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Author Topic: Wario Land  (Read 5081 times)

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September 19, 2011, 10:08:02 PM
Reply #15

Offline Magnet Dood

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Re: Wario Land
« Reply #15 on: September 19, 2011, 10:08:02 PM »
Well, wouldn't all the sprites be bad for the game? If not, then I apologize. It would still be a ton of work, though.

I guess you could do flattened by doing the crouch pose though..

September 19, 2011, 11:10:58 PM
Reply #16

Offline ice

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Re: Wario Land
« Reply #16 on: September 19, 2011, 11:10:58 PM »
I'm assuming this is just going to be a skin/map pack with nothing more just using mm8bdm weapons up until the classes trend hits this

September 20, 2011, 06:27:31 AM
Reply #17

Offline Shade Guy

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Re: Wario Land
« Reply #17 on: September 20, 2011, 06:27:31 AM »
Well, when there's skins like Wario and a (Pirate?) Goom, it would be horribly unbalanced if one made classes out of them. On one side, there's Wario, who would be able to charge, melee, ground pound (maybe) and do all sorts of things...Then there's a guy that walks around with a spear and would prod people.

September 20, 2011, 06:38:49 AM
Reply #18

Offline ice

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Re: Wario Land
« Reply #18 on: September 20, 2011, 06:38:49 AM »
That would make for a awesome game mode though, one person becomes wario and the rest become gooms and you have to gang up to defeat wario
POWER TO THE MOOKS!

September 20, 2011, 11:18:50 AM
Reply #19

Offline Strange Metool

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Re: Wario Land
« Reply #19 on: September 20, 2011, 11:18:50 AM »
At this point, it's going to be a map/sound/skin pack, because I think powers are unnessecary, however, as ice said, there's game modes, so we could do that. Right now, I don't even know how to make maps, but I can edit textures or songs in maps, and I can make new skins and transcripts. I can also make weapons, bit that's most likely unnecessary for this.