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Author Topic: Super Mario Kart Super Circuit Double Dash 64 7 Wii DS 8  (Read 130294 times)

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May 29, 2014, 01:50:58 PM
Reply #540

Offline VGS2

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #540 on: May 29, 2014, 01:50:58 PM »
Here's hoping! As long as it's not something stupid like Danica Patrick, or something.

I'm not gonna lie though, I really want to play as Pink Gold Hard Man. Let's keep the dream alive!

May 29, 2014, 01:54:32 PM
Reply #541

Offline Ceridran

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #541 on: May 29, 2014, 01:54:32 PM »
Quote from: "VGS2"
Here's hoping! As long as it's not something stupid like Danica Patrick, or something.

I'm not gonna lie though, I really want to play as Pink Gold Hard Man. Let's keep the dream alive!

No, they're going to add Adrien Brody.
Make sure your body is ready.

May 29, 2014, 02:06:44 PM
Reply #542

Offline VGS2

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #542 on: May 29, 2014, 02:06:44 PM »
I have no idea who this guy is and I already think he'd be the next Funky Kong.

...Dang, I just made myself feel sad.  :|
Here's hoping DLC fixes that too!

May 30, 2014, 03:19:58 AM
Reply #543

Offline Yuri Sakazaki

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #543 on: May 30, 2014, 03:19:58 AM »
Been playing a lot, and I'm really bummed out that Diddy never made it... Oh well, Donkey Kong is the next best thing~

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May 30, 2014, 11:19:12 PM
Reply #544

Offline Geno

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #544 on: May 30, 2014, 11:19:12 PM »
I finally discovered why I really do not like the music in MK8 at all!

It's because Kenta Nagata, the composer of the soundtracks for every Mario Kart game since Mario Kart 64, as well as Soyo Oka, the main composer for Super Mario Kart, are NOT among the people who wrote music for MK8!

No wonder I think the new music is "not Mario Kart enough"! It's because it ISN'T like the previous 6 games!

Sure, Kenta is credited as "Sound Director", but that's not the same as composing the actual music.

And of course, one of the stylistic differences between MK8 and all the other Mario Karts is the huge HUGE "jazz influence".
Brass instruments up the wazoo, and (for remixes) random misplaced or completely different notes. (which is why mixing together the GBA and WiiU versions of the MKSC Circuit music is IMPOSSIBLE. Well, it's impossible to actually get it to sound nice.)

Welp, as it turns out, remixing my favourite tunes from the older games like that is not to my liking.

Of course, even if the soundtrack's not as good as it could have been, I'm still gonna get the game as soon as possible. Which, for me, is June 8th, my birthday.

May 31, 2014, 12:45:56 AM
Reply #545

Offline Rozark

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #545 on: May 31, 2014, 12:45:56 AM »
I recently unlocked that Teddy Bear kart and came across this:
https://miiverse.nintendo.net/posts/AYMHAAACAABnUYnz6ArxYA

The eyes. They burn.

May 31, 2014, 01:08:21 AM
Reply #546

Offline MusashiAA

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #546 on: May 31, 2014, 01:08:21 AM »
Quote from: "Geno"
I finally discovered why I really do not like the music in MK8 at all!

It's because Kenta Nagata, the composer of the soundtracks for every Mario Kart game since Mario Kart 64, as well as Soyo Oka, the main composer for Super Mario Kart, are NOT among the people who wrote music for MK8!

Wait, Kenta Nagata didn't work on Mario Kart Wii...did he? And as far as I know, Soyo Oka has not been involved with any Mario game for a long time.

Also, I like the music in MK8, there's nothing glaringly bad, and it's actually pretty decent by itself. All that jazz reminds me of Super Mario Kart music.

May 31, 2014, 01:15:28 AM
Reply #547

Offline Yuri Sakazaki

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #547 on: May 31, 2014, 01:15:28 AM »
Yeah. Kenta Nagata was a Sound Director for Wii, much like he is in MK8, and had no involvement with either Super Circuit or DS.

That said, I do like the music in MK8 a lot, myself.

May 31, 2014, 01:28:34 AM
Reply #548

Offline Geno

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #548 on: May 31, 2014, 01:28:34 AM »
Huh.
Ah well, guess I was mistaken.
although it explains why i like mk64's and mkdd's music over the mkds, mksc, and mkwii music

Still, my point still stands that this game sounds completely different from the other games music-wise. (With the only exception being the Wii Grumble Volcano "remix", as it sounds almost identical to the original. Why couldn't they do that for the other tracks?)
And that happens to not be to my liking. Jazz just happens to not seem "Super Mario" enough in my eyes- err, ears.


how the heck would jazz remind one of SMK anyway?

Speaking of things that don't seem right in my opinion, SHY GUY! PLEASE STOP!
Seriously, Shy Guy looks SO WEIRD like that! I mean, like, how the heck is his head even like that?

May 31, 2014, 01:36:14 AM
Reply #549

Offline MusashiAA

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #549 on: May 31, 2014, 01:36:14 AM »
Quote from: "Geno"
how the heck would jazz remind one of SMK anyway?

Super Mario Kart's soundtrack is all jazz-influenced. That MK8 follows suit is not, in my opinion, coincidential.

May 31, 2014, 02:07:21 AM
Reply #550

Offline Galactan

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #550 on: May 31, 2014, 02:07:21 AM »
Quote from: "Geno"
Still, my point still stands that this game sounds completely different from the other games music-wise.
Except for the part where it
you know
Doesn't.

ANYWAY WOWOWOWOWOW MK8 is amazing!  Go buy it.

May 31, 2014, 02:46:50 AM
Reply #551

Offline Geno

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #551 on: May 31, 2014, 02:46:50 AM »
GAAH, I guess I forgot to state that it was in my own opinion AGAIN!

whatever.

Screw it, you guys are probably fed up with my complaining anyway. I'm outta here! ("here", being this topic)
You know what? no.
Off topic crap
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Mario Kart 8 looks neat, I will get it despite my irritatedness at some of the changes, the end, bye bye, see you later
sorry for all my stupid rambling that probably no one cares about anyway

May 31, 2014, 03:18:14 AM
Reply #552

Offline Yuri Sakazaki

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #552 on: May 31, 2014, 03:18:14 AM »
All I can say is, perhaps you should wait till you've tried em before deciding if you like them or not! Myself, I like it when old things get a new coat of paint to make them feel fresh~

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May 31, 2014, 03:28:17 AM
Reply #553

Offline Geno

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #553 on: May 31, 2014, 03:28:17 AM »
Well, yeah. I kinda said the same thing about trying the game first before I get 100% sure of how things are, about 90000000000 times before.

I, however, do no really see this as old stuff getting a new coat of paint. A new coat of paint, was MKWii's higher res textures. This is a completely different re-creation of the original.

STUPID THEORY TIME
I'm beginning to think that in the Mario universe itself, the original (for example) Royal Raceway & the SM64 Castle were probably torn down years ago. The one in MK8 is a completely different place entirely.
Actually, this would make N64 Rainbow Road's mechanical appearance and N64 Toad's Turnpike's completely different location make sense (as well as every single bit where there's anti-gravity)
The Mushroom Kingdom probably has some sort of construction-type thing, that goes around and destroys old courses. Then builds imperfect re-creations of them later for the remakes.

meh, whatever. I don't care for the remakes. But they're okay.

i still miss the old royal raceway trees though

EDIT: Some time later...

*Looks at Mario Wiki
*Sees an incomplete list of the in-game rivals for each character (basically which characters will most likely be those annoying ones in 2nd-4th place that continuously bug you)
Wait, why is Rosalina's rival Lakitu?
Also, Waluigi having DK as a rival is equally weird.
Seriously, neither of these characters have interacted with these "rivals" at all (outside of Waluigi and DK both being playable in the same spinoff games)

THEN
*Looks at list of MK8 Staff Ghosts
* WiiU Rainbow Road's and N64 Rainbow Road's staff ghosts are Pink Gold Peach and Metal Mario.
I see what you did there, Nintendo. -_-

May 31, 2014, 04:00:01 AM
Reply #554

Offline Bikdark

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Re: Super Mario Kart Super Curcuit Double Dash 64 7 Wii DS 8
« Reply #554 on: May 31, 2014, 04:00:01 AM »
Quote from: "Geno"
GAAH, I guess I forgot to state that it was in my own opinion AGAIN!
too bad saying that changes literally nothing

Mk8 is awful solely because of that absurd coin mechanic.

also most of the tracks are pretty meh