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Quote from: "Chimera Man"I don't know if they will be welcome, though...They why make those changes?
I don't know if they will be welcome, though...
I do have to say this: Heat Shield/Tackle needs a nerf. People are just exploiting that shit for free frags. Tone down the damage, the hitstun on the shield, or make it take longer to recharge.
When he starts up he is immune to damage and I think he remains immune throughout the charge.
First of all, I love this Flame Man, and much kudos to you guys for how you set him up! He's as picture-perfect as Punk is! Considering he was my favorite Robot Master, period, when I was a kid, I'm very happy about this!Also, I'm thinking you might want to tone down the range on Shadow Man's smoke bomb. As of now, it has a bigger range than Bright Man's flash bang, and considering blinding people should be more Bright Man's thing than Shadow Man's, that's something to consider.
Quote from: "Shmeckie"First of all, I love this Flame Man, and much kudos to you guys for how you set him up! He's as picture-perfect as Punk is! Considering he was my favorite Robot Master, period, when I was a kid, I'm very happy about this!Also, I'm thinking you might want to tone down the range on Shadow Man's smoke bomb. As of now, it has a bigger range than Bright Man's flash bang, and considering blinding people should be more Bright Man's thing than Shadow Man's, that's something to consider.Unfortunately, Flame Man's alt is bugged in this version. The result of the bug meaning it's much easier to hit with alt-fire than it's supposed to... Making him OP. The next version has fixed this bug, so Flame Man's alt may seem more difficult to hit with. No change on his damage output, though. If you can aim the alt, he should play exactly the same.
Shadow Man doesn't have a second weapon any more (meaning no flashbang or invisibility). Just his original attacks, Shurikens and Dash (which are unchanged). In response he'll have a bit more defense and won't die as easily.
I'm not exactly sure what causes it but when I was playing as Top Man on the server last night, there was a bug with his primary that after he was supposed to stop spinning, I kept spinning with control of my movement (not much since the camera was spinning) with the topspin damage still active until someone hit me out of it, very dizzying as well lol.