:21 AM »
Make sure to add Slash Claw in there somewhere...That will add a new level of stealth.

September 04, 2011, 12:50:47 AM
Reply #25

Offline Lobsters

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #25 on: September 04, 2011, 12:50:47 AM »
I would add Slash, but I have a lot of weapons already. I have: Snake, Flame, Blizzard, Centaur, Gemini, Bubble, Tomahawk, Dust, Bass, Crash, Air, Gyro, Burst, and I think that is enough weapons. I might be missing one, I used to have Ballade but I thought Ballade is in a lot of maps. Oh, I almost forgot Yamato, that should be the whole list. I might add Slash for the final version but I have to find a good spot for it.

September 04, 2011, 12:53:40 AM
Reply #26

Offline Hallan Parva

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #26 on: September 04, 2011, 12:53:40 AM »
Air Shooter is the ultimate shotgun... or WAS until Slash came along.

Don't add Slash Claw, re-throne Air Shooter as the king of close-range blasts!

September 04, 2011, 02:26:08 AM
Reply #27

Offline Shade Guy

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #27 on: September 04, 2011, 02:26:08 AM »
But you must have an obligatory MM7 weapon in all of your maps.

September 04, 2011, 02:38:28 AM
Reply #28

Offline Lobsters

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #28 on: September 04, 2011, 02:38:28 AM »
Quote from: "Shade Guy"
But you must have an obligatory MM7 weapon in all of your maps.

I said I have Burst/ Danger Warp in there. :) Hahahaha.

September 04, 2011, 02:53:13 AM
Reply #29

Offline Alucard

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Re: Project R.A.W.R. [Mappack] Under New Management
« Reply #29 on: September 04, 2011, 02:53:13 AM »
He has Burstman. :geek: He's good.

EDIT: Crap, ninja'd.