Cutstuff Home
CMM's Twitter
MM8BDM Wiki
ZDoom Wiki
Zandronum
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Advanced Search
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
Projects & Creative
»
W.I.P Forum
»
Wario Land
Print
Pages: [
1
]
2
Author
Topic: Wario Land (Read 5081 times)
0 Members and 1 Guest are viewing this topic.
September 17, 2011, 05:22:27 PM
Read 5081 times
Strange Metool
Standard Member
Date Registered: June 15, 2011, 07:42:52 PM
Wario Land
«
on:
September 17, 2011, 05:22:27 PM »
So, this seems like an interesting concept... why not try it out?
Characters will come soon.
Stages will come soon.
If you want to join, just post below!
I'm basing it on Wario Land II right now, my first game.
Right now, I've...
Replaced the Dr. Light Lab song (MM9 Maze Of Death) with the first chapter's theme from WLII (One Noisy Morning)
Replaced all idle rotations
Progress. The colors come out different for the later frames I made, the oranges were changed to pink for some reason..
(click to show/hide)
Logged
September 17, 2011, 05:30:50 PM
Reply #1
OZX
Standard Member
Date Registered: March 03, 2011, 11:26:26 PM
Re: Wario Land
«
Reply #1 on:
September 17, 2011, 05:30:50 PM »
LOLWAT
Wow, wish you luck on this project...
MAKE MEEEE A BETA TESTER.PLEAASE.:3
Logged
September 17, 2011, 05:36:15 PM
Reply #2
Strange Metool
Standard Member
Date Registered: June 15, 2011, 07:42:52 PM
Re: Wario Land
«
Reply #2 on:
September 17, 2011, 05:36:15 PM »
You're now a beta tester.
I actually have Wario Land II for the GBC, by the way.
Logged
September 17, 2011, 08:03:32 PM
Reply #3
Super Raveman
Standard Member
Date Registered: November 07, 2010, 10:39:52 AM
Re: Wario Land
«
Reply #3 on:
September 17, 2011, 08:03:32 PM »
What the hell. I'll join in. I loved playing these games. Also, I know some who is obsessed with Wario land games.
If you know who I mean >->
Logged
September 17, 2011, 08:46:50 PM
Reply #4
Magnet Dood
MM8BDM MM8 Contributor
Rockman 5- Blues' Trap!?
>
>
>
Date Registered: April 19, 2011, 08:13:37 PM
Re: Wario Land
«
Reply #4 on:
September 17, 2011, 08:46:50 PM »
Hope this doesn't meet the same sad fate as the other expansions...
For skins, you could make the Gooms. That would be funny, seein a bunch of Pirate Gooms walkin around.
Logged
September 17, 2011, 08:48:14 PM
Reply #5
LlamaHombre
MM8BDM Extender
>
>
>
>
>
>
>
>
>
>
Date Registered: November 15, 2010, 09:19:04 PM
Re: Wario Land
«
Reply #5 on:
September 17, 2011, 08:48:14 PM »
Just so you know, Dusty already made a skin for Wario from Wario Land.
Logged
September 17, 2011, 08:52:44 PM
Reply #6
Strange Metool
Standard Member
Date Registered: June 15, 2011, 07:42:52 PM
Re: Wario Land
«
Reply #6 on:
September 17, 2011, 08:52:44 PM »
Alright, thanks for letting me know LlamaHombre.
And, if WL1 comes in mind, DarkAura already made a Bucket Head skin.
Pirate Gooms are awesome, right? They kind of remind me of Mets. Enemies will be made into skins, too.
Logged
September 18, 2011, 02:04:49 AM
Reply #7
ice
MM8BDM Extender
>
>
Date Registered: October 05, 2010, 05:09:31 PM
Re: Wario Land
«
Reply #7 on:
September 18, 2011, 02:04:49 AM »
Ive never gotten to play II but I'd say all of them, but start small like YD did with classes by starting with 1 (can I help with this in some way?)
Logged
September 18, 2011, 02:32:19 AM
Reply #8
DarkAura
MM8BDM MM8 Contributor
>
>
>
Date Registered: March 06, 2011, 01:38:04 AM
Re: Wario Land
«
Reply #8 on:
September 18, 2011, 02:32:19 AM »
Aura
- If you would like to use BucketHead for this project, then I give you my permission to do so.
L
a
m
e
n
t
- Massive train-of-thought ahead:
LOCKED UP THE THROTTLE!!!
(click to show/hide)
Since you're doing Wario Land 3, will you impliment the treasures and music boxes into the game with some kind of ability? I did have some thoughts of an Adventure Mode with a huge map that details the entire Music Box Kingdom. At the start of the adventure, only the North section is traversable. After collecting the 1st music box and taking it back to the shrine, the music stops for a minute while the music box's song echoes throughout the map. Then the West section opens. This would repeat until the 4th music box when a path connects the East and North sections. Then, when the 5th and final Music Box is found and taken back, after it's music plays:
I'm not afraid to admit this theme makes me break out in tears
Then...out of the volcano...RUDY!
He thows his fists at you, and tries to grab you, throwing you into the ground afterwards. Shoot at the fists to destroy it which spawns a HammerKnuckleWep, to use against him. Don't worry, his hand respawns later. Once he's done and over with, THE END!
Now, I know I pretty much either described or spoiled the entire game, but I'm saying that this would make for an excellent concept for an Adventure Mode.
Also, if you need textures, I'll help out.
Logged
September 18, 2011, 03:32:05 AM
Reply #9
Captain Barlowe
Warrior
hell
Date Registered: December 10, 2010, 03:46:43 AM
Re: Wario Land
«
Reply #9 on:
September 18, 2011, 03:32:05 AM »
Wario Land expansion?
/me's head explodes
As a fellow fan and Cuckoo Clock, I approve.
ANd my god, I LOVED the third game. 5th and 4th both come close to a tie. They were pretty much my childhood in a cart, yep.
Also Rudy's theme is badass
Logged
September 18, 2011, 03:17:15 PM
Reply #10
Strange Metool
Standard Member
Date Registered: June 15, 2011, 07:42:52 PM
Re: Wario Land
«
Reply #10 on:
September 18, 2011, 03:17:15 PM »
Progress!
The front and front-side sprites are done, and the front sprites have been imported into the skin.
Here's the sheet so far:
A screenshot of the skin in-game.
(click to show/hide)
Logged
September 19, 2011, 06:07:05 AM
Reply #11
Shade Guy
MM8BDM Extender
>
>
>
>
Date Registered: February 02, 2011, 10:42:15 PM
Re: Wario Land
«
Reply #11 on:
September 19, 2011, 06:07:05 AM »
So...I'm guessing weapons (if you decide to add them) will work like Wario's 'power ups' ingame?
For example, there could be a Flattened ability which lets you get across large gaps, etc.
Logged
September 19, 2011, 08:48:23 PM
Reply #12
Strange Metool
Standard Member
Date Registered: June 15, 2011, 07:42:52 PM
Re: Wario Land
«
Reply #12 on:
September 19, 2011, 08:48:23 PM »
I'll let people decide whether or not we have power ups/weapons in the game. Each skin will be like it is in the game. If are going to have powerups, we'd have to make extra sprites, lots of them, for it.
Logged
September 19, 2011, 09:15:39 PM
Reply #13
Magnet Dood
MM8BDM MM8 Contributor
Rockman 5- Blues' Trap!?
>
>
>
Date Registered: April 19, 2011, 08:13:37 PM
Re: Wario Land
«
Reply #13 on:
September 19, 2011, 09:15:39 PM »
Yeah, perhaps it wouldn't be the best idea to add weapons. It would lag the game really badly.
Expansion still looks cool.
Logged
September 19, 2011, 09:30:10 PM
Reply #14
Gummywormz
Standard Member
Air Man Tile Enthusiast
Date Registered: December 23, 2010, 01:05:44 AM
Re: Wario Land
«
Reply #14 on:
September 19, 2011, 09:30:10 PM »
Quote from: "Star Dood"
It would lag the game really badly.
How would that happen? That's like saying all the weapons in mm8bdm lag the game.
Logged
Print
Pages: [
1
]
2
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
Projects & Creative
»
W.I.P Forum
»
Wario Land