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That looks as good as I had hoped.(By the way, it's impaled, not impailed)
Surely it would take months of solid work to program levels and enemies and Wily bosses, etc... but it would be easily doable to just fight one Robot Master at a time on their own map in a boss survival-esque mode, and it would be very fun againt challenging AI.
I've had good ideas for mm4 maps since the beginning almost, which is why I'm able to pump these out faster. Dive man's deep blue sea is next
I actually find that question to be quite interesting. Although the first few levels of the Gameboy games were essentially copies of their NES counterparts, weren't there some new levels. such as the ones featured in Megaman 10's DLC?