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Author Topic: Mega Man Awesome Network (intern positions available)  (Read 52516 times)

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October 06, 2011, 02:58:38 PM
Reply #120

Offline Hallan Parva

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I FINISHED YO-YO, GUYS
« Reply #120 on: October 06, 2011, 02:58:38 PM »
Yo whadup
(click to show/hide)

No, your eyes don't decieve you. There are TWO obituaries for Yo-Yo, depending on when you get fragged.

October 07, 2011, 12:53:26 AM
Reply #121

Offline LlamaHombre

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #121 on: October 07, 2011, 12:53:26 AM »
Why is Yo Yo bubble lead?

October 07, 2011, 12:55:25 AM
Reply #122

Offline Ukiyama

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #122 on: October 07, 2011, 12:55:25 AM »
That looks like Aqua Styles bubbler charge.. don't think he has yo yo graphic yet

October 07, 2011, 12:57:13 AM
Reply #123

Offline LlamaHombre

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #123 on: October 07, 2011, 12:57:13 AM »
I would understand that Yo-Yo has replacement sprites, just Bubble Lead seems like the most absolute rediculous thing ever.

If it's Aqua's Charge though, then okay.

October 07, 2011, 01:21:13 AM
Reply #124

Offline Bikdark

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #124 on: October 07, 2011, 01:21:13 AM »
It returned to him though, as seen in the obituaries.

October 07, 2011, 01:24:50 AM
Reply #125

Offline Ukiyama

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #125 on: October 07, 2011, 01:24:50 AM »
If you seen his video of the preview of the class though you notice that there are a bunch of bubbles on the ground right next to him... those come from the charge of the aqua style, the yo yo probably already made it back to him by the time he screenshoted it .

October 07, 2011, 01:39:53 AM
Reply #126

Offline Hallan Parva

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #126 on: October 07, 2011, 01:39:53 AM »
Quote from: "Ukiyama"
If you seen his video of the preview of the class though you notice that there are a bunch of bubbles on the ground right next to him... those come from the charge of the aqua style, the yo yo probably already made it back to him by the time he screenshoted it .
This. :ugeek: I'll try to get a screenshot of Yo-Yo next time. I just wanted to show off the dual obituaries.

Also if any of you manage to see Blathers around, tell him he's desperately needed back at the ranch for sprites.

October 07, 2011, 03:02:45 PM
Reply #127

Offline Hallan Parva

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Beta 2 is quickly approaching, team!
« Reply #127 on: October 07, 2011, 03:02:45 PM »
I've sent a PM to several people who have (in some way or another) contributed to the project. I'm trying to do a PvP balance test with the second beta tonight at around 6:30 ~ 7:00 PM EST. After fooling around for a bit I'll do some additional tweaks, finish up an extra Battle Chip or two, and try to have a "public" beta out by Sunday.

Also, this. It was too funny.
Quote from: "Yellow Devil"
heatsupport - piss everyone off at close to mid range while using invis and recovs to make them rage
woodshield - MURDER EVERYONE AH HAH HAH

October 07, 2011, 03:07:10 PM
Reply #128

Offline Max

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #128 on: October 07, 2011, 03:07:10 PM »


Best Class


October 07, 2011, 03:12:05 PM
Reply #129

Offline Ukiyama

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #129 on: October 07, 2011, 03:12:05 PM »
Give me some Elec Charge, Wide Sword combo's lol

October 07, 2011, 03:42:40 PM
Reply #130

Offline Hallan Parva

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #130 on: October 07, 2011, 03:42:40 PM »
Quote from: "Yellow Devil"
piss everyone off at close to mid range while using invis and recovs to make them rage
Looks like Heat Support...
 :cool:  :cool:  :cool:  :cool:  :cool:
... will be starting a flame war.

YEEEEEEEEAAAAAAAAAAHHHHHHHHHH

October 07, 2011, 05:23:08 PM
Reply #131

Offline Hallan Parva

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Double post by the thread owner? OH SNAP!
« Reply #131 on: October 07, 2011, 05:23:08 PM »
TsukiyomaruZero (that one guy who got banned forever and a half ago) attempted to make some HUDs for the project. Unfortunately, most of them look like balls, though I believe the Stun Blast HUD can be salvaged. Also Hub's buster is completely the wrong color, as he was going off BN2/BN3 Hub instead of BCC Hub. I'm posting these mainly so the sprite artists have something else to go by besides my shitty drawings.

Anyway, here ya go, have fun and all that. [WARNING ~ contains RAR]

October 07, 2011, 05:27:00 PM
Reply #132

Offline xColdxFusionx

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #132 on: October 07, 2011, 05:27:00 PM »
...I actually kind of like a lot of these. They're rather simple, yet stylish.  :cool:

Of course, personal preference varies, so my opinion may not be yours. And they do look just a bit too well-shaded for this game.

Good luck to whoever else decides to make the HUDs!

October 07, 2011, 05:33:07 PM
Reply #133

Offline Hallan Parva

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #133 on: October 07, 2011, 05:33:07 PM »
I don't like the standard busters, they look way too skinny. I like the design though, if they were just a tad bit wider I'd use 'em.

Twister's an ugly circle (see SmashBro's crappy drawings).

Stun Blast is nice, as previously mentioned.

Flamethrower is nice but seems "too" detailed.

I don't know what Aqua Guts was smoking.

Bug should be used for Hub because lol it's purple.

October 07, 2011, 05:38:02 PM
Reply #134

Offline Ukiyama

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Re: MegaMan.EXE taking OVER, screw SmashBro's other classes
« Reply #134 on: October 07, 2011, 05:38:02 PM »
Well Twister IS a ugly circle in the game (it dosen't look like a normal fan as far as seeing the fan from the back). Most of those just look like they need a few colors knocked off and it could work.