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Hey guys, you know Gemini Man?Yeah, that class that can only once summon a clone that acts randomly and dies to seekermissiles and teammates?I didn't like him.So I changed him.http://www.mediafire.com/?hnaiybph39m511mHis weapon file is gigantic because his clone needs to match his colors.It uses 2 unique ACS scripts and changes 1 number in the ACS dive mines use.Oh and his actor changed a bit.
Remember when I made all the weapons able to slide? Well I did it again.http://www.mediafire.com/?bb706bab44jxyxsBass can also double jump with any weapon; just changed one word in his ACS.I have also made a new treble boost, please consider it.Shade and Slash do not drop their weapons, I would have fixed this myself but I didn't feel like it.And I would like to discuss having the killers drop their weapons, they have been nerfed quite a bit in v2c.
All this talk of Engineer and no mention of Medic.I think it's time for Plantman to grow...http://www.mediafire.com/file/szzyjsj8yin8bi1/Classes-v6aPlantMedic.pk3
Alright, so I learned that there are those who hate switching items, and those who hate swtiching weapons.So why not please both?Introducing custom settings.http://www.mediafire.com/?vfz94d617rimz93This build does not actually address the problem itself; it puts mmc_napalmskin in your config.It demonstrates that custom settings can not only change your weapon loadout, but also your skin.So even if mmc_condenseweapons is not agreeable, class selection would be less cluttered with alternate skins.I have tested this online. I just had some weird flickering problem in the spawn state that I'm pretty sure I fixed.