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The fact that any of your servers is running at Gigabytes is a problem. My Gvh server right now is only 3,000 kbs.
Well there's the map issues that were brought up earlier, the decision of GVH26 (I think that's the boat map) and the update for GVH22 that I sent to you.
No more teleporter camping, and bigger indoor areas, basically the map is a lot more camp proof now. For GVH22, this is.
I'll give shotgun frenzy a spin under Plutonia but I don't think it will make a difference. You talked to Torr about it?
Quote from: "Damage"No more teleporter camping, and bigger indoor areas, basically the map is a lot more camp proof now. For GVH22, this is.But who does the camping benefit?
Anyone who gets within the buildings first, and since the humans start there...I guess it would be them. The buildings are bigger though, so there is more room to move and fight, but before people could hide behind the teleporters, which basically makes it impossible for a melee class to get to them.
Well now there should be more room to maneuver inside the buildings, hopefully making hitting ghouls harder.