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actor SkullSpike 32620{PROJECTILEobituary "%o has been spiked"+RIPPERDamage (255)-SOLIDHeight 16radius 16+DONTBLASTDamagetype "SpikeShock"scale 2.5+NOGRAVITYStates{Spawn:SKSP A 1loop}}
Map's looking good. Nice and small. There's a major problem though: health and ammo right in the middle of the roads. Anyone can just zip along and get it all, which almost as bad as having an excess of them. Try dispersing them to near walls, and don't stick them so close together either.
Only the small healths in the middle of the hallways remain. You really shouldn't leave them in the way in such a small level.
See the 3 and 3 ammo to the sides? Why not replace the ammo of the middle with health and take out the ones in the middle of the road?
Um, hrm. I find this map a bit too small.I'd actually prefer this layout on a larger scale with some more added stuff. It's pretty nice, though.