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October 12, 2011, 02:10:27 PM
Reply #150

Offline Hallan Parva

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Re: Glyde.EXE and The Great Shield Debate
« Reply #150 on: October 12, 2011, 02:10:27 PM »
WoodShld's alt-shield is more resilient than other Styles' shields. It also stays up for a longer period of time.

October 12, 2011, 07:55:36 PM
Reply #151

Offline Tesseractal

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because Aqua is teh copy write!!!1
« Reply #151 on: October 12, 2011, 07:55:36 PM »
Quote from: "SmashBroPlusB"
He doesn't want every Style to get a shield, but instead wants to limit shields to WoodShld only.
Well yes, that would seem the obvious reaction, at least from my perspective. You could argue that Custom would get a shield (arguing from a BN3 standpoint), but "Shield" makes sense to be exclusive to Wood Shield. Sure, you could give Wood a reflective healing shield like in BN3, but for the sake of differentiation, I'd say every class having a shield makes Shield Style terribly outclassed. Sure, Wood's shield would be better, but giving everyone a shield is something of Star Force, not BN.

Quote from: "SmashBroPlusB"
NormStyl, HubStyl, ElecShld, WoodCust, HeatSprt, and AquaGuts main attacks completed
Heat Team. Of course, I'd say flip Aqua and Heat ("HeatGuts" is a bit more iconic). But if you're going to use Capcom localizations or something similarly inane, it's "Spout Spirit" and "Spout Guts".  :twisted:

October 12, 2011, 08:08:06 PM
Reply #152

Offline Hallan Parva

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Re: Glyde.EXE and The Great Shield Debate
« Reply #152 on: October 12, 2011, 08:08:06 PM »
But I liked my shiny Met shields... and how would auto HP regen and a healing Mirror Buster be outclassed? :lol: I can see your argument though (and it makes damn good sense to boot). Ehh, I'll think about it.

As for your other note, lol it's not Spirit. HeatSprt stands for "Heat Support". It was originally going to be "Heat Team" but this is 8BDM and nobody EVER works in teams! [/sarcasm] On a more serious note, I interpreted "team" to be "supporting others" in 8BDM instead of "let's spam Navi chips guys". Since he's geared toward supporting his fellow teammates (and himself on occasion, lol easy Recov30s) I changed the name to "support".

The other reason it's HeatSprt and AquaGuts instead of the other way around is because I wanted to avoid the Capcom stereotypes as much as possible. Pairing Custom with Aqua element made Mega Man look like a total girly-man in my opinion. Elec Team also seemed cheap as hell to me because you could just stun a guy then rape him with Guts Shooter. Don't even get me started on Heat Guts, either. That's too much cliche machoness for one guy thank you very much, now wait 200 years and come back with Taurus Fire.

Another reason for the style pairs was that they were based on my real-life BN2 save file. As my first Style, I quickly fell in love with AquaGuts, and for good reason. You don't suffer knockback, standard shots hurt like hell, you charge in literally less than half a second, and your 40-damage Bubbler is a distance attack AND hits two panels. FUCK YES. This also explains why there used to be an ElecShld Style (damn you random number generator!), which was inherently useless. "lol let's stun a guy then HIDE FROM THEM."

October 12, 2011, 08:15:25 PM
Reply #153

Offline Max

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Re: Glyde.EXE and The Great Shield Debate
« Reply #153 on: October 12, 2011, 08:15:25 PM »
Democracy Wins

kson??

Cuz shields for all is a riduculously stupid idea. Also, reflect shots or just absorb them for Wood altfire? I figured the Met Shield would be the only reflector, but then you said...

Quote from: "SmashBroPlusB"
Mirror Buster

and I just wondered.

October 12, 2011, 08:20:23 PM
Reply #154

Offline Hallan Parva

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Re: Glyde.EXE and The Great Shield Debate
« Reply #154 on: October 12, 2011, 08:20:23 PM »
Keep your pants on! It hasn't even been 24 hours yet, I can still pull away a victory. :cool:

And as for the Mirror Buster mention, that was mainly a metaphor. Mirror Buster reflects crap, BN3 Shield Style reflects crap. Pretty much the same thing, except Shield Style's reflection is a grounded wave.

For WoodShld, I'm thinking either a Shock Wave style counter-attack / reflect (that has a uniform damage unlike MB) or a basic shot absorption (like Proto Shield) plus SLIGHT healing. Not both, though, that would be dumb. Although, giving WoodShld a special Guard alt plus giving him HP regen sort of makes SF Mega look like a loser.

What are your thoughts?

October 12, 2011, 08:28:59 PM
Reply #155

Offline Korby

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Re: Glyde.EXE and The Great Shield Debate
« Reply #155 on: October 12, 2011, 08:28:59 PM »
Wood Shield should be the only one to get a shield(except for classes like Proto.exe), mostly because it's in his name. It's like giving Napalmman the ability to fly a la Gyroman because he couldn't.

October 12, 2011, 11:29:11 PM
Reply #156

Offline xColdxFusionx

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Re: Glyde.EXE and The Great Shield Debate
« Reply #156 on: October 12, 2011, 11:29:11 PM »
Quote from: "Korby"
Wood Shield should be the only one to get a shield(except for classes like Proto.exe), mostly because it's in his name. It's like giving Napalmman the ability to fly a la Gyroman because he couldn't.

^ This. So much this.

October 17, 2011, 04:18:19 AM
Reply #157

Offline Bikdark

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Re: Glyde.EXE and The Great Shield Debate
« Reply #157 on: October 17, 2011, 04:18:19 AM »
So how's that 2 week late weekend release goin'? [/troll]

October 18, 2011, 11:02:59 PM
Reply #158

Offline DarkAura

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Re: Glyde.EXE and The Great Shield Debate
« Reply #158 on: October 18, 2011, 11:02:59 PM »
Aura - Took some time to work on a little somthing:
(click to show/hide)
(click to show/hide)
(click to show/hide)
(click to show/hide)
It's not 100% complete, though.

October 18, 2011, 11:21:57 PM
Reply #159

Offline Hallan Parva

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Re: Glyde.EXE and The Great Shield Debate
« Reply #159 on: October 18, 2011, 11:21:57 PM »
That... that's awesome.

Wait, you're a sprite artist? Why didn't you say something earlier? Do you think you could do Shock Wave rotations for Guts Mang?

October 18, 2011, 11:28:06 PM
Reply #160

Offline DarkAura

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Re: Glyde.EXE and The Great Shield Debate
« Reply #160 on: October 18, 2011, 11:28:06 PM »
Aura - Like from his Navi chip? I actually tried spriting something similar to that, and I couldn't do it. I'm better at spriting some characters and some projectiles than making those kinds of effects.

October 18, 2011, 11:32:23 PM
Reply #161

Offline Hallan Parva

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Re: Glyde.EXE and The Great Shield Debate
« Reply #161 on: October 18, 2011, 11:32:23 PM »
But the Shock Wave is a projectile! :lol:




October 18, 2011, 11:58:39 PM
Reply #162

Offline DarkAura

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Re: Glyde.EXE and The Great Shield Debate
« Reply #162 on: October 18, 2011, 11:58:39 PM »
Aura - All the frames w/ rotations, or just one w/ rotations?

October 19, 2011, 12:07:18 AM
Reply #163

Offline Hallan Parva

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Re: Glyde.EXE and The Great Shield Debate
« Reply #163 on: October 19, 2011, 12:07:18 AM »
It's going to be an animated creeping wave, so I need more than one. If you could do all of 'em that would be fantastic! :D

October 24, 2011, 02:29:16 PM
Reply #164

Offline Russel

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Re: Glyde.EXE and The Great Shield Debate
« Reply #164 on: October 24, 2011, 02:29:16 PM »
Thing about shields:

They should either last a long time, but resist one attack or last very a short time but take Top Spin directly
They should completely stop you if the latter is chosen
They should allow you to jump while in use
They should not act like the reflecter battle chip from BN6
They should be able to only be use every so often, if you can continuously use them, they would become overly abused.

Also Shockwave:

The "Wave" should be a client-sided actor that is spawned by the actual projectile, which has a +NOEXPLODEFLOOR or FLOORHUGGER